summaryrefslogtreecommitdiff
path: root/keyboards/kprepublic/cospad/cospad.h
diff options
context:
space:
mode:
Diffstat (limited to 'keyboards/kprepublic/cospad/cospad.h')
-rw-r--r--keyboards/kprepublic/cospad/cospad.h226
1 files changed, 226 insertions, 0 deletions
diff --git a/keyboards/kprepublic/cospad/cospad.h b/keyboards/kprepublic/cospad/cospad.h
new file mode 100644
index 0000000000..1e3b6c4276
--- /dev/null
+++ b/keyboards/kprepublic/cospad/cospad.h
@@ -0,0 +1,226 @@
+/* Copyright 2020
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#include "quantum.h"
+
+#define ___ KC_NO
+
+/* This is a shortcut to help you visually see your layout.
+ *
+ * The first section contains all of the arguments representing the physical
+ * layout of the board and position of the keys.
+ *
+ * The second converts the arguments into a two-dimensional array which
+ * represents the switch matrix.
+ */
+
+/* 6x4 ortholinear layout
+ * ,-------------------.
+ * | 00 | 01 | 02 | 03 |
+ * |----|----|----|----|
+ * | 10 | 11 | 12 | 13 |
+ * |----|----|----|----|
+ * | 20 | 21 | 22 | 23 |
+ * |----|----|----|----|
+ * | 30 | 31 | 32 | 33 |
+ * |----|----|----|----|
+ * | 40 | 41 | 42 | 43 |
+ * |----|----|----|----|
+ * | 50 | 51 | 52 | 53 |
+ * `-------------------'
+ */
+#define LAYOUT_ortho_6x4( \
+ k00, k01, k02, k03, \
+ k10, k11, k12, k13, \
+ k20, k21, k22, k23, \
+ k30, k31, k32, k33, \
+ k40, k41, k42, k43, \
+ k50, k51, k52, k53 \
+) \
+{ \
+ { k00, k01, k02, k03 }, \
+ { k10, k11, k12, k13 }, \
+ { k20, k21, k22, k23 }, \
+ { k30, k31, k32, k33 }, \
+ { k40, k41, k42, k43 }, \
+ { k50, k51, k52, k53 } \
+}
+
+/* 6x4 gamepad layout
+ * ,-------------------.
+ * | 00 | 01 | 02 | 03 |
+ * |----|----|----|----|
+ * | 10 | 11 | 12 | 13 |
+ * |----|----|----|----|
+ * | 20 | 21 | 22 | |
+ * |----|----|----| 23 |
+ * | 30 | 31 | 32 | |
+ * |----|----|----|----|
+ * | 40 | 41 | 42 | 43 |
+ * |----|----|----|----|
+ * | 50 | 51 | 52 | 53 |
+ * `-------------------'
+ */
+#define LAYOUT_gamepad_6x4( \
+ k00, k01, k02, k03, \
+ k10, k11, k12, k13, \
+ k20, k21, k22, \
+ k30, k31, k32, k23, \
+ k40, k41, k42, k43, \
+ k50, k51, k52, k53 \
+) \
+{ \
+ { k00, k01, k02, k03 }, \
+ { k10, k11, k12, k13 }, \
+ { k20, k21, k22, k23 }, \
+ { k30, k31, k32, ___ }, \
+ { k40, k41, k42, k43 }, \
+ { k50, k51, k52, k53 } \
+}
+
+/* 6x4 numpad layout
+ * ,-------------------.
+ * | 00 | 01 | 02 | 03 |
+ * |----|----|----|----|
+ * | 10 | 11 | 12 | 13 |
+ * |----|----|----|----|
+ * | 20 | 21 | 22 | |
+ * |----|----|----| 23 |
+ * | 30 | 31 | 32 | |
+ * |----|----|----|----|
+ * | 40 | 41 | 42 | |
+ * |----|----|----| 43 |
+ * | 50 | 52 | |
+ * `-------------------'
+ */
+#define LAYOUT_numpad_6x4( \
+ k00, k01, k02, k03, \
+ k10, k11, k12, k13, \
+ k20, k21, k22, \
+ k30, k31, k32, k23, \
+ k40, k41, k42, \
+ k50, k52, k43 \
+) \
+{ \
+ { k00, k01, k02, k03 }, \
+ { k10, k11, k12, k13 }, \
+ { k20, k21, k22, k23 }, \
+ { k30, k31, k32, ___ }, \
+ { k40, k41, k42, k43 }, \
+ { k50, ___, k52, ___ } \
+}
+
+/* 6x4 numpad layout with split Plus
+ * ,-------------------.
+ * | 00 | 01 | 02 | 03 |
+ * |----|----|----|----|
+ * | 10 | 11 | 12 | 13 |
+ * |----|----|----|----|
+ * | 20 | 21 | 22 | 23 |
+ * |----|----|----|----|
+ * | 30 | 31 | 32 | 33 |
+ * |----|----|----|----|
+ * | 40 | 41 | 42 | |
+ * |----|----|----| 43 |
+ * | 50 | 52 | |
+ * `-------------------'
+ */
+#define LAYOUT_numpad_6x4_split_plus( \
+ k00, k01, k02, k03, \
+ k10, k11, k12, k13, \
+ k20, k21, k22, k23, \
+ k30, k31, k32, k33, \
+ k40, k41, k42, \
+ k50, k52, k43 \
+) \
+{ \
+ { k00, k01, k02, k03 }, \
+ { k10, k11, k12, k13 }, \
+ { k20, k21, k22, k23 }, \
+ { k30, k31, k32, k33 }, \
+ { k40, k41, k42, k43 }, \
+ { k50, ___, k52, ___ } \
+}
+
+/* 6x4 numpad with split Plus and 0 keys
+ * ,-------------------.
+ * | 00 | 01 | 02 | 03 |
+ * |----|----|----|----|
+ * | 10 | 11 | 12 | 13 |
+ * |----|----|----|----|
+ * | 20 | 21 | 22 | 23 |
+ * |----|----|----|----|
+ * | 30 | 31 | 32 | 33 |
+ * |----|----|----|----|
+ * | 40 | 41 | 42 | |
+ * |----|----|----| 43 |
+ * | 50 | 51 | 52 | |
+ * `-------------------'
+ */
+#define LAYOUT_numpad_6x4_split_plus_zero( \
+ k00, k01, k02, k03, \
+ k10, k11, k12, k13, \
+ k20, k21, k22, k23, \
+ k30, k31, k32, k33, \
+ k40, k41, k42, \
+ k50, k51, k52, k43 \
+) \
+{ \
+ { k00, k01, k02, k03 }, \
+ { k10, k11, k12, k13 }, \
+ { k20, k21, k22, k23 }, \
+ { k30, k31, k32, k33 }, \
+ { k40, k41, k42, k43 }, \
+ { k50, k51, k52, ___ } \
+}
+
+/* 6x4 numpad with split 0 key
+ * ,-------------------.
+ * | 00 | 01 | 02 | 03 |
+ * |----|----|----|----|
+ * | 10 | 11 | 12 | 13 |
+ * |----|----|----|----|
+ * | 20 | 21 | 22 | |
+ * |----|----|----| 23 |
+ * | 30 | 31 | 32 | |
+ * |----|----|----|----|
+ * | 40 | 41 | 42 | |
+ * |----|----|----| 43 |
+ * | 50 | 51 | 52 | |
+ * `-------------------'
+ */
+#define LAYOUT_numpad_6x4_split_zero( \
+ k00, k01, k02, k03, \
+ k10, k11, k12, k13, \
+ k20, k21, k22, \
+ k30, k31, k32, k23, \
+ k40, k41, k42, \
+ k50, k51, k52, k43 \
+) \
+{ \
+ { k00, k01, k02, k03 }, \
+ { k10, k11, k12, k13 }, \
+ { k20, k21, k22, k23 }, \
+ { k30, k31, k32, ___ }, \
+ { k40, k41, k42, k43 }, \
+ { k50, k51, k52, ___ } \
+}
+// Add backwards compatibility for existing keymaps
+#define cospad_bl_led_on backlight_enable
+#define cospad_bl_led_off backlight_disable
+#define cospad_bl_led_togg backlight_toggle