diff options
Diffstat (limited to 'keyboards/planck')
-rw-r--r-- | keyboards/planck/keymaps/orbekk/config.h | 41 | ||||
-rw-r--r-- | keyboards/planck/keymaps/orbekk/features/achordion.c | 282 | ||||
-rw-r--r-- | keyboards/planck/keymaps/orbekk/features/achordion.h | 185 | ||||
-rw-r--r-- | keyboards/planck/keymaps/orbekk/features/custom_shift_keys.c | 87 | ||||
-rw-r--r-- | keyboards/planck/keymaps/orbekk/features/custom_shift_keys.h | 99 | ||||
-rw-r--r-- | keyboards/planck/keymaps/orbekk/keymap.c | 200 | ||||
-rw-r--r-- | keyboards/planck/keymaps/orbekk/layout.h | 31 | ||||
-rw-r--r-- | keyboards/planck/keymaps/orbekk/rules.mk | 4 |
8 files changed, 929 insertions, 0 deletions
diff --git a/keyboards/planck/keymaps/orbekk/config.h b/keyboards/planck/keymaps/orbekk/config.h new file mode 100644 index 0000000000..6fbe212286 --- /dev/null +++ b/keyboards/planck/keymaps/orbekk/config.h @@ -0,0 +1,41 @@ +#pragma once + +// Don't send keyboard macros too fast. +#define TAP_CODE_DELAY 12 + +#define ACHORDION_STREAK + +#define TAPPING_TERM_MS 200 +#define PERMISSIVE_HOLD + +#define TRI_LAYER_LOWER_LAYER 4 // LOW +#define TRI_LAYER_UPPER_LAYER 5 // RAISE +#define TRI_LAYER_ADJUST_LAYER 7 // FN + +#define LAYOUT_ortho_4x12(k0A, k0B, k0C, k0D, k0E, k0F, k4A, k4B, k4C, k4D, k4E, k4F, k1A, k1B, k1C, k1D, k1E, k1F, k5A, k5B, k5C, k5D, k5E, k5F, k2A, k2B, k2C, k2D, k2E, k2F, k6A, k6B, k6C, k6D, k6E, k6F, k3A, k3B, k3C, k7D, k7E, k7F, k7A, k7B, k7C, k3D, k3E, k3F) { \ + {k0A, k0B, k0C, k0D, k0E, k0F}, \ + {k1A, k1B, k1C, k1D, k1E, k1F}, \ + {k2A, k2B, k2C, k2D, k2E, k2F}, \ + {k3A, k3B, k3C, k3D, k3E, k3F}, \ + {k4A, k4B, k4C, k4D, k4E, k4F}, \ + {k5A, k5B, k5C, k5D, k5E, k5F}, \ + {k6A, k6B, k6C, k6D, k6E, k6F}, \ + {k7A, k7B, k7C, k7D, k7E, k7F} \ +} + + +#define LAYOUT_LR( \ +LA0, LA1, LA2, LA3, LA4, \ +LB0, LB1, LB2, LB3, LB4, \ +LC0, LC1, LC2, LC3, LC4, \ +LT0, LT1, \ +RA0, RA1, RA2, RA3, RA4, \ +RB0, RB1, RB2, RB3, RB4, \ +RC0, RC1, RC2, RC3, RC4, \ +RT0, RT1 \ +) LAYOUT_planck_grid( \ +LA0, LA1, LA2, LA3, LA4, KC_NO, KC_NO, RA0, RA1, RA2, RA3, RA4, \ +LB0, LB1, LB2, LB3, LB4, KC_NO, KC_NO, RB0, RB1, RB2, RB3, RB4, \ +LC0, LC1, LC2, LC3, LC4, KC_NO, KC_NO, RC0, RC1, RC2, RC3, RC4, \ +KC_NO, KC_NO, KC_NO, LT0, LT1, KC_NO, KC_NO, RT0, RT1, KC_NO, KC_NO, KC_NO \ +) diff --git a/keyboards/planck/keymaps/orbekk/features/achordion.c b/keyboards/planck/keymaps/orbekk/features/achordion.c new file mode 100644 index 0000000000..97bc9beacb --- /dev/null +++ b/keyboards/planck/keymaps/orbekk/features/achordion.c @@ -0,0 +1,282 @@ +// Copyright 2022-2023 Google LLC +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// https://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +/** + * @file achordion.c + * @brief Achordion implementation + * + * For full documentation, see + * <https://getreuer.info/posts/keyboards/achordion> + */ + +#include "achordion.h" + +#if !defined(IS_QK_MOD_TAP) +// Attempt to detect out-of-date QMK installation, which would fail with +// implicit-function-declaration errors in the code below. +#error "achordion: QMK version is too old to build. Please update QMK." +#else + +// Copy of the `record` and `keycode` args for the current active tap-hold key. +static keyrecord_t tap_hold_record; +static uint16_t tap_hold_keycode = KC_NO; +// Timeout timer. When it expires, the key is considered held. +static uint16_t hold_timer = 0; +// Eagerly applied mods, if any. +static uint8_t eager_mods = 0; +// Flag to determine whether another key is pressed within the timeout. +static bool pressed_another_key_before_release = false; + +#ifdef ACHORDION_STREAK +// Timer for typing streak +static uint16_t streak_timer = 0; +#else +// When disabled, is_streak is never true +#define is_streak false +#endif + +// Achordion's current state. +enum { + // A tap-hold key is pressed, but hasn't yet been settled as tapped or held. + STATE_UNSETTLED, + // Achordion is inactive. + STATE_RELEASED, + // Active tap-hold key has been settled as tapped. + STATE_TAPPING, + // Active tap-hold key has been settled as held. + STATE_HOLDING, + // This state is set while calling `process_record()`, which will recursively + // call `process_achordion()`. This state is checked so that we don't process + // events generated by Achordion and potentially create an infinite loop. + STATE_RECURSING, +}; +static uint8_t achordion_state = STATE_RELEASED; + +// Calls `process_record()` with state set to RECURSING. +static void recursively_process_record(keyrecord_t* record, uint8_t state) { + achordion_state = STATE_RECURSING; + process_record(record); + achordion_state = state; +} + +// Clears eagerly-applied mods. +static void clear_eager_mods(void) { + unregister_mods(eager_mods); + eager_mods = 0; +} + +// Sends hold press event and settles the active tap-hold key as held. +static void settle_as_hold(void) { + clear_eager_mods(); + // Create hold press event. + recursively_process_record(&tap_hold_record, STATE_HOLDING); +} + +bool process_achordion(uint16_t keycode, keyrecord_t* record) { + // Don't process events that Achordion generated. + if (achordion_state == STATE_RECURSING) { + return true; + } + + // If this is a keypress and if the key is different than the tap-hold key, + // this information is saved to a flag to be processed later when the tap-hold + // key is released. + if (!pressed_another_key_before_release && record->event.pressed && + tap_hold_keycode != KC_NO && tap_hold_keycode != keycode) { + pressed_another_key_before_release = true; + } + + // Determine whether the current event is for a mod-tap or layer-tap key. + const bool is_mt = IS_QK_MOD_TAP(keycode); + const bool is_tap_hold = is_mt || IS_QK_LAYER_TAP(keycode); + // Check that this is a normal key event, don't act on combos. +#ifdef IS_KEYEVENT + const bool is_key_event = IS_KEYEVENT(record->event); +#else + const bool is_key_event = + (record->event.key.row < 254 && record->event.key.col < 254); +#endif + + if (achordion_state == STATE_RELEASED) { + if (is_tap_hold && record->tap.count == 0 && record->event.pressed && + is_key_event) { + // A tap-hold key is pressed and considered by QMK as "held". + const uint16_t timeout = achordion_timeout(keycode); + if (timeout > 0) { + achordion_state = STATE_UNSETTLED; + // Save info about this key. + tap_hold_keycode = keycode; + tap_hold_record = *record; + hold_timer = record->event.time + timeout; + + if (is_mt) { // Apply mods immediately if they are "eager." + uint8_t mod = mod_config(QK_MOD_TAP_GET_MODS(tap_hold_keycode)); + if (achordion_eager_mod(mod)) { + eager_mods = ((mod & 0x10) == 0) ? mod : (mod << 4); + register_mods(eager_mods); + } + } + + dprintf("Achordion: Key 0x%04X pressed.%s\n", keycode, + eager_mods ? " Set eager mods." : ""); + return false; // Skip default handling. + } + } + +#ifdef ACHORDION_STREAK + streak_timer = (timer_read() + achordion_streak_timeout(keycode)) | 1; +#endif + return true; // Otherwise, continue with default handling. + } + + if (keycode == tap_hold_keycode && !record->event.pressed) { + // The active tap-hold key is being released. + if (achordion_state == STATE_HOLDING) { + dprintln("Achordion: Key released. Plumbing hold release."); + tap_hold_record.event.pressed = false; + // Plumb hold release event. + recursively_process_record(&tap_hold_record, STATE_RELEASED); + } else if (!pressed_another_key_before_release) { + // No other key was pressed between the press and release of the tap-hold + // key, simulate a hold and then a release without waiting for Achordion + // timeout to end. + dprintln("Achordion: Key released. Simulating hold and release."); + settle_as_hold(); + tap_hold_record.event.pressed = false; + // Plumb hold release event. + recursively_process_record(&tap_hold_record, STATE_RELEASED); + } else { + dprintf("Achordion: Key released.%s\n", + eager_mods ? " Clearing eager mods." : ""); + if (is_mt) { + clear_eager_mods(); + } + } + + achordion_state = STATE_RELEASED; + // The tap-hold key is released, clear the related keycode and the flag. + tap_hold_keycode = KC_NO; + pressed_another_key_before_release = false; + return false; + } + + if (achordion_state == STATE_UNSETTLED && record->event.pressed) { +#ifdef ACHORDION_STREAK + const bool is_streak = (streak_timer != 0); + streak_timer = (timer_read() + achordion_streak_timeout(keycode)) | 1; +#endif + + // Press event occurred on a key other than the active tap-hold key. + + // If the other key is *also* a tap-hold key and considered by QMK to be + // held, then we settle the active key as held. This way, things like + // chording multiple home row modifiers will work, but let's our logic + // consider simply a single tap-hold key as "active" at a time. + // + // Otherwise, we call `achordion_chord()` to determine whether to settle the + // tap-hold key as tapped vs. held. We implement the tap or hold by plumbing + // events back into the handling pipeline so that QMK features and other + // user code can see them. This is done by calling `process_record()`, which + // in turn calls most handlers including `process_record_user()`. + if (!is_streak && (!is_key_event || (is_tap_hold && record->tap.count == 0) || + achordion_chord(tap_hold_keycode, &tap_hold_record, keycode, record))) { + dprintln("Achordion: Plumbing hold press."); + settle_as_hold(); + } else { + clear_eager_mods(); // Clear in case eager mods were set. + + dprintln("Achordion: Plumbing tap press."); + tap_hold_record.tap.count = 1; // Revise event as a tap. + tap_hold_record.tap.interrupted = true; + // Plumb tap press event. + recursively_process_record(&tap_hold_record, STATE_TAPPING); + + send_keyboard_report(); +#if TAP_CODE_DELAY > 0 + wait_ms(TAP_CODE_DELAY); +#endif // TAP_CODE_DELAY > 0 + + dprintln("Achordion: Plumbing tap release."); + tap_hold_record.event.pressed = false; + // Plumb tap release event. + recursively_process_record(&tap_hold_record, STATE_TAPPING); + } + + recursively_process_record(record, achordion_state); // Re-process event. + return false; // Block the original event. + } + +#ifdef ACHORDION_STREAK + // update idle timer on regular keys event + streak_timer = (timer_read() + achordion_streak_timeout(keycode)) | 1; +#endif + return true; +} + +void achordion_task(void) { + if (achordion_state == STATE_UNSETTLED && + timer_expired(timer_read(), hold_timer)) { + dprintln("Achordion: Timeout. Plumbing hold press."); + settle_as_hold(); // Timeout expired, settle the key as held. + } + +#ifdef ACHORDION_STREAK + if (streak_timer && timer_expired(timer_read(), streak_timer)) { + streak_timer = 0; // Expired. + } +#endif +} + +// Returns true if `pos` on the left hand of the keyboard, false if right. +static bool on_left_hand(keypos_t pos) { +#ifdef SPLIT_KEYBOARD + return pos.row < MATRIX_ROWS / 2; +#else + return (MATRIX_COLS > MATRIX_ROWS) ? pos.col < MATRIX_COLS / 2 + : pos.row < MATRIX_ROWS / 2; +#endif +} + +bool achordion_opposite_hands(const keyrecord_t* tap_hold_record, + const keyrecord_t* other_record) { + return on_left_hand(tap_hold_record->event.key) != + on_left_hand(other_record->event.key); +} + +// By default, use the BILATERAL_COMBINATIONS rule to consider the tap-hold key +// "held" only when it and the other key are on opposite hands. +__attribute__((weak)) bool achordion_chord(uint16_t tap_hold_keycode, + keyrecord_t* tap_hold_record, + uint16_t other_keycode, + keyrecord_t* other_record) { + return achordion_opposite_hands(tap_hold_record, other_record); +} + +// By default, the timeout is 1000 ms for all keys. +__attribute__((weak)) uint16_t achordion_timeout(uint16_t tap_hold_keycode) { + return 1000; +} + +// By default, Shift and Ctrl mods are eager, and Alt and GUI are not. +__attribute__((weak)) bool achordion_eager_mod(uint8_t mod) { + return (mod & (MOD_LALT | MOD_LGUI)) == 0; +} + +#ifdef ACHORDION_STREAK +__attribute__((weak)) uint16_t achordion_streak_timeout(uint16_t tap_hold_keycode) { + return 100; // Default of 100 ms. +} +#endif + +#endif // version check diff --git a/keyboards/planck/keymaps/orbekk/features/achordion.h b/keyboards/planck/keymaps/orbekk/features/achordion.h new file mode 100644 index 0000000000..dfa8dc232c --- /dev/null +++ b/keyboards/planck/keymaps/orbekk/features/achordion.h @@ -0,0 +1,185 @@ +// Copyright 2022-2023 Google LLC +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// https://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +/** + * @file achordion.h + * @brief Achordion: Customizing the tap-hold decision. + * + * Overview + * -------- + * + * This library customizes when tap-hold keys are considered held vs. tapped + * based on the next pressed key, like Manna Harbour's Bilateral Combinations or + * ZMK's positional hold. The library works on top of QMK's existing tap-hold + * implementation. You define mod-tap and layer-tap keys as usual and use + * Achordion to fine-tune the behavior. + * + * When QMK settles a tap-hold key as held, Achordion intercepts the event. + * Achordion then revises the event as a tap or passes it along as a hold: + * + * * Chord condition: On the next key press, a customizable `achordion_chord()` + * function is called, which takes the tap-hold key and the next key pressed + * as args. When the function returns true, the tap-hold key is settled as + * held, and otherwise as tapped. + * + * * Timeout: If no other key press occurs within a timeout, the tap-hold key + * is settled as held. This is customizable with `achordion_timeout()`. + * + * Achordion only changes the behavior when QMK considered the key held. It + * changes some would-be holds to taps, but no taps to holds. + * + * @note Some QMK features handle events before the point where Achordion can + * intercept them, particularly: Combos, Key Lock, and Dynamic Macros. It's + * still possible to use these features and Achordion in your keymap, but beware + * they might behave poorly when used simultaneously with tap-hold keys. + * + * + * For full documentation, see + * <https://getreuer.info/posts/keyboards/achordion> + */ + +#pragma once + +#include "quantum.h" + +/** + * Suppress tap-hold mods within a *typing streak* by defining + * ACHORDION_STREAK. This can help preventing accidental mod + * activation when performing a fast tapping sequence. + * This is inspired by https://sunaku.github.io/home-row-mods.html#typing-streaks + * + * Enable with: + * + * #define ACHORDION_STREAK + * + * Adjust the maximum time between key events before modifiers can be enabled + * by defining the following callback in your keymap.c: + * + * uint16_t achordion_streak_timeout(uint16_t tap_hold_keycode) { + * return 100; // Default of 100 ms. + * } + */ +#ifdef ACHORDION_STREAK +uint16_t achordion_streak_timeout(uint16_t tap_hold_keycode); +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +/** + * Handler function for Achordion. + * + * Call this function from `process_record_user()` as + * + * #include "features/achordion.h" + * + * bool process_record_user(uint16_t keycode, keyrecord_t* record) { + * if (!process_achordion(keycode, record)) { return false; } + * // Your macros... + * return true; + * } + */ +bool process_achordion(uint16_t keycode, keyrecord_t* record); + +/** + * Matrix task function for Achordion. + * + * Call this function from `matrix_scan_user()` as + * + * void matrix_scan_user(void) { + * achordion_task(); + * } + */ +void achordion_task(void); + +/** + * Optional callback to customize which key chords are considered "held". + * + * In your keymap.c, define the callback + * + * bool achordion_chord(uint16_t tap_hold_keycode, + * keyrecord_t* tap_hold_record, + * uint16_t other_keycode, + * keyrecord_t* other_record) { + * // Conditions... + * } + * + * This callback is called if while `tap_hold_keycode` is pressed, + * `other_keycode` is pressed. Return true if the tap-hold key should be + * considered held, or false to consider it tapped. + * + * @param tap_hold_keycode Keycode of the tap-hold key. + * @param tap_hold_record keyrecord_t from the tap-hold press event. + * @param other_keycode Keycode of the other key. + * @param other_record keyrecord_t from the other key's press event. + * @return True if the tap-hold key should be considered held. + */ +bool achordion_chord(uint16_t tap_hold_keycode, keyrecord_t* tap_hold_record, + uint16_t other_keycode, keyrecord_t* other_record); + +/** + * Optional callback to define a timeout duration per keycode. + * + * In your keymap.c, define the callback + * + * uint16_t achordion_timeout(uint16_t tap_hold_keycode) { + * // ... + * } + * + * The callback determines Achordion's timeout duration for `tap_hold_keycode` + * in units of milliseconds. The timeout be in the range 0 to 32767 ms (upper + * bound is due to 16-bit timer limitations). Use a timeout of 0 to bypass + * Achordion. + * + * @param tap_hold_keycode Keycode of the tap-hold key. + * @return Timeout duration in milliseconds in the range 0 to 32767. + */ +uint16_t achordion_timeout(uint16_t tap_hold_keycode); + +/** + * Optional callback defining which mods are "eagerly" applied. + * + * This callback defines which mods are "eagerly" applied while a mod-tap + * key is still being settled. This is helpful to reduce delay particularly when + * using mod-tap keys with an external mouse. + * + * Define this callback in your keymap.c. The default callback is eager for + * Shift and Ctrl, and not for Alt and GUI: + * + * bool achordion_eager_mod(uint8_t mod) { + * return (mod & (MOD_LALT | MOD_LGUI)) == 0; + * } + * + * @note `mod` should be compared with `MOD_` prefixed codes, not `KC_` codes, + * described at <https://docs.qmk.fm/#/mod_tap>. + * + * @param mod Modifier `MOD_` code. + * @return True if the modifier should be eagerly applied. + */ +bool achordion_eager_mod(uint8_t mod); + +/** + * Returns true if the args come from keys on opposite hands. + * + * @param tap_hold_record keyrecord_t from the tap-hold key's event. + * @param other_record keyrecord_t from the other key's event. + * @return True if the keys are on opposite hands. + */ +bool achordion_opposite_hands(const keyrecord_t* tap_hold_record, + const keyrecord_t* other_record); + +#ifdef __cplusplus +} +#endif diff --git a/keyboards/planck/keymaps/orbekk/features/custom_shift_keys.c b/keyboards/planck/keymaps/orbekk/features/custom_shift_keys.c new file mode 100644 index 0000000000..cb371ae339 --- /dev/null +++ b/keyboards/planck/keymaps/orbekk/features/custom_shift_keys.c @@ -0,0 +1,87 @@ +// Copyright 2021-2024 Google LLC +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// https://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +/** + * @file custom_shift_keys.c + * @brief Custom Shift Keys implementation + * + * For full documentation, see + * <https://getreuer.info/posts/keyboards/custom-shift-keys> + */ + +#include "custom_shift_keys.h" + +#if !defined(IS_QK_MOD_TAP) +// Attempt to detect out-of-date QMK installation, which would fail with +// implicit-function-declaration errors in the code below. +#error "custom_shift_keys: QMK version is too old to build. Please update QMK." +#else + +bool process_custom_shift_keys(uint16_t keycode, keyrecord_t *record) { + static uint16_t registered_keycode = KC_NO; + + // If a custom shift key is registered, then this event is either releasing + // it or manipulating another key at the same time. Either way, we release + // the currently registered key. + if (registered_keycode != KC_NO) { + unregister_code16(registered_keycode); + registered_keycode = KC_NO; + } + + if (record->event.pressed) { // Press event. + const uint8_t saved_mods = get_mods(); +#ifndef NO_ACTION_ONESHOT + const uint8_t mods = saved_mods | get_weak_mods() | get_oneshot_mods(); +#else + const uint8_t mods = saved_mods | get_weak_mods(); +#endif // NO_ACTION_ONESHOT + if ((mods & MOD_MASK_SHIFT) != 0 // Shift is held. +#if CUSTOM_SHIFT_KEYS_NEGMODS != 0 + // Nothing in CUSTOM_SHIFT_KEYS_NEGMODS is held. + && (mods & (CUSTOM_SHIFT_KEYS_NEGMODS)) == 0 +#endif // CUSTOM_SHIFT_KEYS_NEGMODS != 0 + ) { + // Continue default handling if this is a tap-hold key being held. + if ((IS_QK_MOD_TAP(keycode) || IS_QK_LAYER_TAP(keycode)) && + record->tap.count == 0) { + return true; + } + + // Search for a custom shift key whose keycode is `keycode`. + for (int i = 0; i < NUM_CUSTOM_SHIFT_KEYS; ++i) { + if (keycode == custom_shift_keys[i].keycode) { + registered_keycode = custom_shift_keys[i].shifted_keycode; + if (IS_QK_MODS(registered_keycode) && // Should keycode be shifted? + (QK_MODS_GET_MODS(registered_keycode) & MOD_LSFT) != 0) { + register_code16(registered_keycode); // If so, press it directly. + } else { + // Otherwise cancel shift mods, press the key, and restore mods. + del_weak_mods(MOD_MASK_SHIFT); +#ifndef NO_ACTION_ONESHOT + del_oneshot_mods(MOD_MASK_SHIFT); +#endif // NO_ACTION_ONESHOT + unregister_mods(MOD_MASK_SHIFT); + register_code16(registered_keycode); + set_mods(saved_mods); + } + return false; + } + } + } + } + + return true; // Continue with default handling. +} + +#endif // version check diff --git a/keyboards/planck/keymaps/orbekk/features/custom_shift_keys.h b/keyboards/planck/keymaps/orbekk/features/custom_shift_keys.h new file mode 100644 index 0000000000..d6cb7a9fdd --- /dev/null +++ b/keyboards/planck/keymaps/orbekk/features/custom_shift_keys.h @@ -0,0 +1,99 @@ +// Copyright 2021-2022 Google LLC +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// https://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +/** + * @file custom_shift_keys.h + * @brief Custom shift keys: customize what keycode is produced when shifted. + * + * Overview + * -------- + * + * This library implements custom shift keys, keys where you can customize + * what keycode is produced when shifted. + * + * Step 1: In your keymap.c, define a table of custom shift keys like + * + * #include "features/custom_shift_keys.h" + * + * const custom_shift_key_t custom_shift_keys[] = { + * {KC_DOT , KC_QUES}, // Shift . is ? + * {KC_COMM, KC_EXLM}, // Shift , is ! + * {KC_MINS, KC_EQL }, // Shift - is = + * {KC_COLN, KC_SCLN}, // Shift : is ; + * }; + * + * Each row defines one key. The first field is the keycode as it appears in + * your layout and determines what is typed normally. The second entry is what + * you want the key to type when shifted. + * + * Step 2: Handle custom shift keys from your `process_record_user` function as + * + * bool process_record_user(uint16_t keycode, keyrecord_t* record) { + * if (!process_custom_shift_keys(keycode, record)) { return false; } + * // Your macros ... + * + * return true; + * } + * + * Step 3: add `features/custom_shift_keys.c` to your rules.mk as + * + * SRC += features/custom_shift_keys.c + * + * + * For full documentation, see + * <https://getreuer.info/posts/keyboards/custom-shift-keys> + */ + +#pragma once + +#include "quantum.h" + +#ifdef __cplusplus +extern "C" { +#endif + +/** + * Custom shift key entry. The `keycode` field is the keycode as it appears in + * your layout and determines what is typed normally. The `shifted_keycode` is + * what you want the key to type when shifted. + */ +typedef struct { + uint16_t keycode; + uint16_t shifted_keycode; +} custom_shift_key_t; + +/** Table of custom shift keys. */ +extern const custom_shift_key_t custom_shift_keys[]; +/** Number of entries in the `custom_shift_keys` table. */ +extern uint8_t NUM_CUSTOM_SHIFT_KEYS; + +/** + * Handler function for custom shift keys. + * + * In keymap.c, call this function from your `process_record_user` function as + * + * #include "features/custom_shift_keys.h" + * + * bool process_record_user(uint16_t keycode, keyrecord_t* record) { + * if (!process_custom_shift_keys(keycode, record)) { return false; } + * // Your macros ... + * + * return true; + * } + */ +bool process_custom_shift_keys(uint16_t keycode, keyrecord_t *record); + +#ifdef __cplusplus +} +#endif diff --git a/keyboards/planck/keymaps/orbekk/keymap.c b/keyboards/planck/keymaps/orbekk/keymap.c new file mode 100644 index 0000000000..8ea9a57fb8 --- /dev/null +++ b/keyboards/planck/keymaps/orbekk/keymap.c @@ -0,0 +1,200 @@ +#include QMK_KEYBOARD_H +#include "features/custom_shift_keys.h" +#include "features/achordion.h" + +// Based on: +// https://github.com/getreuer/qmk-keymap/blob/main/keymap.c + +enum layers { + GR, // Graphite + DV, // Dvorak + QW, // Qwerty (intended for typing in dvorak mode) + GAMING, + LOW, + RAISE, + NAV, + FN, + GAMELOW, +}; + +#define HL_1(kc) LGUI_T(kc) +#define HL_2(kc) LALT_T(kc) +#define HL_3(kc) LCTL_T(kc) +#define HL_4(kc) LSFT_T(kc) +#define HR_1(kc) LGUI_T(kc) +#define HR_2(kc) LALT_T(kc) +#define HR_3(kc) LCTL_T(kc) +#define HR_4(kc) LSFT_T(kc) + +const uint16_t PROGMEM combo_z[] = {KC_X, KC_M, COMBO_END}; +combo_t key_combos[] = { + COMBO(combo_z, KC_Z), +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [GR] = LAYOUT_LR( + KC_B, KC_L, KC_D, KC_W, KC_COMMA, + HL_1(KC_N), HL_2(KC_R), HL_3(KC_T), HL_4(KC_S), KC_G, + KC_Q, KC_X, KC_M, KC_C, KC_V, + TL_LOWR, LT(NAV, KC_SPC), + + KC_QUOT, KC_F, KC_O, KC_U, KC_J, + KC_Y, HR_4(KC_H), HR_3(KC_A), HR_2(KC_E), HR_1(KC_I), + KC_K, KC_P, KC_DOT, KC_MINUS, KC_SLASH, + KC_LSFT, TL_UPPR + ), + + [DV] = LAYOUT_LR( + KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, + HL_1(KC_A), HL_2(KC_O), HL_3(KC_E), HL_4(KC_U), KC_I, + KC_SCLN, KC_Q, KC_J, KC_K, KC_X, + KC_TRNS, KC_TRNS, + + KC_F, KC_G, KC_C, KC_R, KC_L, + KC_D, HR_4(KC_H), HR_3(KC_T), HR_2(KC_N), HR_1(KC_S), + KC_B, KC_M, KC_W, KC_V, KC_Z, + KC_TRNS, KC_TRNS + ), + + [QW] = LAYOUT_LR( + KC_Q, KC_W, KC_E, KC_R, KC_T, + HL_1(KC_A), HL_2(KC_S), HL_3(KC_D), HL_4(KC_F), KC_G, + KC_Z, KC_X, KC_C, KC_V, KC_B, + KC_TRNS, KC_TRNS, + + KC_Y, KC_U, KC_I, KC_O, KC_P, + KC_H, HR_4(KC_J), HR_3(KC_K), HR_2(KC_L), HR_1(KC_SCLN), + KC_N, KC_M, KC_COMMA, KC_DOT, KC_SLASH, + KC_TRNS, KC_TRNS + ), + + [GAMING] = LAYOUT_LR( + KC_TAB, KC_Q, KC_W, KC_E, KC_R, + KC_LCTL, KC_A, KC_S, KC_D, KC_F, + KC_LSFT, KC_LALT, KC_X, KC_C, KC_V, + MO(GAMELOW), KC_SPC, + + KC_Y, KC_U, KC_I, KC_O, KC_P, + KC_H, KC_J, KC_K, KC_L, KC_SCLN, + KC_N, KC_M, KC_COMMA, KC_DOT, KC_SLASH, + KC_TRNS, TO(GR) + ), + + [LOW] = LAYOUT_LR( + KC_EXLM, KC_AT, KC_HASH, KC_DOLLAR, KC_PERCENT, + KC_LGUI, KC_LALT, KC_LCTL, KC_LSFT, KC_BACKSLASH, + KC_GRAVE, KC_TILDE, KC_TAB, KC_ESC, KC_PIPE, + KC_TRNS, KC_TRNS, + + KC_CIRC, KC_AMPERSAND, KC_ASTERISK, KC_LPRN, KC_RPRN, + KC_SLASH, KC_UNDERSCORE, KC_PLUS, KC_LCBR, KC_RCBR, + KC_QUESTION, KC_MINUS, KC_EQUAL, KC_LBRC, KC_RBRC, + KC_TRNS, KC_TRNS + ), + + [RAISE] = LAYOUT_LR( + KC_1, KC_2, KC_3, KC_4, KC_5, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, + + KC_6, KC_7, KC_8, KC_9, KC_0, + KC_BSPC, KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI, + KC_DEL, KC_ENTER, KC_COMMA, KC_SEMICOLON, KC_COLON, + KC_TRNS, KC_TRNS + ), + + [FN] = LAYOUT_LR( + KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, + KC_F11, KC_F12, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, + + KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, + KC_TRNS, TO(GR), TO(DV), TO(QW), TO(GAMING), + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, QK_BOOT, + KC_TRNS, KC_TRNS + ), + + [NAV] = LAYOUT_LR( + KC_BTN4, KC_BTN3, KC_UP, KC_BTN1, KC_BTN2, + KC_TRNS, KC_LEFT, KC_DOWN, KC_RIGHT, KC_PGUP, + KC_HOME, KC_WH_D, KC_WH_U, KC_END, KC_PGDN, + KC_TRNS, KC_TRNS, + + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS + ), + + [GAMELOW] = LAYOUT_LR( + KC_ESC, KC_7, KC_8, KC_9, KC_TRNS, + KC_TRNS, KC_4, KC_5, KC_6, KC_TRNS, + KC_TRNS, KC_1, KC_2, KC_3, KC_0, + KC_TRNS, KC_TRNS, + + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS + ), + +}; + +const custom_shift_key_t custom_shift_keys[] = { + {KC_DOT , KC_GT}, + {KC_SLASH, KC_LT}, + {KC_MINS, KC_DOUBLE_QUOTE}, + {KC_QUOTE, KC_UNDERSCORE}, + {KC_COMMA, KC_QUESTION}, +}; +uint8_t NUM_CUSTOM_SHIFT_KEYS = + sizeof(custom_shift_keys) / sizeof(custom_shift_key_t); + +bool process_record_user(uint16_t keycode, keyrecord_t* record) { + if (!process_achordion(keycode, record)) { return false; } + + const bool use_custom_shift = !IS_LAYER_ON(DV) && + !IS_LAYER_ON(QW) && !IS_LAYER_ON(GAMING); + if (use_custom_shift && + !process_custom_shift_keys(keycode, record)) { + return false; + } + + return true; +} + +void matrix_scan_user(void) { + achordion_task(); +} + +bool achordion_chord(uint16_t tap_hold_keycode, + keyrecord_t* tap_hold_record, + uint16_t other_keycode, + keyrecord_t* other_record) { + // Also allow same-hand holds when the other key is in the rows below the + // alphas. I need the `% (MATRIX_ROWS / 2)` because my keyboard is split. + if (other_record->event.key.row % (MATRIX_ROWS / 2) >= 2) { return true; } + if (tap_hold_record->event.key.row % (MATRIX_ROWS / 2) >= 2) { return true; } + + // Otherwise, follow the opposite hands rule. + return achordion_opposite_hands(tap_hold_record, other_record); +} + +bool achordion_eager_mod(uint8_t mod) { + switch (mod) { + case MOD_LSFT: + case MOD_RSFT: + case MOD_LCTL: + case MOD_RCTL: + case MOD_LALT: + case MOD_RALT: + case MOD_LGUI: + case MOD_RGUI: + return true; // Eagerly apply mods. + + default: + return false; + } +} diff --git a/keyboards/planck/keymaps/orbekk/layout.h b/keyboards/planck/keymaps/orbekk/layout.h new file mode 100644 index 0000000000..b835e4570c --- /dev/null +++ b/keyboards/planck/keymaps/orbekk/layout.h @@ -0,0 +1,31 @@ +#pragma once + +#include QMK_KEYBOARD_H + +#define LAYOUT_ortho_4x12(k0A, k0B, k0C, k0D, k0E, k0F, k4A, k4B, k4C, k4D, k4E, k4F, k1A, k1B, k1C, k1D, k1E, k1F, k5A, k5B, k5C, k5D, k5E, k5F, k2A, k2B, k2C, k2D, k2E, k2F, k6A, k6B, k6C, k6D, k6E, k6F, k3A, k3B, k3C, k7D, k7E, k7F, k7A, k7B, k7C, k3D, k3E, k3F) { \ + {k0A, k0B, k0C, k0D, k0E, k0F}, \ + {k1A, k1B, k1C, k1D, k1E, k1F}, \ + {k2A, k2B, k2C, k2D, k2E, k2F}, \ + {k3A, k3B, k3C, k3D, k3E, k3F}, \ + {k4A, k4B, k4C, k4D, k4E, k4F}, \ + {k5A, k5B, k5C, k5D, k5E, k5F}, \ + {k6A, k6B, k6C, k6D, k6E, k6F}, \ + {k7A, k7B, k7C, k7D, k7E, k7F} \ +} + + +#define LAYOUT_LR( \ +LA0, LA1, LA2, LA3, LA4, \ +LB0, LB1, LB2, LB3, LB4, \ +LC0, LC1, LC2, LC3, LC4, \ +LT0, LT1, \ +RA0, RA1, RA2, RA3, RA4, \ +RB0, RB1, RB2, RB3, RB4, \ +RC0, RC1, RC2, RC3, RC4, \ +RT0, RT1 \ +) LAYOUT_planck_grid( \ +LA0, LA1, LA2, LA3, LA4, KC_NO, KC_NO, RA0, RA1, RA2, RA3, RA4, \ +LB0, LB1, LB2, LB3, LB4, KC_NO, KC_NO, RB0, RB1, RB2, RB3, RB4, \ +LC0, LC1, LC2, LC3, LC4, KC_NO, KC_NO, RC0, RC1, RC2, RC3, RC4, \ +KC_NO, KC_NO, KC_NO, LT0, LT1, KC_NO, KC_NO, RT0, RT1, KC_NO, KC_NO, KC_NO \ +) diff --git a/keyboards/planck/keymaps/orbekk/rules.mk b/keyboards/planck/keymaps/orbekk/rules.mk new file mode 100644 index 0000000000..85e3e779db --- /dev/null +++ b/keyboards/planck/keymaps/orbekk/rules.mk @@ -0,0 +1,4 @@ +TRI_LAYER_ENABLE = yes +COMBO_ENABLE = yes +SRC += features/custom_shift_keys.c +SRC += features/achordion.c |