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-rw-r--r--quantum/template/avr/config.h186
-rw-r--r--quantum/template/avr/readme.md10
-rw-r--r--quantum/template/avr/rules.mk18
-rw-r--r--quantum/template/base/info.json11
-rw-r--r--quantum/template/base/keyboard.c33
-rw-r--r--quantum/template/base/keyboard.h3
-rw-r--r--quantum/template/base/keymaps/default/config.h19
-rw-r--r--quantum/template/base/keymaps/default/keymap.c14
-rw-r--r--quantum/template/ps2avrgb/config.h122
-rw-r--r--quantum/template/ps2avrgb/readme.md6
-rw-r--r--quantum/template/ps2avrgb/rules.mk19
11 files changed, 172 insertions, 269 deletions
diff --git a/quantum/template/avr/config.h b/quantum/template/avr/config.h
index 88402fbdd0..8b0961f24b 100644
--- a/quantum/template/avr/config.h
+++ b/quantum/template/avr/config.h
@@ -20,12 +20,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "config_common.h"
/* USB Device descriptor parameter */
-#define VENDOR_ID 0xFEED
-#define PRODUCT_ID 0x0000
-#define DEVICE_VER 0x0001
+#define VENDOR_ID 0xFEED
+#define PRODUCT_ID 0x0000
+#define DEVICE_VER 0x0001
#define MANUFACTURER %YOUR_NAME%
-#define PRODUCT %KEYBOARD%
-#define DESCRIPTION A custom keyboard
+#define PRODUCT %KEYBOARD%
+#define DESCRIPTION A custom keyboard
/* key matrix size */
#define MATRIX_ROWS 2
@@ -45,7 +45,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { F1, F0, B0 }
#define UNUSED_PINS
-/* COL2ROW, ROW2COL*/
+/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
/*
@@ -53,37 +53,37 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
-// #define BACKLIGHT_PIN B7
-// #define BACKLIGHT_BREATHING
-// #define BACKLIGHT_LEVELS 3
-
-// #define RGB_DI_PIN E2
-// #ifdef RGB_DI_PIN
-// #define RGBLED_NUM 16
-// #define RGBLIGHT_HUE_STEP 8
-// #define RGBLIGHT_SAT_STEP 8
-// #define RGBLIGHT_VAL_STEP 8
-// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
-// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
-// /*== all animations enable ==*/
-// #define RGBLIGHT_ANIMATIONS
-// /*== or choose animations ==*/
-// #define RGBLIGHT_EFFECT_BREATHING
-// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
-// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
-// #define RGBLIGHT_EFFECT_SNAKE
-// #define RGBLIGHT_EFFECT_KNIGHT
-// #define RGBLIGHT_EFFECT_CHRISTMAS
-// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
-// #define RGBLIGHT_EFFECT_RGB_TEST
-// #define RGBLIGHT_EFFECT_ALTERNATING
-// /*== customize breathing effect ==*/
-// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
-// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
-// /*==== use exp() and sin() ====*/
-// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
-// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
-// #endif
+//#define BACKLIGHT_PIN B7
+//#define BACKLIGHT_LEVELS 3
+//#define BACKLIGHT_BREATHING
+
+//#define RGB_DI_PIN E2
+//#ifdef RGB_DI_PIN
+//# define RGBLED_NUM 16
+//# define RGBLIGHT_HUE_STEP 8
+//# define RGBLIGHT_SAT_STEP 8
+//# define RGBLIGHT_VAL_STEP 8
+//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
+//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
+/*== all animations enable ==*/
+//# define RGBLIGHT_ANIMATIONS
+/*== or choose animations ==*/
+//# define RGBLIGHT_EFFECT_BREATHING
+//# define RGBLIGHT_EFFECT_RAINBOW_MOOD
+//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+//# define RGBLIGHT_EFFECT_SNAKE
+//# define RGBLIGHT_EFFECT_KNIGHT
+//# define RGBLIGHT_EFFECT_CHRISTMAS
+//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
+//# define RGBLIGHT_EFFECT_RGB_TEST
+//# define RGBLIGHT_EFFECT_ALTERNATING
+/*== customize breathing effect ==*/
+/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
+//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
+/*==== use exp() and sin() ====*/
+//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
+//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
+//#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
@@ -97,9 +97,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
- * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
+ * This is useful for the Windows task manager shortcut (ctrl+shift+esc).
*/
-// #define GRAVE_ESC_CTRL_OVERRIDE
+//#define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
@@ -123,59 +123,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define FORCE_NKRO
/*
- * Magic Key Options
- *
- * Magic keys are hotkey commands that allow control over firmware functions of
- * the keyboard. They are best used in combination with the HID Listen program,
- * found here: https://www.pjrc.com/teensy/hid_listen.html
- *
- * The options below allow the magic key functionality to be changed. This is
- * useful if your keyboard/keypad is missing keys and you want magic key support.
- *
- */
-
-/* key combination for magic key command */
-/* defined by default; to change, uncomment and set to the combination you want */
-// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)
-
-/* control how magic key switches layers */
-//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
-//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
-//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
-
-/* override magic key keymap */
-//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
-//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
-//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
-//#define MAGIC_KEY_HELP H
-//#define MAGIC_KEY_HELP_ALT SLASH
-//#define MAGIC_KEY_DEBUG D
-//#define MAGIC_KEY_DEBUG_MATRIX X
-//#define MAGIC_KEY_DEBUG_KBD K
-//#define MAGIC_KEY_DEBUG_MOUSE M
-//#define MAGIC_KEY_VERSION V
-//#define MAGIC_KEY_STATUS S
-//#define MAGIC_KEY_CONSOLE C
-//#define MAGIC_KEY_LAYER0 0
-//#define MAGIC_KEY_LAYER0_ALT GRAVE
-//#define MAGIC_KEY_LAYER1 1
-//#define MAGIC_KEY_LAYER2 2
-//#define MAGIC_KEY_LAYER3 3
-//#define MAGIC_KEY_LAYER4 4
-//#define MAGIC_KEY_LAYER5 5
-//#define MAGIC_KEY_LAYER6 6
-//#define MAGIC_KEY_LAYER7 7
-//#define MAGIC_KEY_LAYER8 8
-//#define MAGIC_KEY_LAYER9 9
-//#define MAGIC_KEY_BOOTLOADER B
-//#define MAGIC_KEY_BOOTLOADER_ALT ESC
-//#define MAGIC_KEY_LOCK CAPS
-//#define MAGIC_KEY_EEPROM E
-//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
-//#define MAGIC_KEY_NKRO N
-//#define MAGIC_KEY_SLEEP_LED Z
-
-/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
@@ -195,57 +142,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
-/*
- * MIDI options
- */
-
-/* Prevent use of disabled MIDI features in the keymap */
-//#define MIDI_ENABLE_STRICT 1
-
-/* enable basic MIDI features:
- - MIDI notes can be sent when in Music mode is on
-*/
-//#define MIDI_BASIC
-
-/* enable advanced MIDI features:
- - MIDI notes can be added to the keymap
- - Octave shift and transpose
- - Virtual sustain, portamento, and modulation wheel
- - etc.
-*/
-//#define MIDI_ADVANCED
-
-/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
-//#define MIDI_TONE_KEYCODE_OCTAVES 1
-
-/*
- * HD44780 LCD Display Configuration
- */
-/*
-#define LCD_LINES 2 //< number of visible lines of the display
-#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
-
-#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
-
-#if LCD_IO_MODE
-#define LCD_PORT PORTB //< port for the LCD lines
-#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
-#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
-#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
-#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
-#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
-#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
-#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
-#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
-#define LCD_RS_PORT LCD_PORT //< port for RS line
-#define LCD_RS_PIN 3 //< pin for RS line
-#define LCD_RW_PORT LCD_PORT //< port for RW line
-#define LCD_RW_PIN 2 //< pin for RW line
-#define LCD_E_PORT LCD_PORT //< port for Enable line
-#define LCD_E_PIN 1 //< pin for Enable line
-#endif
-*/
-
/* Bootmagic Lite key configuration */
-// #define BOOTMAGIC_LITE_ROW 0
-// #define BOOTMAGIC_LITE_COLUMN 0
+//#define BOOTMAGIC_LITE_ROW 0
+//#define BOOTMAGIC_LITE_COLUMN 0
diff --git a/quantum/template/avr/readme.md b/quantum/template/avr/readme.md
index 0430dd0fc9..fd14558420 100644
--- a/quantum/template/avr/readme.md
+++ b/quantum/template/avr/readme.md
@@ -2,14 +2,18 @@
![%KEYBOARD%](imgur.com image replace me!)
-A short description of the keyboard/project
+*A short description of the keyboard/project*
* Keyboard Maintainer: [%YOUR_NAME%](https://github.com/yourusername)
-* Hardware Supported: The PCBs, controllers supported
-* Hardware Availability: Links to where you can find this hardware
+* Hardware Supported: *The PCBs, controllers supported*
+* Hardware Availability: *Links to where you can find this hardware*
Make example for this keyboard (after setting up your build environment):
make %KEYBOARD%:default
+Flashing example for this keyboard:
+
+ make %KEYBOARD%:default:flash
+
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
diff --git a/quantum/template/avr/rules.mk b/quantum/template/avr/rules.mk
index 2ea91a3013..5c0d8f307c 100644
--- a/quantum/template/avr/rules.mk
+++ b/quantum/template/avr/rules.mk
@@ -2,31 +2,21 @@
MCU = atmega32u4
# Bootloader selection
-# Teensy halfkay
-# Pro Micro caterina
-# Atmel DFU atmel-dfu
-# LUFA DFU lufa-dfu
-# QMK DFU qmk-dfu
-# ATmega32A bootloadHID
-# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
-BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
+BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
-CONSOLE_ENABLE = yes # Console for debug
-COMMAND_ENABLE = yes # Commands for debug and configuration
+CONSOLE_ENABLE = no # Console for debug
+COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
-MIDI_ENABLE = no # MIDI support
-BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
+BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
-FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
-HD44780_ENABLE = no # Enable support for HD44780 based LCDs
diff --git a/quantum/template/base/info.json b/quantum/template/base/info.json
index b8e8f1f2db..af14d87996 100644
--- a/quantum/template/base/info.json
+++ b/quantum/template/base/info.json
@@ -7,11 +7,12 @@
"layouts": {
"LAYOUT": {
"layout": [
- {"label":"k00", "x":0, "y":0},
- {"label":"k01", "x":1, "y":0},
- {"label":"k02", "x":2, "y":0},
- {"label":"k10", "x":0, "y":1, "w":1.5},
- {"label":"k12", "x":1.5, "y":1, "w":1.5}
+ {"label": "k00", "x": 0, "y": 0},
+ {"label": "k01", "x": 1, "y": 0},
+ {"label": "k02", "x": 2, "y": 0},
+
+ {"label": "k10", "x": 0, "y": 1, "w": 1.5},
+ {"label": "k12", "x": 1.5, "y": 1, "w": 1.5}
]
}
}
diff --git a/quantum/template/base/keyboard.c b/quantum/template/base/keyboard.c
index fc31c294a2..f69ae16ede 100644
--- a/quantum/template/base/keyboard.c
+++ b/quantum/template/base/keyboard.c
@@ -15,36 +15,3 @@
*/
#include "%KEYBOARD%.h"
-
-// Optional override functions below.
-// You can leave any or all of these undefined.
-// These are only required if you want to perform custom actions.
-
-/*
-void matrix_init_kb(void) {
- // put your keyboard start-up code here
- // runs once when the firmware starts up
-
- matrix_init_user();
-}
-
-void matrix_scan_kb(void) {
- // put your looping keyboard code here
- // runs every cycle (a lot)
-
- matrix_scan_user();
-}
-
-bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
- // put your per-action keyboard code here
- // runs for every action, just before processing by the firmware
-
- return process_record_user(keycode, record);
-}
-
-bool led_update_kb(led_t led_state) {
- // put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
-
- return led_update_user(led_state);
-}
-*/
diff --git a/quantum/template/base/keyboard.h b/quantum/template/base/keyboard.h
index 8a21d92578..bd2e88d12b 100644
--- a/quantum/template/base/keyboard.h
+++ b/quantum/template/base/keyboard.h
@@ -29,8 +29,7 @@
#define LAYOUT( \
k00, k01, k02, \
k10, k12 \
-) \
-{ \
+) { \
{ k00, k01, k02 }, \
{ k10, KC_NO, k12 } \
}
diff --git a/quantum/template/base/keymaps/default/config.h b/quantum/template/base/keymaps/default/config.h
deleted file mode 100644
index 5b00c8956f..0000000000
--- a/quantum/template/base/keymaps/default/config.h
+++ /dev/null
@@ -1,19 +0,0 @@
-/* Copyright %YEAR% %YOUR_NAME%
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#pragma once
-
-// place overrides here
diff --git a/quantum/template/base/keymaps/default/keymap.c b/quantum/template/base/keymaps/default/keymap.c
index af35ccec15..d8020ab3e3 100644
--- a/quantum/template/base/keymaps/default/keymap.c
+++ b/quantum/template/base/keymaps/default/keymap.c
@@ -60,17 +60,3 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return true;
}
-
-/*
-void matrix_init_user(void) {
-
-}
-
-void matrix_scan_user(void) {
-
-}
-
-bool led_update_user(led_t led_state) {
- return true;
-}
-*/
diff --git a/quantum/template/ps2avrgb/config.h b/quantum/template/ps2avrgb/config.h
index 3f3fd5fd76..126afbcbd7 100644
--- a/quantum/template/ps2avrgb/config.h
+++ b/quantum/template/ps2avrgb/config.h
@@ -19,37 +19,121 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "config_common.h"
-#define VENDOR_ID 0x20A0
-#define PRODUCT_ID 0x422D
-#define DEVICE_VER 0x0001
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0xFEED
+#define PRODUCT_ID 0x0000
+#define DEVICE_VER 0x0001
#define MANUFACTURER %YOUR_NAME%
-#define PRODUCT %KEYBOARD%
-#define DESCRIPTION A custom keyboard
-
-#define RGBLED_NUM 16
+#define PRODUCT %KEYBOARD%
+#define DESCRIPTION A custom keyboard
+/* key matrix size */
#define MATRIX_ROWS 8
-#define MATRIX_COLS 11
+#define MATRIX_COLS 15
+/*
+ * Keyboard Matrix Assignments
+ *
+ * Change this to how you wired your keyboard
+ * COLS: AVR pins used for columns, left to right
+ * ROWS: AVR pins used for rows, top to bottom
+ * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
+ * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
+ *
+ */
#define MATRIX_ROW_PINS { B0, B1, B2, B3, B4, B5, B6, B7 }
-#define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, A6, A7, C7, C6, C5 }
-// #define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, A6, A7, C7, C6, C5, C4, C3, C2, C1, C0, D7 }
-#define UNUSED_PINS {}
+#define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, A6, A7, C7, C6, C5, C4, C3, C2, D7 }
+#define UNUSED_PINS
+/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
+
+#define BACKLIGHT_PIN D4
+#define BACKLIGHT_LEVELS 3
+//#define BACKLIGHT_BREATHING
+
+#define RGBLED_NUM 16
+//#define RGBLIGHT_HUE_STEP 8
+//#define RGBLIGHT_SAT_STEP 8
+//#define RGBLIGHT_VAL_STEP 8
+//#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
+//#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
+/*== all animations enable ==*/
+//#define RGBLIGHT_ANIMATIONS
+/*== or choose animations ==*/
+//#define RGBLIGHT_EFFECT_BREATHING
+//#define RGBLIGHT_EFFECT_RAINBOW_MOOD
+//#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+//#define RGBLIGHT_EFFECT_SNAKE
+//#define RGBLIGHT_EFFECT_KNIGHT
+//#define RGBLIGHT_EFFECT_CHRISTMAS
+//#define RGBLIGHT_EFFECT_STATIC_GRADIENT
+//#define RGBLIGHT_EFFECT_RGB_TEST
+//#define RGBLIGHT_EFFECT_ALTERNATING
+/*== customize breathing effect ==*/
+/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
+//#define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
+/*==== use exp() and sin() ====*/
+//#define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
+//#define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
+
+/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
-#define BACKLIGHT_LEVELS 1
-#define RGBLIGHT_ANIMATIONS
+/* define if matrix has ghost (lacks anti-ghosting diodes) */
+//#define MATRIX_HAS_GHOST
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
+ * This is useful for the Windows task manager shortcut (ctrl+shift+esc).
+ */
+//#define GRAVE_ESC_CTRL_OVERRIDE
+
+/*
+ * Force NKRO
+ *
+ * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
+ * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
+ * makefile for this to work.)
+ *
+ * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
+ * until the next keyboard reset.
+ *
+ * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
+ * fully operational during normal computer usage.
+ *
+ * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
+ * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
+ * bootmagic, NKRO mode will always be enabled until it is toggled again during a
+ * power-up.
+ *
+ */
+//#define FORCE_NKRO
+
+/*
+ * Feature disable options
+ * These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+//#define NO_DEBUG
+
+/* disable print */
+//#define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
-/* key combination for magic key command */
-/* defined by default; to change, uncomment and set to the combination you want */
-// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)
-
/* Bootmagic Lite key configuration */
-// #define BOOTMAGIC_LITE_ROW 0
-// #define BOOTMAGIC_LITE_COLUMN 0
+//#define BOOTMAGIC_LITE_ROW 0
+//#define BOOTMAGIC_LITE_COLUMN 0
diff --git a/quantum/template/ps2avrgb/readme.md b/quantum/template/ps2avrgb/readme.md
index b45ef91c9d..f19743a163 100644
--- a/quantum/template/ps2avrgb/readme.md
+++ b/quantum/template/ps2avrgb/readme.md
@@ -2,11 +2,11 @@
![%KEYBOARD%](imgur.com image replace me!)
-A short description of the keyboard/project
+*A short description of the keyboard/project*
* Keyboard Maintainer: [%YOUR_NAME%](https://github.com/yourusername)
-* Hardware Supported: The PCBs, controllers supported
-* Hardware Availability: links to where you can find this hardware
+* Hardware Supported: *The PCBs, controllers supported*
+* Hardware Availability: *Links to where you can find this hardware*
Make example for this keyboard (after setting up your build environment):
diff --git a/quantum/template/ps2avrgb/rules.mk b/quantum/template/ps2avrgb/rules.mk
index 9e18b33827..1b61e9534d 100644
--- a/quantum/template/ps2avrgb/rules.mk
+++ b/quantum/template/ps2avrgb/rules.mk
@@ -2,23 +2,18 @@
MCU = atmega32a
# Bootloader selection
-# Teensy halfkay
-# Pro Micro caterina
-# Atmel DFU atmel-dfu
-# LUFA DFU lufa-dfu
-# QMK DFU qmk-dfu
-# ATmega32A bootloadHID
-# ATmega328P USBasp
BOOTLOADER = bootloadHID
# Build Options
# change yes to no to disable
#
-BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
-MOUSEKEY_ENABLE = no # Mouse keys
+BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
+MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
-CONSOLE_ENABLE = yes # Console for debug
-COMMAND_ENABLE = yes # Commands for debug and configuration
+CONSOLE_ENABLE = no # Console for debug
+COMMAND_ENABLE = no # Commands for debug and configuration
+# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
+SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
-RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
+RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
WS2812_DRIVER = i2c