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|
/* Copyright 2020 3araht
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "print.h"
#include "version.h"
// Alias layout macros that expand groups of keys.
#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__)
#define DF_QWER DF(_QWERTY)
#define DF_COLE DF(_COLEMAK)
#define MO_ADJ MO(_ADJUST)
// Long press: go to _FN layer, tap: MUTE
#define FN_MUTE LT(_FN, KC_MUTE)
#define SHIF_UP RSFT_T(KC_UP)
#define ADJ_EIS LT(_ADJUST,KC_LANG2)
#define MIS_KAN LT(_MISC,KC_LANG1)
// Used to set octave to MI_OCT_0
extern midi_config_t midi_config;
uint8_t midi_bass_ch = 0, midi_chord_ch = 0; // By default, all use the same channel.
// UNISON flags
static bool melody_dyad_high = false; // true when +1 octave unison dyad is enabled.
static bool melody_dyad_low = false; // true when -1 octave unison dyad is enabled.
static bool melody_unison_suppress = true; // true: velocity of octave unison note is suppressd to UNISON_VELOCITY_RATIO
// To record the status of Bass Chord (single or dyad, default: dyad.)
typedef union {
uint32_t raw;
struct {
bool isSingleBass:1;
};
} user_config_t;
user_config_t user_config;
#define IS_SINGLE_BASS() (user_config.isSingleBass)
#ifdef RGBLIGHT_ENABLE
/* used to specify there is no LED on the keylocation. */
# define NO_LED 255
#endif // RGBLIGHT_ENABLE
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_C_SYSTEM_BASE, // MIDI C-system
_FAKE_B_SYSTEM, // MIDI fake B-system doesn't have correct assignments on top two rows. The bottom 3 rows are B-system.
_C_SYSTEM_BASS2ROW, // counter bass system
_C_SYSTEM_ENTIRELY, // single notes for both left and right keybaords.
_C_SYSTEM_FREEBASS, // C-system Free Bass
_CHROMATONE,
_CFLIP_BASS2ROW, // 180 degree flipped layout on right side keyboard
_QWERTY,
_COLEMAK,
_ADJUST, // for Fn keys, etc.
_FN // for changing layers, octaves, etc.
};
// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
// MIDI Chord Keycodes - Root notes
MY_CHORD_MIN = SAFE_RANGE,
MI_CH_Cr = MY_CHORD_MIN,
MI_CH_Csr,
MI_CH_Dbr = MI_CH_Csr,
MI_CH_Dr,
MI_CH_Dsr,
MI_CH_Ebr = MI_CH_Dsr,
MI_CH_Er,
MI_CH_Fr,
MI_CH_Fsr,
MI_CH_Gbr = MI_CH_Fsr,
MI_CH_Gr,
MI_CH_Gsr,
MI_CH_Abr = MI_CH_Gsr,
MI_CH_Ar,
MI_CH_Asr,
MI_CH_Bbr = MI_CH_Asr,
MI_CH_Br,
// MIDI Chord Keycodes - Major
MI_CH_C,
MI_CH_Cs,
MI_CH_Db = MI_CH_Cs,
MI_CH_D,
MI_CH_Ds,
MI_CH_Eb = MI_CH_Ds,
MI_CH_E,
MI_CH_F,
MI_CH_Fs,
MI_CH_Gb = MI_CH_Fs,
MI_CH_G,
MI_CH_Gs,
MI_CH_Ab = MI_CH_Gs,
MI_CH_A,
MI_CH_As,
MI_CH_Bb = MI_CH_As,
MI_CH_B,
// MIDI Chord Keycodes Minor
MI_CH_Cm,
MI_CH_Csm,
MI_CH_Dbm = MI_CH_Csm,
MI_CH_Dm,
MI_CH_Dsm,
MI_CH_Ebm = MI_CH_Dsm,
MI_CH_Em,
MI_CH_Fm,
MI_CH_Fsm,
MI_CH_Gbm = MI_CH_Fsm,
MI_CH_Gm,
MI_CH_Gsm,
MI_CH_Abm = MI_CH_Gsm,
MI_CH_Am,
MI_CH_Asm,
MI_CH_Bbm = MI_CH_Asm,
MI_CH_Bm,
//MIDI Chord Keycodes Dominant Seventh
MI_CH_CDom7,
MI_CH_CsDom7,
MI_CH_DbDom7 = MI_CH_CsDom7,
MI_CH_DDom7,
MI_CH_DsDom7,
MI_CH_EbDom7 = MI_CH_DsDom7,
MI_CH_EDom7,
MI_CH_FDom7,
MI_CH_FsDom7,
MI_CH_GbDom7 = MI_CH_FsDom7,
MI_CH_GDom7,
MI_CH_GsDom7,
MI_CH_AbDom7 = MI_CH_GsDom7,
MI_CH_ADom7,
MI_CH_AsDom7,
MI_CH_BbDom7 = MI_CH_AsDom7,
MI_CH_BDom7,
// MIDI Chord Keycodes Diminished Seventh
MI_CH_CDim7,
MI_CH_CsDim7,
MI_CH_DbDim7 = MI_CH_CsDim7,
MI_CH_DDim7,
MI_CH_DsDim7,
MI_CH_EbDim7 = MI_CH_DsDim7,
MI_CH_EDim7,
MI_CH_FDim7,
MI_CH_FsDim7,
MI_CH_GbDim7 = MI_CH_FsDim7,
MI_CH_GDim7,
MI_CH_GsDim7,
MI_CH_AbDim7 = MI_CH_GsDim7,
MI_CH_ADim7,
MI_CH_AsDim7,
MI_CH_BbDim7 = MI_CH_AsDim7,
MI_CH_BDim7,
MY_CHORD_MAX = MI_CH_BDim7,
VERSION,
CSYSTEM, // C-SYSTEM layout
BSYSTEM, // B-SYSTEM layout
CNTBASC, // CouNTer BASs C-system layout
CSYSALL, // C-SYStem ALL layout
CSYSFBS, // C-SYStem Free BaSs
CHRTONE, // CHRomaTONE layout
CFLIP2B, // C-system FLIPped 2(to) Backwards
TGLBASS, // ToGgLe BASS unison
TGLMICH, // ToGgLe MIdi CHannel separation
MELDYAL, // MELody DYad Low
MELODYS, // MELODY Single
MELDYAH, // MELody DYad High
TGLUVEL // ToGgLe Unison VELocity
};
#define MY_CHORD_COUNT (MY_CHORD_MAX - MY_CHORD_MIN + 1)
static uint8_t chord_status[MY_CHORD_COUNT];
static uint8_t my_tone_status[MIDI_TONE_COUNT];
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* C-system Base */
[_C_SYSTEM_BASE] = LAYOUT(
MI_CH_Dbr, MI_CH_Abr, MI_CH_Ebr, MI_CH_Bbr, MI_CH_Fr, MI_CH_Cr, MI_CH_Gr, MI_CH_Dr, MI_CH_Ar, MI_CH_Er, MI_CH_Br, MI_CH_Fsr,
MI_CH_Db, MI_CH_Ab, MI_CH_Eb, MI_CH_Bb, MI_CH_F, MI_CH_C, MI_CH_G, MI_CH_D, MI_CH_A, MI_CH_E, MI_CH_B, MI_CH_Fs,
MI_CH_Dbm, MI_CH_Abm, MI_CH_Ebm, MI_CH_Bbm, MI_CH_Fm, MI_CH_Cm, MI_CH_Gm, MI_CH_Dm, MI_CH_Am, MI_CH_Em, MI_CH_Bm, MI_CH_Fsm,
MI_CH_DbDom7, MI_CH_AbDom7, MI_CH_EbDom7, MI_CH_BbDom7, MI_CH_FDom7, MI_CH_CDom7, MI_CH_GDom7, MI_CH_DDom7, MI_CH_ADom7, MI_CH_EDom7, MI_CH_BDom7, MI_CH_FsDom7,
MI_CH_DbDim7, MI_CH_AbDim7, MI_CH_EbDim7, MI_CH_BbDim7, MI_CH_FDim7, MI_CH_CDim7, MI_CH_GDim7, MI_CH_DDim7, MI_CH_ADim7, MI_CH_EDim7, MI_CH_BDim7, MI_CH_FsDim7,
MI_Fs_2,
MI_Ab_2, MI_B_2, MI_D_3, MI_F_3, MI_Ab_3, MI_B_3, MI_D_4, MI_F_4, MI_Ab_4, MI_B_4, MI_D_5, MI_F_5, FN_MUTE,
MI_G_2, MI_Bb_2, MI_Db_3, MI_E_3, MI_G_3, MI_Bb_3, MI_Db_4, MI_E_4, MI_G_4, MI_Bb_4, MI_Db_5, MI_E_5, MI_G_5,
MI_A_2, MI_C_3, MI_Eb_3, MI_Fs_3, MI_A_3, MI_C_4, MI_Eb_4, MI_Fs_4, MI_A_4, MI_C_5, MI_Eb_5, MI_Fs_5
),
/* fake B-system */
[_FAKE_B_SYSTEM] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
MI_Ab_2,
MI_A_2, MI_C_3, MI_Eb_3, MI_Gb_3, MI_A_3, MI_C_4, MI_Eb_4, MI_Gb_4, MI_A_4, MI_C_5, MI_Eb_5, MI_Gb_5, _______,
MI_G_2, MI_Bb_2, MI_Db_3, MI_E_3, MI_G_3, MI_Bb_3, MI_Db_4, MI_E_4, MI_G_4, MI_Bb_4, MI_Db_5, MI_E_5, MI_G_5,
MI_Ab_2, MI_B_2, MI_D_3, MI_F_3, MI_Ab_3, MI_B_3, MI_D_4, MI_F_4, MI_Ab_4, MI_B_4, MI_D_5, MI_F_5
),
/* BASS2row */
[_C_SYSTEM_BASS2ROW] = LAYOUT(
MI_CH_Fr, MI_CH_Cr, MI_CH_Gr, MI_CH_Dr, MI_CH_Ar, MI_CH_Er, MI_CH_Br, MI_CH_Fsr, MI_CH_Csr, MI_CH_Gsr, MI_CH_Dsr, MI_CH_Asr,
MI_CH_Dbr, MI_CH_Abr, MI_CH_Ebr, MI_CH_Bbr, MI_CH_Fr, MI_CH_Cr, MI_CH_Gr, MI_CH_Dr, MI_CH_Ar, MI_CH_Er, MI_CH_Br, MI_CH_Fsr,
MI_CH_Db, MI_CH_Ab, MI_CH_Eb, MI_CH_Bb, MI_CH_F, MI_CH_C, MI_CH_G, MI_CH_D, MI_CH_A, MI_CH_E, MI_CH_B, MI_CH_Fs,
MI_CH_Dbm, MI_CH_Abm, MI_CH_Ebm, MI_CH_Bbm, MI_CH_Fm, MI_CH_Cm, MI_CH_Gm, MI_CH_Dm, MI_CH_Am, MI_CH_Em, MI_CH_Bm, MI_CH_Fsm,
MI_CH_DbDom7, MI_CH_AbDom7, MI_CH_EbDom7, MI_CH_BbDom7, MI_CH_FDom7, MI_CH_CDom7, MI_CH_GDom7, MI_CH_DDom7, MI_CH_ADom7, MI_CH_EDom7, MI_CH_BDom7, MI_CH_FsDom7,
MI_Fs_2,
MI_Ab_2, MI_B_2, MI_D_3, MI_F_3, MI_Ab_3, MI_B_3, MI_D_4, MI_F_4, MI_Ab_4, MI_B_4, MI_D_5, MI_F_5, _______,
MI_G_2, MI_Bb_2, MI_Db_3, MI_E_3, MI_G_3, MI_Bb_3, MI_Db_4, MI_E_4, MI_G_4, MI_Bb_4, MI_Db_5, MI_E_5, MI_G_5,
MI_A_2, MI_C_3, MI_Eb_3, MI_Fs_3, MI_A_3, MI_C_4, MI_Eb_4, MI_Fs_4, MI_A_4, MI_C_5, MI_Eb_5, MI_Fs_5
),
/* C-system entirely */
[_C_SYSTEM_ENTIRELY] = LAYOUT(
MI_BENDU, XXXXXXX, XXXXXXX, MI_Db, MI_E, MI_G, MI_Bb, MI_Db_1, MI_E_1, MI_G_1, MI_Bb_1, MI_Db_2,
MI_BENDD, XXXXXXX, MI_C, MI_Eb, MI_Fs, MI_A, MI_C_1, MI_Eb_1, MI_Fs_1, MI_A_1, MI_C_2, MI_Eb_2,
XXXXXXX, XXXXXXX, MI_D, MI_F, MI_Ab, MI_B, MI_D_1, MI_F_1, MI_Ab_1, MI_B_1, MI_D_2, MI_F_2,
XXXXXXX, MI_Db, MI_E, MI_G, MI_Bb, MI_Db_1, MI_E_1, MI_G_1, MI_Bb_1, MI_Db_2, MI_E_2, MI_G_2,
MI_C, MI_Eb, MI_Fs, MI_A, MI_C_1, MI_Eb_1, MI_Fs_1, MI_A_1, MI_C_2, MI_Eb_2, MI_Fs_2, MI_A_2,
MI_Fs_2,
MI_Ab_2, MI_B_2, MI_D_3, MI_F_3, MI_Ab_3, MI_B_3, MI_D_4, MI_F_4, MI_Ab_4, MI_B_4, MI_D_5, MI_F_5, FN_MUTE,
MI_G_2, MI_Bb_2, MI_Db_3, MI_E_3, MI_G_3, MI_Bb_3, MI_Db_4, MI_E_4, MI_G_4, MI_Bb_4, MI_Db_5, MI_E_5, MI_G_5,
MI_A_2, MI_C_3, MI_Eb_3, MI_Fs_3, MI_A_3, MI_C_4, MI_Eb_4, MI_Fs_4, MI_A_4, MI_C_5, MI_Eb_5, MI_Fs_5
),
/* C-system free bass */
[_C_SYSTEM_FREEBASS] = LAYOUT(
MI_Db_3, MI_Bb_2, MI_G_2, MI_E_2, MI_Db_2, MI_Bb_1, MI_G_1, MI_E_1, MI_Db_1, MI_Bb, MI_G, MI_E,
MI_C_3, MI_A_2, MI_Fs_2, MI_Eb_2, MI_C_2, MI_A_1, MI_Fs_1, MI_Eb_1, MI_C_1, MI_A, MI_Fs, MI_Eb,
MI_B_2, MI_Ab_2, MI_F_2, MI_D_2, MI_B_1, MI_Ab_1, MI_F_1, MI_D_1, MI_B, MI_Ab, MI_F, MI_D,
MI_Bb_2, MI_G_2, MI_E_2, MI_Db_2, MI_Bb_1, MI_G_1, MI_E_1, MI_Db_1, MI_Bb, MI_G, MI_E, MI_Db,
MI_A_2, MI_Fs_2, MI_Eb_2, MI_C_2, MI_A_1, MI_Fs_1, MI_Eb_1, MI_C_1, MI_A, MI_Fs, MI_Eb, MI_C,
MI_Fs_2,
MI_Ab_2, MI_B_2, MI_D_3, MI_F_3, MI_Ab_3, MI_B_3, MI_D_4, MI_F_4, MI_Ab_4, MI_B_4, MI_D_5, MI_F_5, FN_MUTE,
MI_G_2, MI_Bb_2, MI_Db_3, MI_E_3, MI_G_3, MI_Bb_3, MI_Db_4, MI_E_4, MI_G_4, MI_Bb_4, MI_Db_5, MI_E_5, MI_G_5,
MI_A_2, MI_C_3, MI_Eb_3, MI_Fs_3, MI_A_3, MI_C_4, MI_Eb_4, MI_Fs_4, MI_A_4, MI_C_5, MI_Eb_5, MI_Fs_5
),
/* Chromatone */
[_CHROMATONE] = LAYOUT(
MI_Db, MI_Eb, MI_F, MI_G, MI_A, MI_B, MI_Db_1, MI_Eb_1, MI_F_1, MI_G_1, MI_A_1, MI_B_1,
MI_D, MI_E, MI_Fs, MI_Ab, MI_Bb, MI_C_1, MI_D_1, MI_E_1, MI_Fs_1, MI_Ab_1, MI_Bb_1, MI_C_2,
MI_Eb, MI_F, MI_G, MI_A, MI_B, MI_Db_1, MI_Eb_1, MI_F_1, MI_G_1, MI_A_1, MI_B_1, MI_Db_2,
MI_E, MI_Fs, MI_Ab, MI_Bb, MI_C_1, MI_D_1, MI_E_1, MI_Fs_1, MI_Ab_1, MI_Bb_1, MI_C_2, MI_D_2,
MI_F, MI_G, MI_A, MI_B, MI_Db_1, MI_Eb_1, MI_F_1, MI_G_1, MI_A_1, MI_B_1, MI_Db_2, MI_Eb_2,
MI_C_2,
MI_Db_2, MI_Eb_2, MI_F_2, MI_G_2, MI_A_2, MI_B_2, MI_Db_3, MI_Eb_3, MI_F_3, MI_G_3, MI_A_3, MI_B_3, FN_MUTE,
MI_C_2, MI_D_2, MI_E_2, MI_Gb_2, MI_Ab_2, MI_Bb_2, MI_C_3, MI_D_3, MI_E_3, MI_Gb_3, MI_Ab_3, MI_Bb_3, MI_C_4,
MI_Db_2, MI_Eb_2, MI_F_2, MI_G_2, MI_A_2, MI_B_2, MI_Db_3, MI_Eb_3, MI_F_3, MI_G_3, MI_A_3, MI_B_3
),
[_CFLIP_BASS2ROW] = LAYOUT(
MI_CH_Fr, MI_CH_Cr, MI_CH_Gr, MI_CH_Dr, MI_CH_Ar, MI_CH_Er, MI_CH_Br, MI_CH_Fsr, MI_CH_Csr, MI_CH_Gsr, MI_CH_Dsr, MI_CH_Asr,
MI_CH_Dbr, MI_CH_Abr, MI_CH_Ebr, MI_CH_Bbr, MI_CH_Fr, MI_CH_Cr, MI_CH_Gr, MI_CH_Dr, MI_CH_Ar, MI_CH_Er, MI_CH_Br, MI_CH_Fsr,
MI_CH_Db, MI_CH_Ab, MI_CH_Eb, MI_CH_Bb, MI_CH_F, MI_CH_C, MI_CH_G, MI_CH_D, MI_CH_A, MI_CH_E, MI_CH_B, MI_CH_Fs,
MI_CH_Dbm, MI_CH_Abm, MI_CH_Ebm, MI_CH_Bbm, MI_CH_Fm, MI_CH_Cm, MI_CH_Gm, MI_CH_Dm, MI_CH_Am, MI_CH_Em, MI_CH_Bm, MI_CH_Fsm,
MI_CH_DbDom7, MI_CH_AbDom7, MI_CH_EbDom7, MI_CH_BbDom7, MI_CH_FDom7, MI_CH_CDom7, MI_CH_GDom7, MI_CH_DDom7, MI_CH_ADom7, MI_CH_EDom7, MI_CH_BDom7, MI_CH_FsDom7,
MI_G_5,
MI_F_5, MI_D_5, MI_B_4, MI_Ab_4, MI_F_4, MI_D_4, MI_B_3, MI_Ab_3, MI_F_3, MI_D_3, MI_B_2, MI_Ab_2, FN_MUTE,
MI_Fs_5, MI_Eb_5, MI_C_5, MI_A_4, MI_Fs_4, MI_Eb_4, MI_C_4, MI_A_3, MI_Fs_3, MI_Eb_3, MI_C_3, MI_A_2, MI_Fs_2,
MI_E_5, MI_Db_5, MI_Bb_4, MI_G_4, MI_E_4, MI_Db_4, MI_Bb_3, MI_G_3, MI_E_3, MI_Db_3, MI_Bb_2, MI_G_2
),
/* QWERTY */
[_QWERTY] = LAYOUT_wrapper(
KC_GESC, _________________NUMBER_L__________________, _________________NUMBER_R__________________, KC_BSPC,
KC_TAB, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_DEL,
KC_CAPS, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_ENT,
KC_LSFT, _________________QWERTY_L3_________________, _________________QWERTY_R3_________________, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, ADJ_EIS, KC_SPC, KC_SPC, KC_LANG1, KC_APP, MO_ADJ, KC_LEFT, KC_DOWN, KC_RGHT,
_______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* COLEMAK */
[_COLEMAK] = LAYOUT_wrapper(
KC_GESC, _________________NUMBER_L__________________, _________________NUMBER_R__________________, KC_BSPC,
KC_TAB, _________________COLEMAK_L1________________, _________________COLEMAK_R1________________, KC_DEL,
KC_LCTL, _________________COLEMAK_L2________________, _________________COLEMAK_R2________________, KC_ENT,
KC_LSFT, _________________COLEMAK_L3________________, _________________COLEMAK_R3________________, SHIF_UP,
KC_CAPS, KC_LGUI, KC_LALT, ADJ_EIS, KC_SPC, KC_SPC, KC_LANG1, KC_APP, MO_ADJ, KC_LEFT, KC_DOWN, KC_RGHT,
_______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* ADJUST */
[_ADJUST] = LAYOUT_wrapper(
_______, _________________FUNC__L___________________, _________________FUNC__R___________________, _______,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MINS, KC_EQL, _______,
_______, KC_VOLD, KC_VOLU, KC_MUTE, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_GRV, _______,
_______, KC_BRID, KC_BRIU, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LBRC, KC_RBRC, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_QUOT, KC_BSLS, _______,
_______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* Fn */
[_FN] = LAYOUT(
CSYSTEM, BSYSTEM, CNTBASC, CSYSALL, CHRTONE, CFLIP2B, CSYSFBS, XXXXXXX, XXXXXXX, XXXXXXX, RGB_MOD, RGB_TOG,
DF_QWER, TGLBASS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
DF_COLE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, TGLMICH,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX,
MI_OCT_N2, MI_OCT_N1, MI_OCT_0, MI_OCT_1, MI_OCT_2, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, VERSION, EEP_RST, _______,
CSYSTEM, BSYSTEM, CNTBASC, CSYSALL, CHRTONE, CFLIP2B, CSYSFBS, XXXXXXX, XXXXXXX, MI_VELD, MI_VELU, RGB_MOD, RGB_TOG,
XXXXXXX, TGLBASS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, TGLUVEL, MELDYAL, MELODYS, MELDYAH
)
};
#if defined(ENCODER_MAP_ENABLE)
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
[_C_SYSTEM_BASE] = { ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[_FAKE_B_SYSTEM] = { ENCODER_CCW_CW(_______, _______) },
[_C_SYSTEM_BASS2ROW] = { ENCODER_CCW_CW(_______, _______) },
[_C_SYSTEM_ENTIRELY] = { ENCODER_CCW_CW(_______, _______) },
[_C_SYSTEM_FREEBASS] = { ENCODER_CCW_CW(_______, _______) },
[_CHROMATONE] = { ENCODER_CCW_CW(_______, _______) },
[_CFLIP_BASS2ROW] = { ENCODER_CCW_CW(_______, _______) },
[_QWERTY] = { ENCODER_CCW_CW(_______, _______) },
[_COLEMAK] = { ENCODER_CCW_CW(_______, _______) },
[_ADJUST] = { ENCODER_CCW_CW(_______, _______) },
[_FN] = { ENCODER_CCW_CW(RGB_RMOD, RGB_MOD) },
};
#endif
#ifdef RGBLIGHT_ENABLE
// Light up adjust layer keys (left keyboard)
const rgblight_segment_t PROGMEM my_adjust_layer[] = RGBLIGHT_LAYER_SEGMENTS({1, 10, HSV_ORANGE},
{21, 2, HSV_ORANGE},
{25, 3, HSV_ORANGE},
{30, 5, HSV_ORANGE},
{37, 2, HSV_ORANGE},
{45, 2, HSV_ORANGE},
{57, 2, HSV_ORANGE}
);
// Light up fn layer keys
const rgblight_segment_t PROGMEM my_fn_layer[] = RGBLIGHT_LAYER_SEGMENTS( // left keyboard
{0, 7, HSV_ORANGE}, // MIDI layouts
{11, 1, HSV_RED}, // RGB_TOG
{12, 1, HSV_WHITE}, // DF_QWER
{13, 1, HSV_CORAL}, // TGLBASS
{24, 1, HSV_WHITE}, // DF_COLE
{35, 1, HSV_TEAL}, // TGLMICH
#if 0 // Color Test
{36, 1, HSV_WHITE},
{37, 1, HSV_RED},
{38, 1, HSV_CORAL},
{39, 1, HSV_ORANGE},
{40, 1, HSV_GOLDENROD},
{41, 1, HSV_GOLD},
{42, 1, HSV_YELLOW},
{43, 1, HSV_CHARTREUSE},
{44, 1, HSV_GREEN},
{45, 1, HSV_SPRINGGREEN},
{46, 1, HSV_TURQUOISE},
{47, 1, HSV_TEAL},
{48, 1, HSV_CYAN},
{49, 1, HSV_AZURE},
{50, 1, HSV_BLUE},
{51, 1, HSV_PURPLE},
{52, 1, HSV_MAGENTA},
{53, 1, HSV_PINK},
#endif
// right keyboard
{60, 7, HSV_ORANGE}, // MIDI layouts
{74, 1, HSV_CORAL}, // TGLBASS
{85, 1, HSV_BLUE}, // MIDI Oct
{86, 1, HSV_CYAN}, // MIDI Oct
{87, 1, HSV_SPRINGGREEN}, // MIDI Oct
{88, 1, HSV_GREEN}, // MIDI Oct
{89, 1, HSV_CHARTREUSE}, // MIDI Oct
{96, 1, HSV_PINK}, // EEP_RST
{98, 7, HSV_ORANGE}, // MIDI layouts
{107, 1, HSV_YELLOW}, // MI_VELD
{108, 1, HSV_GREEN}, // MI_VELU
{110, 1, HSV_RED}, // RGB_TOG
{112, 1, HSV_CORAL}, // TGLBASS
{119, 1, HSV_CORAL}, // TGLUVEL
{120, 1, HSV_CYAN}, // MELDYAL
{121, 1, HSV_GOLD}, // MELODYS
{122, 1, HSV_SPRINGGREEN} // MELDYAH
);
// Now define the array of layers. Later layers take precedence
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(my_fn_layer, my_adjust_layer);
layer_state_t layer_state_set_user(layer_state_t state) {
// Both layers will light up if both kb layers are active
rgblight_set_layer_state(0, layer_state_cmp(state, _FN));
rgblight_set_layer_state(1, layer_state_cmp(state, _ADJUST));
return state;
};
#endif // RGBLIGHT_ENABLE
void my_init(void){
// Set octave to MI_OCT_0
midi_config.octave = MI_OCT_0 - MIDI_OCTAVE_MIN;
// avoid using 127 since it is used as a special number in some sound sources.
midi_config.velocity = MIDI_INITIAL_VELOCITY;
}
void eeconfig_init_user(void) {
midi_init();
my_init();
// Used to set octave to MI_OCT_0
midi_bass_ch = 0, midi_chord_ch = 0; // By default, all use the same channel.
// UNISON flags
melody_dyad_high = false; // true when +1 octave unison dyad is enabled.
melody_dyad_low = false; // true when -1 octave unison dyad is enabled.
melody_unison_suppress = true; // true: velocity of octave unison note is suppressd to UNISON_VELOCITY_RATIO
// Reset Bass setting
user_config.raw = 0; // default: dyad
eeconfig_update_user(user_config.raw);
// Reset the midi keyboard layout
set_single_persistent_default_layer(_C_SYSTEM_BASS2ROW);
#ifdef RGB_MATRIX_ENABLE
rgb_matrix_sethsv(HSV_BLUE);
// party mode (for LED soldering test.)
rgb_matrix_mode(RGB_MATRIX_RAINBOW_MOVING_CHEVRON);
#endif
}
#ifdef RGB_MATRIX_ENABLE
bool rgb_matrix_indicators_user(void) {
uint8_t i;
// uint32_t mode = rgblight_get_mode();
if (rgb_matrix_is_enabled()) { // turn the lights on when it is enabled.
uint8_t layer = biton32(layer_state);
switch (layer) {
case _ADJUST:
rgb_matrix_set_color(30, RGB_DARKORANGE);
rgb_matrix_set_color(34, RGB_DARKORANGE);
// rgb_matrix_set_color(72, RGB_DARKORANGE);
break;
case _FN:
for (i = 0;i < 7;i++) {
rgb_matrix_set_color(74 - i, RGB_DARKORANGE); // MIDI layouts
// right keyboard
rgb_matrix_set_color(i, RGB_DARKORANGE); // MIDI layouts
rgb_matrix_set_color(50 - i, RGB_DARKORANGE); // MIDI layouts
}
// rgb_matrix_set_color(pgm_read_byte(&convert_led_location2number[11]), RGB_RED); // RGB_TOG <- too heavy.
rgb_matrix_set_color(64, RGB_DARKBLUE); // RGB_MOD
rgb_matrix_set_color(63, RGB_DARKRED); // RGB_TOG
rgb_matrix_set_color(76, RGB_DARKCORAL); // TGLBASS
rgb_matrix_set_color(75, RGB_DARKWHITE); // DF_QWER
rgb_matrix_set_color(98, RGB_DARKWHITE); // DF_COLE
rgb_matrix_set_color(87, RGB_DARKTEAL); // TGLMICH
rgb_matrix_set_color(23, RGB_DARKCORAL); // TGLBASS
rgb_matrix_set_color(26, RGB_DARKBLUE); // MIDI Oct
rgb_matrix_set_color(27, RGB_DARKCYAN); // MIDI Oct
rgb_matrix_set_color(28, RGB_DARKSPRINGGREEN); // MIDI Oct
rgb_matrix_set_color(29, RGB_DARKGREEN); // MIDI Oct
rgb_matrix_set_color(30, RGB_DARKCHARTREUSE); // MIDI Oct
rgb_matrix_set_color(37, RGB_DARKPINK); // EEP_RST
rgb_matrix_set_color(41, RGB_DARKYELLOW); // MI_VELD
rgb_matrix_set_color(40, RGB_DARKGREEN); // MI_VELU
rgb_matrix_set_color(39, RGB_DARKBLUE); // RGB_MOD
rgb_matrix_set_color(38, RGB_DARKRED); // RGB_TOG
rgb_matrix_set_color(52, RGB_DARKCORAL); // TGLBASS
rgb_matrix_set_color(59, RGB_DARKCORAL); // TGLUVEL
rgb_matrix_set_color(60, RGB_DARKCYAN); // MELDYAL
rgb_matrix_set_color(61, RGB_DARKGOLD); // MELODYS
rgb_matrix_set_color(62, RGB_DARKSPRINGGREEN); // MELDYAH
break;
}
}
return false;
}
#endif
void keyboard_post_init_user(void) {
my_init();
for (uint8_t i = 0; i < MY_CHORD_COUNT; i++) {
chord_status[i] = MIDI_INVALID_NOTE;
}
for (uint8_t i = 0; i < MIDI_TONE_COUNT; i++) {
my_tone_status[i] = MIDI_INVALID_NOTE;
}
// load EEPROM data for isSingleBass
user_config.raw = eeconfig_read_user();
#ifdef RGBLIGHT_ENABLE
rgblight_layers = my_rgb_layers;
// Reset LED off
rgblight_sethsv(HSV_BLACK);
# if defined(RGBLIGHT_EFFECT_KNIGHT) || defined(RGBLIGHT_EFFECT_TWINKLE)
rgblight_sethsv(30, 50, 40);
# ifdef RGBLIGHT_EFFECT_KNIGHT
rgblight_mode(RGBLIGHT_MODE_KNIGHT);
# elif defined(RGBLIGHT_EFFECT_TWINKLE)
rgblight_mode(RGBLIGHT_MODE_TWINKLE+3);
# endif
# endif
#endif // RGBLIGHT_ENABLE
#ifdef RGB_MATRIX_ENABLE
rgb_matrix_sethsv(HSV_BLUE);
// party mode (for LED soldering test.)
rgb_matrix_mode(RGB_MATRIX_RAINBOW_MOVING_CHEVRON);
#endif
};
void toggle_isSingleBass(void) {
#ifdef CONSOLE_ENABLE
uprintf("isSingleBass(before) %u\n", user_config.isSingleBass);
#endif
user_config.isSingleBass = !user_config.isSingleBass;
#ifdef CONSOLE_ENABLE
uprintf("isSingleBass(after) %u\n", user_config.isSingleBass);
#endif
eeconfig_update_user(user_config.raw);
}
void toggle_MIDI_channel_separation(void) {
if (midi_chord_ch > 0) {
midi_chord_ch = 0;
midi_bass_ch = 0;
} else {
midi_chord_ch = 1;
midi_bass_ch = 2;
}
}
#ifdef RGBLIGHT_ENABLE
void keylight_manager(keyrecord_t *record, uint8_t hue, uint8_t sat, uint8_t val, uint8_t keylocation) {
if (keylocation == NO_LED) {
return; // do nothing.
# ifdef CONSOLE_ENABLE
uprintf("keylight_manager, NO_LED\n");
# endif
}
if (record->event.pressed) {
rgblight_sethsv_at(hue, sat, val, keylocation);
} else {
rgblight_sethsv_at(HSV_BLACK, keylocation);
}
}
#endif // RGBLIGHT_ENABLE
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
uint16_t root_note = MIDI_INVALID_NOTE; // Starting value for the root note of each chord
#ifdef RGBLIGHT_ENABLE
/* prepare for turning on LEDs when keys are pressed. */
uint8_t r = record->event.key.row;
uint8_t c = record->event.key.col;
// uint8_t keylocation = convert_key_to_led[MATRIX_COLS * r + c];
// uint8_t keylocation2 = convert_key_to_led2[MATRIX_COLS * r + c];
uint8_t keylocation = pgm_read_byte(&convert_key_to_led[MATRIX_COLS * r + c]);
uint8_t keylocation2 = pgm_read_byte(&convert_key_to_led2[MATRIX_COLS * r + c]);
#endif // RGBLIGHT_ENABLE
uint8_t chord = keycode - MY_CHORD_MIN;
switch (keycode) {
case VERSION: // Output firmware info.
if (record->event.pressed) {
SEND_STRING(QMK_KEYBOARD ":" QMK_KEYMAP " @ " QMK_VERSION " | " QMK_BUILDDATE);
}
break;
// set default layer and save it to EEPROM when MIDI key layers are selected.
case CSYSTEM:
if (record->event.pressed) {
set_single_persistent_default_layer(_C_SYSTEM_BASE);
}
break;
case BSYSTEM:
if (record->event.pressed) {
set_single_persistent_default_layer(_FAKE_B_SYSTEM);
}
break;
case CNTBASC:
if (record->event.pressed) {
set_single_persistent_default_layer(_C_SYSTEM_BASS2ROW);
}
break;
case CSYSALL:
if (record->event.pressed) {
set_single_persistent_default_layer(_C_SYSTEM_ENTIRELY);
}
break;
case CHRTONE:
if (record->event.pressed) {
set_single_persistent_default_layer(_CHROMATONE);
}
break;
case CFLIP2B:
if (record->event.pressed) {
set_single_persistent_default_layer(_CFLIP_BASS2ROW);
}
break;
case CSYSFBS:
if (record->event.pressed) {
set_single_persistent_default_layer(_C_SYSTEM_FREEBASS);
}
break;
case TGLBASS:
if (record->event.pressed) {
toggle_isSingleBass();
};
break;
case TGLMICH:
if (record->event.pressed) {
toggle_MIDI_channel_separation();
};
break;
case MELDYAL:
if (record->event.pressed) {
melody_dyad_low = true;
melody_dyad_high = false;
};
break;
case MELODYS:
if (record->event.pressed) {
melody_dyad_low = false;
melody_dyad_high = false;
};
break;
case MELDYAH:
if (record->event.pressed) {
melody_dyad_low = false;
melody_dyad_high = true;
};
break;
case TGLUVEL:
if (record->event.pressed) {
melody_unison_suppress = !melody_unison_suppress;
};
break;
// MIDI Chord Keycodes, on the left side.
case MI_CH_Cr ... MI_CH_Br: // Root Notes
root_note = keycode - MI_CH_Cr + MI_C_1;
my_process_midi4Bass(midi_bass_ch, record, chord_status, chord, root_note, IS_SINGLE_BASS());
#ifdef RGBLIGHT_ENABLE
keylight_manager(record, HSV_GOLDENROD, keylocation);
#endif
break;
case MI_CH_C ... MI_CH_B: // Major Chords
root_note = keycode - MI_CH_C + MI_C_2;
// Root, Major Third, and Fifth Notes
my_process_midi4TriadChords(midi_chord_ch, record, chord_status, chord, root_note, 0, 4, 7);
#ifdef RGBLIGHT_ENABLE
keylight_manager(record, HSV_GOLDENROD, keylocation);
#endif
break;
case MI_CH_Cm ... MI_CH_Bm: // Minor Chord
root_note = keycode - MI_CH_Cm + MI_C_2;
// Root, Minor Third, and Fifth Notes
my_process_midi4TriadChords(midi_chord_ch, record, chord_status, chord, root_note, 0, 3, 7);
#ifdef RGBLIGHT_ENABLE
keylight_manager(record, HSV_GOLDENROD, keylocation);
#endif
break;
case MI_CH_CDom7 ... MI_CH_BDom7: // Dominant 7th Chord
root_note = keycode - MI_CH_CDom7 + MI_C_2;
// Major Third, Major Fifth, and Minor Seventh Notes
my_process_midi4TriadChords(midi_chord_ch, record, chord_status, chord, root_note, 4, 7, 10);
#ifdef RGBLIGHT_ENABLE
keylight_manager(record, HSV_GOLDENROD, keylocation);
#endif
break;
case MI_CH_CDim7 ... MI_CH_BDim7: // Diminished 7th Chord
root_note = keycode - MI_CH_CDim7 + MI_C_2;
// Root, Minor Third, and Diminished 5th Note
my_process_midi4TriadChords(midi_chord_ch, record, chord_status, chord, root_note, 0, 3, 6);
#ifdef RGBLIGHT_ENABLE
keylight_manager(record, HSV_GOLDENROD, keylocation);
#endif
break;
#ifdef RGBLIGHT_ENABLE
case KC_A ... KC_RGUI: // for QWERTY
case KC_GESC:
case ADJ_EIS:
case MO_ADJ:
case SHIF_UP:
keylight_manager(record, HSV_GOLDENROD, keylocation);
break;
#endif
// Keycodes on the right side.
case MIDI_TONE_MIN ... MIDI_TONE_MAX: // notes on the right side keyboard.
// root_note is played by process_midi().
if ( melody_dyad_high == true ) { // play 1 octave higher as well.
my_process_midi(0, keycode, record, my_tone_status, 12, melody_unison_suppress);
} else if ( melody_dyad_low == true ) { // play 1 octave lower as well.
my_process_midi(0, keycode, record, my_tone_status, -12, melody_unison_suppress);
}
#ifdef RGBLIGHT_ENABLE
keylight_manager(record, HSV_GOLDENROD, keylocation);
keylight_manager(record, HSV_GOLDENROD, keylocation2);
#endif
break;
#ifdef RGBLIGHT_ENABLE
// case KC_MUTE:
case FN_MUTE:
keylight_manager(record, HSV_GOLDENROD, keylocation);
break;
#endif
}
// If console is enabled, it will print the matrix position and status of each key pressed
#if defined(CONSOLE_ENABLE) && defined(RGBLIGHT_ENABLE)
uprintf("KL: kc: %u, col: %u, row: %u, pressed: %u\n", keycode, record->event.key.col, record->event.key.row, record->event.pressed);
uprintf("r=%d, c=%d, keyloc=%d, keyloc2=%d, matrix_col x r + c = %d\n", r, c, keylocation, keylocation2, MATRIX_COLS * r + c);
#endif
return true;
}
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