/* Copyright 2020 3araht * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include QMK_KEYBOARD_H #include "print.h" #include "version.h" // Alias layout macros that expand groups of keys. #define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__) #define DF_QWER DF(_QWERTY) #define DF_COLE DF(_COLEMAK) #define MO_ADJ MO(_ADJUST) // Long press: go to _FN layer, tap: MUTE #define FN_MUTE LT(_FN, KC_MUTE) #define SHIF_UP RSFT_T(KC_UP) #define ADJ_EIS LT(_ADJUST,KC_LANG2) #define MIS_KAN LT(_MISC,KC_LANG1) // Used to set octave to MI_OCT_0 extern midi_config_t midi_config; uint8_t midi_bass_ch = 0, midi_chord_ch = 0; // By default, all use the same channel. // UNISON flags static bool melody_dyad_high = false; // true when +1 octave unison dyad is enabled. static bool melody_dyad_low = false; // true when -1 octave unison dyad is enabled. static bool melody_unison_suppress = true; // true: velocity of octave unison note is suppressd to UNISON_VELOCITY_RATIO // To record the status of Bass Chord (single or dyad, default: dyad.) typedef union { uint32_t raw; struct { bool isSingleBass:1; }; } user_config_t; user_config_t user_config; #define IS_SINGLE_BASS() (user_config.isSingleBass) #ifdef RGBLIGHT_ENABLE /* used to specify there is no LED on the keylocation. */ # define NO_LED 255 #endif // RGBLIGHT_ENABLE // Defines names for use in layer keycodes and the keymap enum layer_names { _C_SYSTEM_BASE, // MIDI C-system _FAKE_B_SYSTEM, // MIDI fake B-system doesn't have correct assignments on top two rows. The bottom 3 rows are B-system. _C_SYSTEM_BASS2ROW, // counter bass system _C_SYSTEM_ENTIRELY, // single notes for both left and right keybaords. _C_SYSTEM_FREEBASS, // C-system Free Bass _CHROMATONE, _CFLIP_BASS2ROW, // 180 degree flipped layout on right side keyboard _QWERTY, _COLEMAK, _ADJUST, // for Fn keys, etc. _FN // for changing layers, octaves, etc. }; // Defines the keycodes used by our macros in process_record_user enum custom_keycodes { // MIDI Chord Keycodes - Root notes MY_CHORD_MIN = SAFE_RANGE, MI_CH_Cr = MY_CHORD_MIN, MI_CH_Csr, MI_CH_Dbr = MI_CH_Csr, MI_CH_Dr, MI_CH_Dsr, MI_CH_Ebr = MI_CH_Dsr, MI_CH_Er, MI_CH_Fr, MI_CH_Fsr, MI_CH_Gbr = MI_CH_Fsr, MI_CH_Gr, MI_CH_Gsr, MI_CH_Abr = MI_CH_Gsr, MI_CH_Ar, MI_CH_Asr, MI_CH_Bbr = MI_CH_Asr, MI_CH_Br, // MIDI Chord Keycodes - Major MI_CH_C, MI_CH_Cs, MI_CH_Db = MI_CH_Cs, MI_CH_D, MI_CH_Ds, MI_CH_Eb = MI_CH_Ds, MI_CH_E, MI_CH_F, MI_CH_Fs, MI_CH_Gb = MI_CH_Fs, MI_CH_G, MI_CH_Gs, MI_CH_Ab = MI_CH_Gs, MI_CH_A, MI_CH_As, MI_CH_Bb = MI_CH_As, MI_CH_B, // MIDI Chord Keycodes Minor MI_CH_Cm, MI_CH_Csm, MI_CH_Dbm = MI_CH_Csm, MI_CH_Dm, MI_CH_Dsm, MI_CH_Ebm = MI_CH_Dsm, MI_CH_Em, MI_CH_Fm, MI_CH_Fsm, MI_CH_Gbm = MI_CH_Fsm, MI_CH_Gm, MI_CH_Gsm, MI_CH_Abm = MI_CH_Gsm, MI_CH_Am, MI_CH_Asm, MI_CH_Bbm = MI_CH_Asm, MI_CH_Bm, //MIDI Chord Keycodes Dominant Seventh MI_CH_CDom7, MI_CH_CsDom7, MI_CH_DbDom7 = MI_CH_CsDom7, MI_CH_DDom7, MI_CH_DsDom7, MI_CH_EbDom7 = MI_CH_DsDom7, MI_CH_EDom7, MI_CH_FDom7, MI_CH_FsDom7, MI_CH_GbDom7 = MI_CH_FsDom7, MI_CH_GDom7, MI_CH_GsDom7, MI_CH_AbDom7 = MI_CH_GsDom7, MI_CH_ADom7, MI_CH_AsDom7, MI_CH_BbDom7 = MI_CH_AsDom7, MI_CH_BDom7, // MIDI Chord Keycodes Diminished Seventh MI_CH_CDim7, MI_CH_CsDim7, MI_CH_DbDim7 = MI_CH_CsDim7, MI_CH_DDim7, MI_CH_DsDim7, MI_CH_EbDim7 = MI_CH_DsDim7, MI_CH_EDim7, MI_CH_FDim7, MI_CH_FsDim7, MI_CH_GbDim7 = MI_CH_FsDim7, MI_CH_GDim7, MI_CH_GsDim7, MI_CH_AbDim7 = MI_CH_GsDim7, MI_CH_ADim7, MI_CH_AsDim7, MI_CH_BbDim7 = MI_CH_AsDim7, MI_CH_BDim7, MY_CHORD_MAX = MI_CH_BDim7, VERSION, CSYSTEM, // C-SYSTEM layout BSYSTEM, // B-SYSTEM layout CNTBASC, // CouNTer BASs C-system layout CSYSALL, // C-SYStem ALL layout CSYSFBS, // C-SYStem Free BaSs CHRTONE, // CHRomaTONE layout CFLIP2B, // C-system FLIPped 2(to) Backwards TGLBASS, // ToGgLe BASS unison TGLMICH, // ToGgLe MIdi CHannel separation MELDYAL, // MELody DYad Low MELODYS, // MELODY Single MELDYAH, // MELody DYad High TGLUVEL // ToGgLe Unison VELocity }; #define MY_CHORD_COUNT (MY_CHORD_MAX - MY_CHORD_MIN + 1) static uint8_t chord_status[MY_CHORD_COUNT]; static uint8_t my_tone_status[MIDI_TONE_COUNT]; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* C-system Base */ [_C_SYSTEM_BASE] = LAYOUT( MI_CH_Dbr, MI_CH_Abr, MI_CH_Ebr, MI_CH_Bbr, MI_CH_Fr, MI_CH_Cr, MI_CH_Gr, MI_CH_Dr, MI_CH_Ar, MI_CH_Er, MI_CH_Br, MI_CH_Fsr, MI_CH_Db, MI_CH_Ab, MI_CH_Eb, MI_CH_Bb, MI_CH_F, MI_CH_C, MI_CH_G, MI_CH_D, MI_CH_A, MI_CH_E, MI_CH_B, MI_CH_Fs, MI_CH_Dbm, MI_CH_Abm, MI_CH_Ebm, MI_CH_Bbm, MI_CH_Fm, MI_CH_Cm, MI_CH_Gm, MI_CH_Dm, MI_CH_Am, MI_CH_Em, MI_CH_Bm, MI_CH_Fsm, MI_CH_DbDom7, MI_CH_AbDom7, MI_CH_EbDom7, MI_CH_BbDom7, MI_CH_FDom7, MI_CH_CDom7, MI_CH_GDom7, MI_CH_DDom7, MI_CH_ADom7, MI_CH_EDom7, MI_CH_BDom7, MI_CH_FsDom7, MI_CH_DbDim7, MI_CH_AbDim7, MI_CH_EbDim7, MI_CH_BbDim7, MI_CH_FDim7, MI_CH_CDim7, MI_CH_GDim7, MI_CH_DDim7, MI_CH_ADim7, MI_CH_EDim7, MI_CH_BDim7, MI_CH_FsDim7, MI_Fs_2, MI_Ab_2, MI_B_2, MI_D_3, MI_F_3, MI_Ab_3, MI_B_3, MI_D_4, MI_F_4, MI_Ab_4, MI_B_4, MI_D_5, MI_F_5, FN_MUTE, MI_G_2, MI_Bb_2, MI_Db_3, MI_E_3, MI_G_3, MI_Bb_3, MI_Db_4, MI_E_4, MI_G_4, MI_Bb_4, MI_Db_5, MI_E_5, MI_G_5, MI_A_2, MI_C_3, MI_Eb_3, MI_Fs_3, MI_A_3, MI_C_4, MI_Eb_4, MI_Fs_4, MI_A_4, MI_C_5, MI_Eb_5, MI_Fs_5 ), /* fake B-system */ [_FAKE_B_SYSTEM] = LAYOUT( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, MI_Ab_2, MI_A_2, MI_C_3, MI_Eb_3, MI_Gb_3, MI_A_3, MI_C_4, MI_Eb_4, MI_Gb_4, MI_A_4, MI_C_5, MI_Eb_5, MI_Gb_5, _______, MI_G_2, MI_Bb_2, MI_Db_3, MI_E_3, MI_G_3, MI_Bb_3, MI_Db_4, MI_E_4, MI_G_4, MI_Bb_4, MI_Db_5, MI_E_5, MI_G_5, MI_Ab_2, MI_B_2, MI_D_3, MI_F_3, MI_Ab_3, MI_B_3, MI_D_4, MI_F_4, MI_Ab_4, MI_B_4, MI_D_5, MI_F_5 ), /* BASS2row */ [_C_SYSTEM_BASS2ROW] = LAYOUT( MI_CH_Fr, MI_CH_Cr, MI_CH_Gr, MI_CH_Dr, MI_CH_Ar, MI_CH_Er, MI_CH_Br, MI_CH_Fsr, MI_CH_Csr, MI_CH_Gsr, MI_CH_Dsr, MI_CH_Asr, MI_CH_Dbr, MI_CH_Abr, MI_CH_Ebr, MI_CH_Bbr, MI_CH_Fr, MI_CH_Cr, MI_CH_Gr, MI_CH_Dr, MI_CH_Ar, MI_CH_Er, MI_CH_Br, MI_CH_Fsr, MI_CH_Db, MI_CH_Ab, MI_CH_Eb, MI_CH_Bb, MI_CH_F, MI_CH_C, MI_CH_G, MI_CH_D, MI_CH_A, MI_CH_E, MI_CH_B, MI_CH_Fs, MI_CH_Dbm, MI_CH_Abm, MI_CH_Ebm, MI_CH_Bbm, MI_CH_Fm, MI_CH_Cm, MI_CH_Gm, MI_CH_Dm, MI_CH_Am, MI_CH_Em, MI_CH_Bm, MI_CH_Fsm, MI_CH_DbDom7, MI_CH_AbDom7, MI_CH_EbDom7, MI_CH_BbDom7, MI_CH_FDom7, MI_CH_CDom7, MI_CH_GDom7, MI_CH_DDom7, MI_CH_ADom7, MI_CH_EDom7, MI_CH_BDom7, MI_CH_FsDom7, MI_Fs_2, MI_Ab_2, MI_B_2, MI_D_3, MI_F_3, MI_Ab_3, MI_B_3, MI_D_4, MI_F_4, MI_Ab_4, MI_B_4, MI_D_5, MI_F_5, _______, MI_G_2, MI_Bb_2, MI_Db_3, MI_E_3, MI_G_3, MI_Bb_3, MI_Db_4, MI_E_4, MI_G_4, MI_Bb_4, MI_Db_5, MI_E_5, MI_G_5, MI_A_2, MI_C_3, MI_Eb_3, MI_Fs_3, MI_A_3, MI_C_4, MI_Eb_4, MI_Fs_4, MI_A_4, MI_C_5, MI_Eb_5, MI_Fs_5 ), /* C-system entirely */ [_C_SYSTEM_ENTIRELY] = LAYOUT( MI_BENDU, XXXXXXX, XXXXXXX, MI_Db, MI_E, MI_G, MI_Bb, MI_Db_1, MI_E_1, MI_G_1, MI_Bb_1, MI_Db_2, MI_BENDD, XXXXXXX, MI_C, MI_Eb, MI_Fs, MI_A, MI_C_1, MI_Eb_1, MI_Fs_1, MI_A_1, MI_C_2, MI_Eb_2, XXXXXXX, XXXXXXX, MI_D, MI_F, MI_Ab, MI_B, MI_D_1, MI_F_1, MI_Ab_1, MI_B_1, MI_D_2, MI_F_2, XXXXXXX, MI_Db, MI_E, MI_G, MI_Bb, MI_Db_1, MI_E_1, MI_G_1, MI_Bb_1, MI_Db_2, MI_E_2, MI_G_2, MI_C, MI_Eb, MI_Fs, MI_A, MI_C_1, MI_Eb_1, MI_Fs_1, MI_A_1, MI_C_2, MI_Eb_2, MI_Fs_2, MI_A_2, MI_Fs_2, MI_Ab_2, MI_B_2, MI_D_3, MI_F_3, MI_Ab_3, MI_B_3, MI_D_4, MI_F_4, MI_Ab_4, MI_B_4, MI_D_5, MI_F_5, FN_MUTE, MI_G_2, MI_Bb_2, MI_Db_3, MI_E_3, MI_G_3, MI_Bb_3, MI_Db_4, MI_E_4, MI_G_4, MI_Bb_4, MI_Db_5, MI_E_5, MI_G_5, MI_A_2, MI_C_3, MI_Eb_3, MI_Fs_3, MI_A_3, MI_C_4, MI_Eb_4, MI_Fs_4, MI_A_4, MI_C_5, MI_Eb_5, MI_Fs_5 ), /* C-system free bass */ [_C_SYSTEM_FREEBASS] = LAYOUT( MI_Db_3, MI_Bb_2, MI_G_2, MI_E_2, MI_Db_2, MI_Bb_1, MI_G_1, MI_E_1, MI_Db_1, MI_Bb, MI_G, MI_E, MI_C_3, MI_A_2, MI_Fs_2, MI_Eb_2, MI_C_2, MI_A_1, MI_Fs_1, MI_Eb_1, MI_C_1, MI_A, MI_Fs, MI_Eb, MI_B_2, MI_Ab_2, MI_F_2, MI_D_2, MI_B_1, MI_Ab_1, MI_F_1, MI_D_1, MI_B, MI_Ab, MI_F, MI_D, MI_Bb_2, MI_G_2, MI_E_2, MI_Db_2, MI_Bb_1, MI_G_1, MI_E_1, MI_Db_1, MI_Bb, MI_G, MI_E, MI_Db, MI_A_2, MI_Fs_2, MI_Eb_2, MI_C_2, MI_A_1, MI_Fs_1, MI_Eb_1, MI_C_1, MI_A, MI_Fs, MI_Eb, MI_C, MI_Fs_2, MI_Ab_2, MI_B_2, MI_D_3, MI_F_3, MI_Ab_3, MI_B_3, MI_D_4, MI_F_4, MI_Ab_4, MI_B_4, MI_D_5, MI_F_5, FN_MUTE, MI_G_2, MI_Bb_2, MI_Db_3, MI_E_3, MI_G_3, MI_Bb_3, MI_Db_4, MI_E_4, MI_G_4, MI_Bb_4, MI_Db_5, MI_E_5, MI_G_5, MI_A_2, MI_C_3, MI_Eb_3, MI_Fs_3, MI_A_3, MI_C_4, MI_Eb_4, MI_Fs_4, MI_A_4, MI_C_5, MI_Eb_5, MI_Fs_5 ), /* Chromatone */ [_CHROMATONE] = LAYOUT( MI_Db, MI_Eb, MI_F, MI_G, MI_A, MI_B, MI_Db_1, MI_Eb_1, MI_F_1, MI_G_1, MI_A_1, MI_B_1, MI_D, MI_E, MI_Fs, MI_Ab, MI_Bb, MI_C_1, MI_D_1, MI_E_1, MI_Fs_1, MI_Ab_1, MI_Bb_1, MI_C_2, MI_Eb, MI_F, MI_G, MI_A, MI_B, MI_Db_1, MI_Eb_1, MI_F_1, MI_G_1, MI_A_1, MI_B_1, MI_Db_2, MI_E, MI_Fs, MI_Ab, MI_Bb, MI_C_1, MI_D_1, MI_E_1, MI_Fs_1, MI_Ab_1, MI_Bb_1, MI_C_2, MI_D_2, MI_F, MI_G, MI_A, MI_B, MI_Db_1, MI_Eb_1, MI_F_1, MI_G_1, MI_A_1, MI_B_1, MI_Db_2, MI_Eb_2, MI_C_2, MI_Db_2, MI_Eb_2, MI_F_2, MI_G_2, MI_A_2, MI_B_2, MI_Db_3, MI_Eb_3, MI_F_3, MI_G_3, MI_A_3, MI_B_3, FN_MUTE, MI_C_2, MI_D_2, MI_E_2, MI_Gb_2, MI_Ab_2, MI_Bb_2, MI_C_3, MI_D_3, MI_E_3, MI_Gb_3, MI_Ab_3, MI_Bb_3, MI_C_4, MI_Db_2, MI_Eb_2, MI_F_2, MI_G_2, MI_A_2, MI_B_2, MI_Db_3, MI_Eb_3, MI_F_3, MI_G_3, MI_A_3, MI_B_3 ), [_CFLIP_BASS2ROW] = LAYOUT( MI_CH_Fr, MI_CH_Cr, MI_CH_Gr, MI_CH_Dr, MI_CH_Ar, MI_CH_Er, MI_CH_Br, MI_CH_Fsr, MI_CH_Csr, MI_CH_Gsr, MI_CH_Dsr, MI_CH_Asr, MI_CH_Dbr, MI_CH_Abr, MI_CH_Ebr, MI_CH_Bbr, MI_CH_Fr, MI_CH_Cr, MI_CH_Gr, MI_CH_Dr, MI_CH_Ar, MI_CH_Er, MI_CH_Br, MI_CH_Fsr, MI_CH_Db, MI_CH_Ab, MI_CH_Eb, MI_CH_Bb, MI_CH_F, MI_CH_C, MI_CH_G, MI_CH_D, MI_CH_A, MI_CH_E, MI_CH_B, MI_CH_Fs, MI_CH_Dbm, MI_CH_Abm, MI_CH_Ebm, MI_CH_Bbm, MI_CH_Fm, MI_CH_Cm, MI_CH_Gm, MI_CH_Dm, MI_CH_Am, MI_CH_Em, MI_CH_Bm, MI_CH_Fsm, MI_CH_DbDom7, MI_CH_AbDom7, MI_CH_EbDom7, MI_CH_BbDom7, MI_CH_FDom7, MI_CH_CDom7, MI_CH_GDom7, MI_CH_DDom7, MI_CH_ADom7, MI_CH_EDom7, MI_CH_BDom7, MI_CH_FsDom7, MI_G_5, MI_F_5, MI_D_5, MI_B_4, MI_Ab_4, MI_F_4, MI_D_4, MI_B_3, MI_Ab_3, MI_F_3, MI_D_3, MI_B_2, MI_Ab_2, FN_MUTE, MI_Fs_5, MI_Eb_5, MI_C_5, MI_A_4, MI_Fs_4, MI_Eb_4, MI_C_4, MI_A_3, MI_Fs_3, MI_Eb_3, MI_C_3, MI_A_2, MI_Fs_2, MI_E_5, MI_Db_5, MI_Bb_4, MI_G_4, MI_E_4, MI_Db_4, MI_Bb_3, MI_G_3, MI_E_3, MI_Db_3, MI_Bb_2, MI_G_2 ), /* QWERTY */ [_QWERTY] = LAYOUT_wrapper( KC_GESC, _________________NUMBER_L__________________, _________________NUMBER_R__________________, KC_BSPC, KC_TAB, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_DEL, KC_CAPS, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_ENT, KC_LSFT, _________________QWERTY_L3_________________, _________________QWERTY_R3_________________, KC_RSFT, KC_LCTL, KC_LGUI, KC_LALT, ADJ_EIS, KC_SPC, KC_SPC, KC_LANG1, KC_APP, MO_ADJ, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), /* COLEMAK */ [_COLEMAK] = LAYOUT_wrapper( KC_GESC, _________________NUMBER_L__________________, _________________NUMBER_R__________________, KC_BSPC, KC_TAB, _________________COLEMAK_L1________________, _________________COLEMAK_R1________________, KC_DEL, KC_LCTL, _________________COLEMAK_L2________________, _________________COLEMAK_R2________________, KC_ENT, KC_LSFT, _________________COLEMAK_L3________________, _________________COLEMAK_R3________________, SHIF_UP, KC_CAPS, KC_LGUI, KC_LALT, ADJ_EIS, KC_SPC, KC_SPC, KC_LANG1, KC_APP, MO_ADJ, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), /* ADJUST */ [_ADJUST] = LAYOUT_wrapper( _______, _________________FUNC__L___________________, _________________FUNC__R___________________, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MINS, KC_EQL, _______, _______, KC_VOLD, KC_VOLU, KC_MUTE, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_GRV, _______, _______, KC_BRID, KC_BRIU, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LBRC, KC_RBRC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_QUOT, KC_BSLS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), /* Fn */ [_FN] = LAYOUT( CSYSTEM, BSYSTEM, CNTBASC, CSYSALL, CHRTONE, CFLIP2B, CSYSFBS, XXXXXXX, XXXXXXX, XXXXXXX, RGB_MOD, RGB_TOG, DF_QWER, TGLBASS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, DF_COLE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, TGLMICH, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, MI_OCT_N2, MI_OCT_N1, MI_OCT_0, MI_OCT_1, MI_OCT_2, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, VERSION, EEP_RST, _______, CSYSTEM, BSYSTEM, CNTBASC, CSYSALL, CHRTONE, CFLIP2B, CSYSFBS, XXXXXXX, XXXXXXX, MI_VELD, MI_VELU, RGB_MOD, RGB_TOG, XXXXXXX, TGLBASS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, TGLUVEL, MELDYAL, MELODYS, MELDYAH ) }; #if defined(ENCODER_MAP_ENABLE) const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = { [_C_SYSTEM_BASE] = { ENCODER_CCW_CW(KC_VOLD, KC_VOLU) }, [_FAKE_B_SYSTEM] = { ENCODER_CCW_CW(_______, _______) }, [_C_SYSTEM_BASS2ROW] = { ENCODER_CCW_CW(_______, _______) }, [_C_SYSTEM_ENTIRELY] = { ENCODER_CCW_CW(_______, _______) }, [_C_SYSTEM_FREEBASS] = { ENCODER_CCW_CW(_______, _______) }, [_CHROMATONE] = { ENCODER_CCW_CW(_______, _______) }, [_CFLIP_BASS2ROW] = { ENCODER_CCW_CW(_______, _______) }, [_QWERTY] = { ENCODER_CCW_CW(_______, _______) }, [_COLEMAK] = { ENCODER_CCW_CW(_______, _______) }, [_ADJUST] = { ENCODER_CCW_CW(_______, _______) }, [_FN] = { ENCODER_CCW_CW(RGB_RMOD, RGB_MOD) }, }; #endif #ifdef RGBLIGHT_ENABLE // Light up adjust layer keys (left keyboard) const rgblight_segment_t PROGMEM my_adjust_layer[] = RGBLIGHT_LAYER_SEGMENTS({1, 10, HSV_ORANGE}, {21, 2, HSV_ORANGE}, {25, 3, HSV_ORANGE}, {30, 5, HSV_ORANGE}, {37, 2, HSV_ORANGE}, {45, 2, HSV_ORANGE}, {57, 2, HSV_ORANGE} ); // Light up fn layer keys const rgblight_segment_t PROGMEM my_fn_layer[] = RGBLIGHT_LAYER_SEGMENTS( // left keyboard {0, 7, HSV_ORANGE}, // MIDI layouts {11, 1, HSV_RED}, // RGB_TOG {12, 1, HSV_WHITE}, // DF_QWER {13, 1, HSV_CORAL}, // TGLBASS {24, 1, HSV_WHITE}, // DF_COLE {35, 1, HSV_TEAL}, // TGLMICH #if 0 // Color Test {36, 1, HSV_WHITE}, {37, 1, HSV_RED}, {38, 1, HSV_CORAL}, {39, 1, HSV_ORANGE}, {40, 1, HSV_GOLDENROD}, {41, 1, HSV_GOLD}, {42, 1, HSV_YELLOW}, {43, 1, HSV_CHARTREUSE}, {44, 1, HSV_GREEN}, {45, 1, HSV_SPRINGGREEN}, {46, 1, HSV_TURQUOISE}, {47, 1, HSV_TEAL}, {48, 1, HSV_CYAN}, {49, 1, HSV_AZURE}, {50, 1, HSV_BLUE}, {51, 1, HSV_PURPLE}, {52, 1, HSV_MAGENTA}, {53, 1, HSV_PINK}, #endif // right keyboard {60, 7, HSV_ORANGE}, // MIDI layouts {74, 1, HSV_CORAL}, // TGLBASS {85, 1, HSV_BLUE}, // MIDI Oct {86, 1, HSV_CYAN}, // MIDI Oct {87, 1, HSV_SPRINGGREEN}, // MIDI Oct {88, 1, HSV_GREEN}, // MIDI Oct {89, 1, HSV_CHARTREUSE}, // MIDI Oct {96, 1, HSV_PINK}, // EEP_RST {98, 7, HSV_ORANGE}, // MIDI layouts {107, 1, HSV_YELLOW}, // MI_VELD {108, 1, HSV_GREEN}, // MI_VELU {110, 1, HSV_RED}, // RGB_TOG {112, 1, HSV_CORAL}, // TGLBASS {119, 1, HSV_CORAL}, // TGLUVEL {120, 1, HSV_CYAN}, // MELDYAL {121, 1, HSV_GOLD}, // MELODYS {122, 1, HSV_SPRINGGREEN} // MELDYAH ); // Now define the array of layers. Later layers take precedence const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(my_fn_layer, my_adjust_layer); layer_state_t layer_state_set_user(layer_state_t state) { // Both layers will light up if both kb layers are active rgblight_set_layer_state(0, layer_state_cmp(state, _FN)); rgblight_set_layer_state(1, layer_state_cmp(state, _ADJUST)); return state; }; #endif // RGBLIGHT_ENABLE void my_init(void){ // Set octave to MI_OCT_0 midi_config.octave = MI_OCT_0 - MIDI_OCTAVE_MIN; // avoid using 127 since it is used as a special number in some sound sources. midi_config.velocity = MIDI_INITIAL_VELOCITY; } void eeconfig_init_user(void) { midi_init(); my_init(); // Used to set octave to MI_OCT_0 midi_bass_ch = 0, midi_chord_ch = 0; // By default, all use the same channel. // UNISON flags melody_dyad_high = false; // true when +1 octave unison dyad is enabled. melody_dyad_low = false; // true when -1 octave unison dyad is enabled. melody_unison_suppress = true; // true: velocity of octave unison note is suppressd to UNISON_VELOCITY_RATIO // Reset Bass setting user_config.raw = 0; // default: dyad eeconfig_update_user(user_config.raw); // Reset the midi keyboard layout set_single_persistent_default_layer(_C_SYSTEM_BASS2ROW); #ifdef RGB_MATRIX_ENABLE rgb_matrix_sethsv(HSV_BLUE); // party mode (for LED soldering test.) rgb_matrix_mode(RGB_MATRIX_RAINBOW_MOVING_CHEVRON); #endif } #ifdef RGB_MATRIX_ENABLE bool rgb_matrix_indicators_user(void) { uint8_t i; // uint32_t mode = rgblight_get_mode(); if (rgb_matrix_is_enabled()) { // turn the lights on when it is enabled. uint8_t layer = biton32(layer_state); switch (layer) { case _ADJUST: rgb_matrix_set_color(30, RGB_DARKORANGE); rgb_matrix_set_color(34, RGB_DARKORANGE); // rgb_matrix_set_color(72, RGB_DARKORANGE); break; case _FN: for (i = 0;i < 7;i++) { rgb_matrix_set_color(74 - i, RGB_DARKORANGE); // MIDI layouts // right keyboard rgb_matrix_set_color(i, RGB_DARKORANGE); // MIDI layouts rgb_matrix_set_color(50 - i, RGB_DARKORANGE); // MIDI layouts } // rgb_matrix_set_color(pgm_read_byte(&convert_led_location2number[11]), RGB_RED); // RGB_TOG <- too heavy. rgb_matrix_set_color(64, RGB_DARKBLUE); // RGB_MOD rgb_matrix_set_color(63, RGB_DARKRED); // RGB_TOG rgb_matrix_set_color(76, RGB_DARKCORAL); // TGLBASS rgb_matrix_set_color(75, RGB_DARKWHITE); // DF_QWER rgb_matrix_set_color(98, RGB_DARKWHITE); // DF_COLE rgb_matrix_set_color(87, RGB_DARKTEAL); // TGLMICH rgb_matrix_set_color(23, RGB_DARKCORAL); // TGLBASS rgb_matrix_set_color(26, RGB_DARKBLUE); // MIDI Oct rgb_matrix_set_color(27, RGB_DARKCYAN); // MIDI Oct rgb_matrix_set_color(28, RGB_DARKSPRINGGREEN); // MIDI Oct rgb_matrix_set_color(29, RGB_DARKGREEN); // MIDI Oct rgb_matrix_set_color(30, RGB_DARKCHARTREUSE); // MIDI Oct rgb_matrix_set_color(37, RGB_DARKPINK); // EEP_RST rgb_matrix_set_color(41, RGB_DARKYELLOW); // MI_VELD rgb_matrix_set_color(40, RGB_DARKGREEN); // MI_VELU rgb_matrix_set_color(39, RGB_DARKBLUE); // RGB_MOD rgb_matrix_set_color(38, RGB_DARKRED); // RGB_TOG rgb_matrix_set_color(52, RGB_DARKCORAL); // TGLBASS rgb_matrix_set_color(59, RGB_DARKCORAL); // TGLUVEL rgb_matrix_set_color(60, RGB_DARKCYAN); // MELDYAL rgb_matrix_set_color(61, RGB_DARKGOLD); // MELODYS rgb_matrix_set_color(62, RGB_DARKSPRINGGREEN); // MELDYAH break; } } return false; } #endif void keyboard_post_init_user(void) { my_init(); for (uint8_t i = 0; i < MY_CHORD_COUNT; i++) { chord_status[i] = MIDI_INVALID_NOTE; } for (uint8_t i = 0; i < MIDI_TONE_COUNT; i++) { my_tone_status[i] = MIDI_INVALID_NOTE; } // load EEPROM data for isSingleBass user_config.raw = eeconfig_read_user(); #ifdef RGBLIGHT_ENABLE rgblight_layers = my_rgb_layers; // Reset LED off rgblight_sethsv(HSV_BLACK); # if defined(RGBLIGHT_EFFECT_KNIGHT) || defined(RGBLIGHT_EFFECT_TWINKLE) rgblight_sethsv(30, 50, 40); # ifdef RGBLIGHT_EFFECT_KNIGHT rgblight_mode(RGBLIGHT_MODE_KNIGHT); # elif defined(RGBLIGHT_EFFECT_TWINKLE) rgblight_mode(RGBLIGHT_MODE_TWINKLE+3); # endif # endif #endif // RGBLIGHT_ENABLE #ifdef RGB_MATRIX_ENABLE rgb_matrix_sethsv(HSV_BLUE); // party mode (for LED soldering test.) rgb_matrix_mode(RGB_MATRIX_RAINBOW_MOVING_CHEVRON); #endif }; void toggle_isSingleBass(void) { #ifdef CONSOLE_ENABLE uprintf("isSingleBass(before) %u\n", user_config.isSingleBass); #endif user_config.isSingleBass = !user_config.isSingleBass; #ifdef CONSOLE_ENABLE uprintf("isSingleBass(after) %u\n", user_config.isSingleBass); #endif eeconfig_update_user(user_config.raw); } void toggle_MIDI_channel_separation(void) { if (midi_chord_ch > 0) { midi_chord_ch = 0; midi_bass_ch = 0; } else { midi_chord_ch = 1; midi_bass_ch = 2; } } #ifdef RGBLIGHT_ENABLE void keylight_manager(keyrecord_t *record, uint8_t hue, uint8_t sat, uint8_t val, uint8_t keylocation) { if (keylocation == NO_LED) { return; // do nothing. # ifdef CONSOLE_ENABLE uprintf("keylight_manager, NO_LED\n"); # endif } if (record->event.pressed) { rgblight_sethsv_at(hue, sat, val, keylocation); } else { rgblight_sethsv_at(HSV_BLACK, keylocation); } } #endif // RGBLIGHT_ENABLE bool process_record_user(uint16_t keycode, keyrecord_t *record) { uint16_t root_note = MIDI_INVALID_NOTE; // Starting value for the root note of each chord #ifdef RGBLIGHT_ENABLE /* prepare for turning on LEDs when keys are pressed. */ uint8_t r = record->event.key.row; uint8_t c = record->event.key.col; // uint8_t keylocation = convert_key_to_led[MATRIX_COLS * r + c]; // uint8_t keylocation2 = convert_key_to_led2[MATRIX_COLS * r + c]; uint8_t keylocation = pgm_read_byte(&convert_key_to_led[MATRIX_COLS * r + c]); uint8_t keylocation2 = pgm_read_byte(&convert_key_to_led2[MATRIX_COLS * r + c]); #endif // RGBLIGHT_ENABLE uint8_t chord = keycode - MY_CHORD_MIN; switch (keycode) { case VERSION: // Output firmware info. if (record->event.pressed) { SEND_STRING(QMK_KEYBOARD ":" QMK_KEYMAP " @ " QMK_VERSION " | " QMK_BUILDDATE); } break; // set default layer and save it to EEPROM when MIDI key layers are selected. case CSYSTEM: if (record->event.pressed) { set_single_persistent_default_layer(_C_SYSTEM_BASE); } break; case BSYSTEM: if (record->event.pressed) { set_single_persistent_default_layer(_FAKE_B_SYSTEM); } break; case CNTBASC: if (record->event.pressed) { set_single_persistent_default_layer(_C_SYSTEM_BASS2ROW); } break; case CSYSALL: if (record->event.pressed) { set_single_persistent_default_layer(_C_SYSTEM_ENTIRELY); } break; case CHRTONE: if (record->event.pressed) { set_single_persistent_default_layer(_CHROMATONE); } break; case CFLIP2B: if (record->event.pressed) { set_single_persistent_default_layer(_CFLIP_BASS2ROW); } break; case CSYSFBS: if (record->event.pressed) { set_single_persistent_default_layer(_C_SYSTEM_FREEBASS); } break; case TGLBASS: if (record->event.pressed) { toggle_isSingleBass(); }; break; case TGLMICH: if (record->event.pressed) { toggle_MIDI_channel_separation(); }; break; case MELDYAL: if (record->event.pressed) { melody_dyad_low = true; melody_dyad_high = false; }; break; case MELODYS: if (record->event.pressed) { melody_dyad_low = false; melody_dyad_high = false; }; break; case MELDYAH: if (record->event.pressed) { melody_dyad_low = false; melody_dyad_high = true; }; break; case TGLUVEL: if (record->event.pressed) { melody_unison_suppress = !melody_unison_suppress; }; break; // MIDI Chord Keycodes, on the left side. case MI_CH_Cr ... MI_CH_Br: // Root Notes root_note = keycode - MI_CH_Cr + MI_C_1; my_process_midi4Bass(midi_bass_ch, record, chord_status, chord, root_note, IS_SINGLE_BASS()); #ifdef RGBLIGHT_ENABLE keylight_manager(record, HSV_GOLDENROD, keylocation); #endif break; case MI_CH_C ... MI_CH_B: // Major Chords root_note = keycode - MI_CH_C + MI_C_2; // Root, Major Third, and Fifth Notes my_process_midi4TriadChords(midi_chord_ch, record, chord_status, chord, root_note, 0, 4, 7); #ifdef RGBLIGHT_ENABLE keylight_manager(record, HSV_GOLDENROD, keylocation); #endif break; case MI_CH_Cm ... MI_CH_Bm: // Minor Chord root_note = keycode - MI_CH_Cm + MI_C_2; // Root, Minor Third, and Fifth Notes my_process_midi4TriadChords(midi_chord_ch, record, chord_status, chord, root_note, 0, 3, 7); #ifdef RGBLIGHT_ENABLE keylight_manager(record, HSV_GOLDENROD, keylocation); #endif break; case MI_CH_CDom7 ... MI_CH_BDom7: // Dominant 7th Chord root_note = keycode - MI_CH_CDom7 + MI_C_2; // Major Third, Major Fifth, and Minor Seventh Notes my_process_midi4TriadChords(midi_chord_ch, record, chord_status, chord, root_note, 4, 7, 10); #ifdef RGBLIGHT_ENABLE keylight_manager(record, HSV_GOLDENROD, keylocation); #endif break; case MI_CH_CDim7 ... MI_CH_BDim7: // Diminished 7th Chord root_note = keycode - MI_CH_CDim7 + MI_C_2; // Root, Minor Third, and Diminished 5th Note my_process_midi4TriadChords(midi_chord_ch, record, chord_status, chord, root_note, 0, 3, 6); #ifdef RGBLIGHT_ENABLE keylight_manager(record, HSV_GOLDENROD, keylocation); #endif break; #ifdef RGBLIGHT_ENABLE case KC_A ... KC_RGUI: // for QWERTY case KC_GESC: case ADJ_EIS: case MO_ADJ: case SHIF_UP: keylight_manager(record, HSV_GOLDENROD, keylocation); break; #endif // Keycodes on the right side. case MIDI_TONE_MIN ... MIDI_TONE_MAX: // notes on the right side keyboard. // root_note is played by process_midi(). if ( melody_dyad_high == true ) { // play 1 octave higher as well. my_process_midi(0, keycode, record, my_tone_status, 12, melody_unison_suppress); } else if ( melody_dyad_low == true ) { // play 1 octave lower as well. my_process_midi(0, keycode, record, my_tone_status, -12, melody_unison_suppress); } #ifdef RGBLIGHT_ENABLE keylight_manager(record, HSV_GOLDENROD, keylocation); keylight_manager(record, HSV_GOLDENROD, keylocation2); #endif break; #ifdef RGBLIGHT_ENABLE // case KC_MUTE: case FN_MUTE: keylight_manager(record, HSV_GOLDENROD, keylocation); break; #endif } // If console is enabled, it will print the matrix position and status of each key pressed #if defined(CONSOLE_ENABLE) && defined(RGBLIGHT_ENABLE) uprintf("KL: kc: %u, col: %u, row: %u, pressed: %u\n", keycode, record->event.key.col, record->event.key.row, record->event.pressed); uprintf("r=%d, c=%d, keyloc=%d, keyloc2=%d, matrix_col x r + c = %d\n", r, c, keylocation, keylocation2, MATRIX_COLS * r + c); #endif return true; }