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-rw-r--r--keyboards/planck/keymaps/orbekk/config.h41
-rw-r--r--keyboards/planck/keymaps/orbekk/features/achordion.c282
-rw-r--r--keyboards/planck/keymaps/orbekk/features/achordion.h185
-rw-r--r--keyboards/planck/keymaps/orbekk/features/custom_shift_keys.c87
-rw-r--r--keyboards/planck/keymaps/orbekk/features/custom_shift_keys.h99
-rw-r--r--keyboards/planck/keymaps/orbekk/keymap.c200
-rw-r--r--keyboards/planck/keymaps/orbekk/layout.h31
-rw-r--r--keyboards/planck/keymaps/orbekk/rules.mk4
8 files changed, 929 insertions, 0 deletions
diff --git a/keyboards/planck/keymaps/orbekk/config.h b/keyboards/planck/keymaps/orbekk/config.h
new file mode 100644
index 0000000000..6fbe212286
--- /dev/null
+++ b/keyboards/planck/keymaps/orbekk/config.h
@@ -0,0 +1,41 @@
+#pragma once
+
+// Don't send keyboard macros too fast.
+#define TAP_CODE_DELAY 12
+
+#define ACHORDION_STREAK
+
+#define TAPPING_TERM_MS 200
+#define PERMISSIVE_HOLD
+
+#define TRI_LAYER_LOWER_LAYER 4 // LOW
+#define TRI_LAYER_UPPER_LAYER 5 // RAISE
+#define TRI_LAYER_ADJUST_LAYER 7 // FN
+
+#define LAYOUT_ortho_4x12(k0A, k0B, k0C, k0D, k0E, k0F, k4A, k4B, k4C, k4D, k4E, k4F, k1A, k1B, k1C, k1D, k1E, k1F, k5A, k5B, k5C, k5D, k5E, k5F, k2A, k2B, k2C, k2D, k2E, k2F, k6A, k6B, k6C, k6D, k6E, k6F, k3A, k3B, k3C, k7D, k7E, k7F, k7A, k7B, k7C, k3D, k3E, k3F) { \
+ {k0A, k0B, k0C, k0D, k0E, k0F}, \
+ {k1A, k1B, k1C, k1D, k1E, k1F}, \
+ {k2A, k2B, k2C, k2D, k2E, k2F}, \
+ {k3A, k3B, k3C, k3D, k3E, k3F}, \
+ {k4A, k4B, k4C, k4D, k4E, k4F}, \
+ {k5A, k5B, k5C, k5D, k5E, k5F}, \
+ {k6A, k6B, k6C, k6D, k6E, k6F}, \
+ {k7A, k7B, k7C, k7D, k7E, k7F} \
+}
+
+
+#define LAYOUT_LR( \
+LA0, LA1, LA2, LA3, LA4, \
+LB0, LB1, LB2, LB3, LB4, \
+LC0, LC1, LC2, LC3, LC4, \
+LT0, LT1, \
+RA0, RA1, RA2, RA3, RA4, \
+RB0, RB1, RB2, RB3, RB4, \
+RC0, RC1, RC2, RC3, RC4, \
+RT0, RT1 \
+) LAYOUT_planck_grid( \
+LA0, LA1, LA2, LA3, LA4, KC_NO, KC_NO, RA0, RA1, RA2, RA3, RA4, \
+LB0, LB1, LB2, LB3, LB4, KC_NO, KC_NO, RB0, RB1, RB2, RB3, RB4, \
+LC0, LC1, LC2, LC3, LC4, KC_NO, KC_NO, RC0, RC1, RC2, RC3, RC4, \
+KC_NO, KC_NO, KC_NO, LT0, LT1, KC_NO, KC_NO, RT0, RT1, KC_NO, KC_NO, KC_NO \
+)
diff --git a/keyboards/planck/keymaps/orbekk/features/achordion.c b/keyboards/planck/keymaps/orbekk/features/achordion.c
new file mode 100644
index 0000000000..97bc9beacb
--- /dev/null
+++ b/keyboards/planck/keymaps/orbekk/features/achordion.c
@@ -0,0 +1,282 @@
+// Copyright 2022-2023 Google LLC
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// https://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+/**
+ * @file achordion.c
+ * @brief Achordion implementation
+ *
+ * For full documentation, see
+ * <https://getreuer.info/posts/keyboards/achordion>
+ */
+
+#include "achordion.h"
+
+#if !defined(IS_QK_MOD_TAP)
+// Attempt to detect out-of-date QMK installation, which would fail with
+// implicit-function-declaration errors in the code below.
+#error "achordion: QMK version is too old to build. Please update QMK."
+#else
+
+// Copy of the `record` and `keycode` args for the current active tap-hold key.
+static keyrecord_t tap_hold_record;
+static uint16_t tap_hold_keycode = KC_NO;
+// Timeout timer. When it expires, the key is considered held.
+static uint16_t hold_timer = 0;
+// Eagerly applied mods, if any.
+static uint8_t eager_mods = 0;
+// Flag to determine whether another key is pressed within the timeout.
+static bool pressed_another_key_before_release = false;
+
+#ifdef ACHORDION_STREAK
+// Timer for typing streak
+static uint16_t streak_timer = 0;
+#else
+// When disabled, is_streak is never true
+#define is_streak false
+#endif
+
+// Achordion's current state.
+enum {
+ // A tap-hold key is pressed, but hasn't yet been settled as tapped or held.
+ STATE_UNSETTLED,
+ // Achordion is inactive.
+ STATE_RELEASED,
+ // Active tap-hold key has been settled as tapped.
+ STATE_TAPPING,
+ // Active tap-hold key has been settled as held.
+ STATE_HOLDING,
+ // This state is set while calling `process_record()`, which will recursively
+ // call `process_achordion()`. This state is checked so that we don't process
+ // events generated by Achordion and potentially create an infinite loop.
+ STATE_RECURSING,
+};
+static uint8_t achordion_state = STATE_RELEASED;
+
+// Calls `process_record()` with state set to RECURSING.
+static void recursively_process_record(keyrecord_t* record, uint8_t state) {
+ achordion_state = STATE_RECURSING;
+ process_record(record);
+ achordion_state = state;
+}
+
+// Clears eagerly-applied mods.
+static void clear_eager_mods(void) {
+ unregister_mods(eager_mods);
+ eager_mods = 0;
+}
+
+// Sends hold press event and settles the active tap-hold key as held.
+static void settle_as_hold(void) {
+ clear_eager_mods();
+ // Create hold press event.
+ recursively_process_record(&tap_hold_record, STATE_HOLDING);
+}
+
+bool process_achordion(uint16_t keycode, keyrecord_t* record) {
+ // Don't process events that Achordion generated.
+ if (achordion_state == STATE_RECURSING) {
+ return true;
+ }
+
+ // If this is a keypress and if the key is different than the tap-hold key,
+ // this information is saved to a flag to be processed later when the tap-hold
+ // key is released.
+ if (!pressed_another_key_before_release && record->event.pressed &&
+ tap_hold_keycode != KC_NO && tap_hold_keycode != keycode) {
+ pressed_another_key_before_release = true;
+ }
+
+ // Determine whether the current event is for a mod-tap or layer-tap key.
+ const bool is_mt = IS_QK_MOD_TAP(keycode);
+ const bool is_tap_hold = is_mt || IS_QK_LAYER_TAP(keycode);
+ // Check that this is a normal key event, don't act on combos.
+#ifdef IS_KEYEVENT
+ const bool is_key_event = IS_KEYEVENT(record->event);
+#else
+ const bool is_key_event =
+ (record->event.key.row < 254 && record->event.key.col < 254);
+#endif
+
+ if (achordion_state == STATE_RELEASED) {
+ if (is_tap_hold && record->tap.count == 0 && record->event.pressed &&
+ is_key_event) {
+ // A tap-hold key is pressed and considered by QMK as "held".
+ const uint16_t timeout = achordion_timeout(keycode);
+ if (timeout > 0) {
+ achordion_state = STATE_UNSETTLED;
+ // Save info about this key.
+ tap_hold_keycode = keycode;
+ tap_hold_record = *record;
+ hold_timer = record->event.time + timeout;
+
+ if (is_mt) { // Apply mods immediately if they are "eager."
+ uint8_t mod = mod_config(QK_MOD_TAP_GET_MODS(tap_hold_keycode));
+ if (achordion_eager_mod(mod)) {
+ eager_mods = ((mod & 0x10) == 0) ? mod : (mod << 4);
+ register_mods(eager_mods);
+ }
+ }
+
+ dprintf("Achordion: Key 0x%04X pressed.%s\n", keycode,
+ eager_mods ? " Set eager mods." : "");
+ return false; // Skip default handling.
+ }
+ }
+
+#ifdef ACHORDION_STREAK
+ streak_timer = (timer_read() + achordion_streak_timeout(keycode)) | 1;
+#endif
+ return true; // Otherwise, continue with default handling.
+ }
+
+ if (keycode == tap_hold_keycode && !record->event.pressed) {
+ // The active tap-hold key is being released.
+ if (achordion_state == STATE_HOLDING) {
+ dprintln("Achordion: Key released. Plumbing hold release.");
+ tap_hold_record.event.pressed = false;
+ // Plumb hold release event.
+ recursively_process_record(&tap_hold_record, STATE_RELEASED);
+ } else if (!pressed_another_key_before_release) {
+ // No other key was pressed between the press and release of the tap-hold
+ // key, simulate a hold and then a release without waiting for Achordion
+ // timeout to end.
+ dprintln("Achordion: Key released. Simulating hold and release.");
+ settle_as_hold();
+ tap_hold_record.event.pressed = false;
+ // Plumb hold release event.
+ recursively_process_record(&tap_hold_record, STATE_RELEASED);
+ } else {
+ dprintf("Achordion: Key released.%s\n",
+ eager_mods ? " Clearing eager mods." : "");
+ if (is_mt) {
+ clear_eager_mods();
+ }
+ }
+
+ achordion_state = STATE_RELEASED;
+ // The tap-hold key is released, clear the related keycode and the flag.
+ tap_hold_keycode = KC_NO;
+ pressed_another_key_before_release = false;
+ return false;
+ }
+
+ if (achordion_state == STATE_UNSETTLED && record->event.pressed) {
+#ifdef ACHORDION_STREAK
+ const bool is_streak = (streak_timer != 0);
+ streak_timer = (timer_read() + achordion_streak_timeout(keycode)) | 1;
+#endif
+
+ // Press event occurred on a key other than the active tap-hold key.
+
+ // If the other key is *also* a tap-hold key and considered by QMK to be
+ // held, then we settle the active key as held. This way, things like
+ // chording multiple home row modifiers will work, but let's our logic
+ // consider simply a single tap-hold key as "active" at a time.
+ //
+ // Otherwise, we call `achordion_chord()` to determine whether to settle the
+ // tap-hold key as tapped vs. held. We implement the tap or hold by plumbing
+ // events back into the handling pipeline so that QMK features and other
+ // user code can see them. This is done by calling `process_record()`, which
+ // in turn calls most handlers including `process_record_user()`.
+ if (!is_streak && (!is_key_event || (is_tap_hold && record->tap.count == 0) ||
+ achordion_chord(tap_hold_keycode, &tap_hold_record, keycode, record))) {
+ dprintln("Achordion: Plumbing hold press.");
+ settle_as_hold();
+ } else {
+ clear_eager_mods(); // Clear in case eager mods were set.
+
+ dprintln("Achordion: Plumbing tap press.");
+ tap_hold_record.tap.count = 1; // Revise event as a tap.
+ tap_hold_record.tap.interrupted = true;
+ // Plumb tap press event.
+ recursively_process_record(&tap_hold_record, STATE_TAPPING);
+
+ send_keyboard_report();
+#if TAP_CODE_DELAY > 0
+ wait_ms(TAP_CODE_DELAY);
+#endif // TAP_CODE_DELAY > 0
+
+ dprintln("Achordion: Plumbing tap release.");
+ tap_hold_record.event.pressed = false;
+ // Plumb tap release event.
+ recursively_process_record(&tap_hold_record, STATE_TAPPING);
+ }
+
+ recursively_process_record(record, achordion_state); // Re-process event.
+ return false; // Block the original event.
+ }
+
+#ifdef ACHORDION_STREAK
+ // update idle timer on regular keys event
+ streak_timer = (timer_read() + achordion_streak_timeout(keycode)) | 1;
+#endif
+ return true;
+}
+
+void achordion_task(void) {
+ if (achordion_state == STATE_UNSETTLED &&
+ timer_expired(timer_read(), hold_timer)) {
+ dprintln("Achordion: Timeout. Plumbing hold press.");
+ settle_as_hold(); // Timeout expired, settle the key as held.
+ }
+
+#ifdef ACHORDION_STREAK
+ if (streak_timer && timer_expired(timer_read(), streak_timer)) {
+ streak_timer = 0; // Expired.
+ }
+#endif
+}
+
+// Returns true if `pos` on the left hand of the keyboard, false if right.
+static bool on_left_hand(keypos_t pos) {
+#ifdef SPLIT_KEYBOARD
+ return pos.row < MATRIX_ROWS / 2;
+#else
+ return (MATRIX_COLS > MATRIX_ROWS) ? pos.col < MATRIX_COLS / 2
+ : pos.row < MATRIX_ROWS / 2;
+#endif
+}
+
+bool achordion_opposite_hands(const keyrecord_t* tap_hold_record,
+ const keyrecord_t* other_record) {
+ return on_left_hand(tap_hold_record->event.key) !=
+ on_left_hand(other_record->event.key);
+}
+
+// By default, use the BILATERAL_COMBINATIONS rule to consider the tap-hold key
+// "held" only when it and the other key are on opposite hands.
+__attribute__((weak)) bool achordion_chord(uint16_t tap_hold_keycode,
+ keyrecord_t* tap_hold_record,
+ uint16_t other_keycode,
+ keyrecord_t* other_record) {
+ return achordion_opposite_hands(tap_hold_record, other_record);
+}
+
+// By default, the timeout is 1000 ms for all keys.
+__attribute__((weak)) uint16_t achordion_timeout(uint16_t tap_hold_keycode) {
+ return 1000;
+}
+
+// By default, Shift and Ctrl mods are eager, and Alt and GUI are not.
+__attribute__((weak)) bool achordion_eager_mod(uint8_t mod) {
+ return (mod & (MOD_LALT | MOD_LGUI)) == 0;
+}
+
+#ifdef ACHORDION_STREAK
+__attribute__((weak)) uint16_t achordion_streak_timeout(uint16_t tap_hold_keycode) {
+ return 100; // Default of 100 ms.
+}
+#endif
+
+#endif // version check
diff --git a/keyboards/planck/keymaps/orbekk/features/achordion.h b/keyboards/planck/keymaps/orbekk/features/achordion.h
new file mode 100644
index 0000000000..dfa8dc232c
--- /dev/null
+++ b/keyboards/planck/keymaps/orbekk/features/achordion.h
@@ -0,0 +1,185 @@
+// Copyright 2022-2023 Google LLC
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// https://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+/**
+ * @file achordion.h
+ * @brief Achordion: Customizing the tap-hold decision.
+ *
+ * Overview
+ * --------
+ *
+ * This library customizes when tap-hold keys are considered held vs. tapped
+ * based on the next pressed key, like Manna Harbour's Bilateral Combinations or
+ * ZMK's positional hold. The library works on top of QMK's existing tap-hold
+ * implementation. You define mod-tap and layer-tap keys as usual and use
+ * Achordion to fine-tune the behavior.
+ *
+ * When QMK settles a tap-hold key as held, Achordion intercepts the event.
+ * Achordion then revises the event as a tap or passes it along as a hold:
+ *
+ * * Chord condition: On the next key press, a customizable `achordion_chord()`
+ * function is called, which takes the tap-hold key and the next key pressed
+ * as args. When the function returns true, the tap-hold key is settled as
+ * held, and otherwise as tapped.
+ *
+ * * Timeout: If no other key press occurs within a timeout, the tap-hold key
+ * is settled as held. This is customizable with `achordion_timeout()`.
+ *
+ * Achordion only changes the behavior when QMK considered the key held. It
+ * changes some would-be holds to taps, but no taps to holds.
+ *
+ * @note Some QMK features handle events before the point where Achordion can
+ * intercept them, particularly: Combos, Key Lock, and Dynamic Macros. It's
+ * still possible to use these features and Achordion in your keymap, but beware
+ * they might behave poorly when used simultaneously with tap-hold keys.
+ *
+ *
+ * For full documentation, see
+ * <https://getreuer.info/posts/keyboards/achordion>
+ */
+
+#pragma once
+
+#include "quantum.h"
+
+/**
+ * Suppress tap-hold mods within a *typing streak* by defining
+ * ACHORDION_STREAK. This can help preventing accidental mod
+ * activation when performing a fast tapping sequence.
+ * This is inspired by https://sunaku.github.io/home-row-mods.html#typing-streaks
+ *
+ * Enable with:
+ *
+ * #define ACHORDION_STREAK
+ *
+ * Adjust the maximum time between key events before modifiers can be enabled
+ * by defining the following callback in your keymap.c:
+ *
+ * uint16_t achordion_streak_timeout(uint16_t tap_hold_keycode) {
+ * return 100; // Default of 100 ms.
+ * }
+ */
+#ifdef ACHORDION_STREAK
+uint16_t achordion_streak_timeout(uint16_t tap_hold_keycode);
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * Handler function for Achordion.
+ *
+ * Call this function from `process_record_user()` as
+ *
+ * #include "features/achordion.h"
+ *
+ * bool process_record_user(uint16_t keycode, keyrecord_t* record) {
+ * if (!process_achordion(keycode, record)) { return false; }
+ * // Your macros...
+ * return true;
+ * }
+ */
+bool process_achordion(uint16_t keycode, keyrecord_t* record);
+
+/**
+ * Matrix task function for Achordion.
+ *
+ * Call this function from `matrix_scan_user()` as
+ *
+ * void matrix_scan_user(void) {
+ * achordion_task();
+ * }
+ */
+void achordion_task(void);
+
+/**
+ * Optional callback to customize which key chords are considered "held".
+ *
+ * In your keymap.c, define the callback
+ *
+ * bool achordion_chord(uint16_t tap_hold_keycode,
+ * keyrecord_t* tap_hold_record,
+ * uint16_t other_keycode,
+ * keyrecord_t* other_record) {
+ * // Conditions...
+ * }
+ *
+ * This callback is called if while `tap_hold_keycode` is pressed,
+ * `other_keycode` is pressed. Return true if the tap-hold key should be
+ * considered held, or false to consider it tapped.
+ *
+ * @param tap_hold_keycode Keycode of the tap-hold key.
+ * @param tap_hold_record keyrecord_t from the tap-hold press event.
+ * @param other_keycode Keycode of the other key.
+ * @param other_record keyrecord_t from the other key's press event.
+ * @return True if the tap-hold key should be considered held.
+ */
+bool achordion_chord(uint16_t tap_hold_keycode, keyrecord_t* tap_hold_record,
+ uint16_t other_keycode, keyrecord_t* other_record);
+
+/**
+ * Optional callback to define a timeout duration per keycode.
+ *
+ * In your keymap.c, define the callback
+ *
+ * uint16_t achordion_timeout(uint16_t tap_hold_keycode) {
+ * // ...
+ * }
+ *
+ * The callback determines Achordion's timeout duration for `tap_hold_keycode`
+ * in units of milliseconds. The timeout be in the range 0 to 32767 ms (upper
+ * bound is due to 16-bit timer limitations). Use a timeout of 0 to bypass
+ * Achordion.
+ *
+ * @param tap_hold_keycode Keycode of the tap-hold key.
+ * @return Timeout duration in milliseconds in the range 0 to 32767.
+ */
+uint16_t achordion_timeout(uint16_t tap_hold_keycode);
+
+/**
+ * Optional callback defining which mods are "eagerly" applied.
+ *
+ * This callback defines which mods are "eagerly" applied while a mod-tap
+ * key is still being settled. This is helpful to reduce delay particularly when
+ * using mod-tap keys with an external mouse.
+ *
+ * Define this callback in your keymap.c. The default callback is eager for
+ * Shift and Ctrl, and not for Alt and GUI:
+ *
+ * bool achordion_eager_mod(uint8_t mod) {
+ * return (mod & (MOD_LALT | MOD_LGUI)) == 0;
+ * }
+ *
+ * @note `mod` should be compared with `MOD_` prefixed codes, not `KC_` codes,
+ * described at <https://docs.qmk.fm/#/mod_tap>.
+ *
+ * @param mod Modifier `MOD_` code.
+ * @return True if the modifier should be eagerly applied.
+ */
+bool achordion_eager_mod(uint8_t mod);
+
+/**
+ * Returns true if the args come from keys on opposite hands.
+ *
+ * @param tap_hold_record keyrecord_t from the tap-hold key's event.
+ * @param other_record keyrecord_t from the other key's event.
+ * @return True if the keys are on opposite hands.
+ */
+bool achordion_opposite_hands(const keyrecord_t* tap_hold_record,
+ const keyrecord_t* other_record);
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/keyboards/planck/keymaps/orbekk/features/custom_shift_keys.c b/keyboards/planck/keymaps/orbekk/features/custom_shift_keys.c
new file mode 100644
index 0000000000..cb371ae339
--- /dev/null
+++ b/keyboards/planck/keymaps/orbekk/features/custom_shift_keys.c
@@ -0,0 +1,87 @@
+// Copyright 2021-2024 Google LLC
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// https://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+/**
+ * @file custom_shift_keys.c
+ * @brief Custom Shift Keys implementation
+ *
+ * For full documentation, see
+ * <https://getreuer.info/posts/keyboards/custom-shift-keys>
+ */
+
+#include "custom_shift_keys.h"
+
+#if !defined(IS_QK_MOD_TAP)
+// Attempt to detect out-of-date QMK installation, which would fail with
+// implicit-function-declaration errors in the code below.
+#error "custom_shift_keys: QMK version is too old to build. Please update QMK."
+#else
+
+bool process_custom_shift_keys(uint16_t keycode, keyrecord_t *record) {
+ static uint16_t registered_keycode = KC_NO;
+
+ // If a custom shift key is registered, then this event is either releasing
+ // it or manipulating another key at the same time. Either way, we release
+ // the currently registered key.
+ if (registered_keycode != KC_NO) {
+ unregister_code16(registered_keycode);
+ registered_keycode = KC_NO;
+ }
+
+ if (record->event.pressed) { // Press event.
+ const uint8_t saved_mods = get_mods();
+#ifndef NO_ACTION_ONESHOT
+ const uint8_t mods = saved_mods | get_weak_mods() | get_oneshot_mods();
+#else
+ const uint8_t mods = saved_mods | get_weak_mods();
+#endif // NO_ACTION_ONESHOT
+ if ((mods & MOD_MASK_SHIFT) != 0 // Shift is held.
+#if CUSTOM_SHIFT_KEYS_NEGMODS != 0
+ // Nothing in CUSTOM_SHIFT_KEYS_NEGMODS is held.
+ && (mods & (CUSTOM_SHIFT_KEYS_NEGMODS)) == 0
+#endif // CUSTOM_SHIFT_KEYS_NEGMODS != 0
+ ) {
+ // Continue default handling if this is a tap-hold key being held.
+ if ((IS_QK_MOD_TAP(keycode) || IS_QK_LAYER_TAP(keycode)) &&
+ record->tap.count == 0) {
+ return true;
+ }
+
+ // Search for a custom shift key whose keycode is `keycode`.
+ for (int i = 0; i < NUM_CUSTOM_SHIFT_KEYS; ++i) {
+ if (keycode == custom_shift_keys[i].keycode) {
+ registered_keycode = custom_shift_keys[i].shifted_keycode;
+ if (IS_QK_MODS(registered_keycode) && // Should keycode be shifted?
+ (QK_MODS_GET_MODS(registered_keycode) & MOD_LSFT) != 0) {
+ register_code16(registered_keycode); // If so, press it directly.
+ } else {
+ // Otherwise cancel shift mods, press the key, and restore mods.
+ del_weak_mods(MOD_MASK_SHIFT);
+#ifndef NO_ACTION_ONESHOT
+ del_oneshot_mods(MOD_MASK_SHIFT);
+#endif // NO_ACTION_ONESHOT
+ unregister_mods(MOD_MASK_SHIFT);
+ register_code16(registered_keycode);
+ set_mods(saved_mods);
+ }
+ return false;
+ }
+ }
+ }
+ }
+
+ return true; // Continue with default handling.
+}
+
+#endif // version check
diff --git a/keyboards/planck/keymaps/orbekk/features/custom_shift_keys.h b/keyboards/planck/keymaps/orbekk/features/custom_shift_keys.h
new file mode 100644
index 0000000000..d6cb7a9fdd
--- /dev/null
+++ b/keyboards/planck/keymaps/orbekk/features/custom_shift_keys.h
@@ -0,0 +1,99 @@
+// Copyright 2021-2022 Google LLC
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// https://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+/**
+ * @file custom_shift_keys.h
+ * @brief Custom shift keys: customize what keycode is produced when shifted.
+ *
+ * Overview
+ * --------
+ *
+ * This library implements custom shift keys, keys where you can customize
+ * what keycode is produced when shifted.
+ *
+ * Step 1: In your keymap.c, define a table of custom shift keys like
+ *
+ * #include "features/custom_shift_keys.h"
+ *
+ * const custom_shift_key_t custom_shift_keys[] = {
+ * {KC_DOT , KC_QUES}, // Shift . is ?
+ * {KC_COMM, KC_EXLM}, // Shift , is !
+ * {KC_MINS, KC_EQL }, // Shift - is =
+ * {KC_COLN, KC_SCLN}, // Shift : is ;
+ * };
+ *
+ * Each row defines one key. The first field is the keycode as it appears in
+ * your layout and determines what is typed normally. The second entry is what
+ * you want the key to type when shifted.
+ *
+ * Step 2: Handle custom shift keys from your `process_record_user` function as
+ *
+ * bool process_record_user(uint16_t keycode, keyrecord_t* record) {
+ * if (!process_custom_shift_keys(keycode, record)) { return false; }
+ * // Your macros ...
+ *
+ * return true;
+ * }
+ *
+ * Step 3: add `features/custom_shift_keys.c` to your rules.mk as
+ *
+ * SRC += features/custom_shift_keys.c
+ *
+ *
+ * For full documentation, see
+ * <https://getreuer.info/posts/keyboards/custom-shift-keys>
+ */
+
+#pragma once
+
+#include "quantum.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * Custom shift key entry. The `keycode` field is the keycode as it appears in
+ * your layout and determines what is typed normally. The `shifted_keycode` is
+ * what you want the key to type when shifted.
+ */
+typedef struct {
+ uint16_t keycode;
+ uint16_t shifted_keycode;
+} custom_shift_key_t;
+
+/** Table of custom shift keys. */
+extern const custom_shift_key_t custom_shift_keys[];
+/** Number of entries in the `custom_shift_keys` table. */
+extern uint8_t NUM_CUSTOM_SHIFT_KEYS;
+
+/**
+ * Handler function for custom shift keys.
+ *
+ * In keymap.c, call this function from your `process_record_user` function as
+ *
+ * #include "features/custom_shift_keys.h"
+ *
+ * bool process_record_user(uint16_t keycode, keyrecord_t* record) {
+ * if (!process_custom_shift_keys(keycode, record)) { return false; }
+ * // Your macros ...
+ *
+ * return true;
+ * }
+ */
+bool process_custom_shift_keys(uint16_t keycode, keyrecord_t *record);
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/keyboards/planck/keymaps/orbekk/keymap.c b/keyboards/planck/keymaps/orbekk/keymap.c
new file mode 100644
index 0000000000..8ea9a57fb8
--- /dev/null
+++ b/keyboards/planck/keymaps/orbekk/keymap.c
@@ -0,0 +1,200 @@
+#include QMK_KEYBOARD_H
+#include "features/custom_shift_keys.h"
+#include "features/achordion.h"
+
+// Based on:
+// https://github.com/getreuer/qmk-keymap/blob/main/keymap.c
+
+enum layers {
+ GR, // Graphite
+ DV, // Dvorak
+ QW, // Qwerty (intended for typing in dvorak mode)
+ GAMING,
+ LOW,
+ RAISE,
+ NAV,
+ FN,
+ GAMELOW,
+};
+
+#define HL_1(kc) LGUI_T(kc)
+#define HL_2(kc) LALT_T(kc)
+#define HL_3(kc) LCTL_T(kc)
+#define HL_4(kc) LSFT_T(kc)
+#define HR_1(kc) LGUI_T(kc)
+#define HR_2(kc) LALT_T(kc)
+#define HR_3(kc) LCTL_T(kc)
+#define HR_4(kc) LSFT_T(kc)
+
+const uint16_t PROGMEM combo_z[] = {KC_X, KC_M, COMBO_END};
+combo_t key_combos[] = {
+ COMBO(combo_z, KC_Z),
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [GR] = LAYOUT_LR(
+ KC_B, KC_L, KC_D, KC_W, KC_COMMA,
+ HL_1(KC_N), HL_2(KC_R), HL_3(KC_T), HL_4(KC_S), KC_G,
+ KC_Q, KC_X, KC_M, KC_C, KC_V,
+ TL_LOWR, LT(NAV, KC_SPC),
+
+ KC_QUOT, KC_F, KC_O, KC_U, KC_J,
+ KC_Y, HR_4(KC_H), HR_3(KC_A), HR_2(KC_E), HR_1(KC_I),
+ KC_K, KC_P, KC_DOT, KC_MINUS, KC_SLASH,
+ KC_LSFT, TL_UPPR
+ ),
+
+ [DV] = LAYOUT_LR(
+ KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y,
+ HL_1(KC_A), HL_2(KC_O), HL_3(KC_E), HL_4(KC_U), KC_I,
+ KC_SCLN, KC_Q, KC_J, KC_K, KC_X,
+ KC_TRNS, KC_TRNS,
+
+ KC_F, KC_G, KC_C, KC_R, KC_L,
+ KC_D, HR_4(KC_H), HR_3(KC_T), HR_2(KC_N), HR_1(KC_S),
+ KC_B, KC_M, KC_W, KC_V, KC_Z,
+ KC_TRNS, KC_TRNS
+ ),
+
+ [QW] = LAYOUT_LR(
+ KC_Q, KC_W, KC_E, KC_R, KC_T,
+ HL_1(KC_A), HL_2(KC_S), HL_3(KC_D), HL_4(KC_F), KC_G,
+ KC_Z, KC_X, KC_C, KC_V, KC_B,
+ KC_TRNS, KC_TRNS,
+
+ KC_Y, KC_U, KC_I, KC_O, KC_P,
+ KC_H, HR_4(KC_J), HR_3(KC_K), HR_2(KC_L), HR_1(KC_SCLN),
+ KC_N, KC_M, KC_COMMA, KC_DOT, KC_SLASH,
+ KC_TRNS, KC_TRNS
+ ),
+
+ [GAMING] = LAYOUT_LR(
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R,
+ KC_LCTL, KC_A, KC_S, KC_D, KC_F,
+ KC_LSFT, KC_LALT, KC_X, KC_C, KC_V,
+ MO(GAMELOW), KC_SPC,
+
+ KC_Y, KC_U, KC_I, KC_O, KC_P,
+ KC_H, KC_J, KC_K, KC_L, KC_SCLN,
+ KC_N, KC_M, KC_COMMA, KC_DOT, KC_SLASH,
+ KC_TRNS, TO(GR)
+ ),
+
+ [LOW] = LAYOUT_LR(
+ KC_EXLM, KC_AT, KC_HASH, KC_DOLLAR, KC_PERCENT,
+ KC_LGUI, KC_LALT, KC_LCTL, KC_LSFT, KC_BACKSLASH,
+ KC_GRAVE, KC_TILDE, KC_TAB, KC_ESC, KC_PIPE,
+ KC_TRNS, KC_TRNS,
+
+ KC_CIRC, KC_AMPERSAND, KC_ASTERISK, KC_LPRN, KC_RPRN,
+ KC_SLASH, KC_UNDERSCORE, KC_PLUS, KC_LCBR, KC_RCBR,
+ KC_QUESTION, KC_MINUS, KC_EQUAL, KC_LBRC, KC_RBRC,
+ KC_TRNS, KC_TRNS
+ ),
+
+ [RAISE] = LAYOUT_LR(
+ KC_1, KC_2, KC_3, KC_4, KC_5,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS,
+
+ KC_6, KC_7, KC_8, KC_9, KC_0,
+ KC_BSPC, KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI,
+ KC_DEL, KC_ENTER, KC_COMMA, KC_SEMICOLON, KC_COLON,
+ KC_TRNS, KC_TRNS
+ ),
+
+ [FN] = LAYOUT_LR(
+ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
+ KC_F11, KC_F12, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS,
+
+ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,
+ KC_TRNS, TO(GR), TO(DV), TO(QW), TO(GAMING),
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, QK_BOOT,
+ KC_TRNS, KC_TRNS
+ ),
+
+ [NAV] = LAYOUT_LR(
+ KC_BTN4, KC_BTN3, KC_UP, KC_BTN1, KC_BTN2,
+ KC_TRNS, KC_LEFT, KC_DOWN, KC_RIGHT, KC_PGUP,
+ KC_HOME, KC_WH_D, KC_WH_U, KC_END, KC_PGDN,
+ KC_TRNS, KC_TRNS,
+
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS
+ ),
+
+ [GAMELOW] = LAYOUT_LR(
+ KC_ESC, KC_7, KC_8, KC_9, KC_TRNS,
+ KC_TRNS, KC_4, KC_5, KC_6, KC_TRNS,
+ KC_TRNS, KC_1, KC_2, KC_3, KC_0,
+ KC_TRNS, KC_TRNS,
+
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS
+ ),
+
+};
+
+const custom_shift_key_t custom_shift_keys[] = {
+ {KC_DOT , KC_GT},
+ {KC_SLASH, KC_LT},
+ {KC_MINS, KC_DOUBLE_QUOTE},
+ {KC_QUOTE, KC_UNDERSCORE},
+ {KC_COMMA, KC_QUESTION},
+};
+uint8_t NUM_CUSTOM_SHIFT_KEYS =
+ sizeof(custom_shift_keys) / sizeof(custom_shift_key_t);
+
+bool process_record_user(uint16_t keycode, keyrecord_t* record) {
+ if (!process_achordion(keycode, record)) { return false; }
+
+ const bool use_custom_shift = !IS_LAYER_ON(DV) &&
+ !IS_LAYER_ON(QW) && !IS_LAYER_ON(GAMING);
+ if (use_custom_shift &&
+ !process_custom_shift_keys(keycode, record)) {
+ return false;
+ }
+
+ return true;
+}
+
+void matrix_scan_user(void) {
+ achordion_task();
+}
+
+bool achordion_chord(uint16_t tap_hold_keycode,
+ keyrecord_t* tap_hold_record,
+ uint16_t other_keycode,
+ keyrecord_t* other_record) {
+ // Also allow same-hand holds when the other key is in the rows below the
+ // alphas. I need the `% (MATRIX_ROWS / 2)` because my keyboard is split.
+ if (other_record->event.key.row % (MATRIX_ROWS / 2) >= 2) { return true; }
+ if (tap_hold_record->event.key.row % (MATRIX_ROWS / 2) >= 2) { return true; }
+
+ // Otherwise, follow the opposite hands rule.
+ return achordion_opposite_hands(tap_hold_record, other_record);
+}
+
+bool achordion_eager_mod(uint8_t mod) {
+ switch (mod) {
+ case MOD_LSFT:
+ case MOD_RSFT:
+ case MOD_LCTL:
+ case MOD_RCTL:
+ case MOD_LALT:
+ case MOD_RALT:
+ case MOD_LGUI:
+ case MOD_RGUI:
+ return true; // Eagerly apply mods.
+
+ default:
+ return false;
+ }
+}
diff --git a/keyboards/planck/keymaps/orbekk/layout.h b/keyboards/planck/keymaps/orbekk/layout.h
new file mode 100644
index 0000000000..b835e4570c
--- /dev/null
+++ b/keyboards/planck/keymaps/orbekk/layout.h
@@ -0,0 +1,31 @@
+#pragma once
+
+#include QMK_KEYBOARD_H
+
+#define LAYOUT_ortho_4x12(k0A, k0B, k0C, k0D, k0E, k0F, k4A, k4B, k4C, k4D, k4E, k4F, k1A, k1B, k1C, k1D, k1E, k1F, k5A, k5B, k5C, k5D, k5E, k5F, k2A, k2B, k2C, k2D, k2E, k2F, k6A, k6B, k6C, k6D, k6E, k6F, k3A, k3B, k3C, k7D, k7E, k7F, k7A, k7B, k7C, k3D, k3E, k3F) { \
+ {k0A, k0B, k0C, k0D, k0E, k0F}, \
+ {k1A, k1B, k1C, k1D, k1E, k1F}, \
+ {k2A, k2B, k2C, k2D, k2E, k2F}, \
+ {k3A, k3B, k3C, k3D, k3E, k3F}, \
+ {k4A, k4B, k4C, k4D, k4E, k4F}, \
+ {k5A, k5B, k5C, k5D, k5E, k5F}, \
+ {k6A, k6B, k6C, k6D, k6E, k6F}, \
+ {k7A, k7B, k7C, k7D, k7E, k7F} \
+}
+
+
+#define LAYOUT_LR( \
+LA0, LA1, LA2, LA3, LA4, \
+LB0, LB1, LB2, LB3, LB4, \
+LC0, LC1, LC2, LC3, LC4, \
+LT0, LT1, \
+RA0, RA1, RA2, RA3, RA4, \
+RB0, RB1, RB2, RB3, RB4, \
+RC0, RC1, RC2, RC3, RC4, \
+RT0, RT1 \
+) LAYOUT_planck_grid( \
+LA0, LA1, LA2, LA3, LA4, KC_NO, KC_NO, RA0, RA1, RA2, RA3, RA4, \
+LB0, LB1, LB2, LB3, LB4, KC_NO, KC_NO, RB0, RB1, RB2, RB3, RB4, \
+LC0, LC1, LC2, LC3, LC4, KC_NO, KC_NO, RC0, RC1, RC2, RC3, RC4, \
+KC_NO, KC_NO, KC_NO, LT0, LT1, KC_NO, KC_NO, RT0, RT1, KC_NO, KC_NO, KC_NO \
+)
diff --git a/keyboards/planck/keymaps/orbekk/rules.mk b/keyboards/planck/keymaps/orbekk/rules.mk
new file mode 100644
index 0000000000..85e3e779db
--- /dev/null
+++ b/keyboards/planck/keymaps/orbekk/rules.mk
@@ -0,0 +1,4 @@
+TRI_LAYER_ENABLE = yes
+COMBO_ENABLE = yes
+SRC += features/custom_shift_keys.c
+SRC += features/achordion.c