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+// Copyright 2021-2022 Google LLC
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// https://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+/**
+ * @file custom_shift_keys.h
+ * @brief Custom shift keys: customize what keycode is produced when shifted.
+ *
+ * Overview
+ * --------
+ *
+ * This library implements custom shift keys, keys where you can customize
+ * what keycode is produced when shifted.
+ *
+ * Step 1: In your keymap.c, define a table of custom shift keys like
+ *
+ * #include "features/custom_shift_keys.h"
+ *
+ * const custom_shift_key_t custom_shift_keys[] = {
+ * {KC_DOT , KC_QUES}, // Shift . is ?
+ * {KC_COMM, KC_EXLM}, // Shift , is !
+ * {KC_MINS, KC_EQL }, // Shift - is =
+ * {KC_COLN, KC_SCLN}, // Shift : is ;
+ * };
+ *
+ * Each row defines one key. The first field is the keycode as it appears in
+ * your layout and determines what is typed normally. The second entry is what
+ * you want the key to type when shifted.
+ *
+ * Step 2: Handle custom shift keys from your `process_record_user` function as
+ *
+ * bool process_record_user(uint16_t keycode, keyrecord_t* record) {
+ * if (!process_custom_shift_keys(keycode, record)) { return false; }
+ * // Your macros ...
+ *
+ * return true;
+ * }
+ *
+ * Step 3: add `features/custom_shift_keys.c` to your rules.mk as
+ *
+ * SRC += features/custom_shift_keys.c
+ *
+ *
+ * For full documentation, see
+ * <https://getreuer.info/posts/keyboards/custom-shift-keys>
+ */
+
+#pragma once
+
+#include "quantum.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * Custom shift key entry. The `keycode` field is the keycode as it appears in
+ * your layout and determines what is typed normally. The `shifted_keycode` is
+ * what you want the key to type when shifted.
+ */
+typedef struct {
+ uint16_t keycode;
+ uint16_t shifted_keycode;
+} custom_shift_key_t;
+
+/** Table of custom shift keys. */
+extern const custom_shift_key_t custom_shift_keys[];
+/** Number of entries in the `custom_shift_keys` table. */
+extern uint8_t NUM_CUSTOM_SHIFT_KEYS;
+
+/**
+ * Handler function for custom shift keys.
+ *
+ * In keymap.c, call this function from your `process_record_user` function as
+ *
+ * #include "features/custom_shift_keys.h"
+ *
+ * bool process_record_user(uint16_t keycode, keyrecord_t* record) {
+ * if (!process_custom_shift_keys(keycode, record)) { return false; }
+ * // Your macros ...
+ *
+ * return true;
+ * }
+ */
+bool process_custom_shift_keys(uint16_t keycode, keyrecord_t *record);
+
+#ifdef __cplusplus
+}
+#endif