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-rw-r--r--builddefs/generic_features.mk1
-rw-r--r--builddefs/show_options.mk1
-rw-r--r--docs/feature_encoders.md23
-rw-r--r--docs/feature_swap_hands.md13
-rw-r--r--keyboards/hnahkb/vn66/rules.mk1
-rw-r--r--lib/python/qmk/cli/pytest.py3
-rw-r--r--quantum/action.c65
-rw-r--r--quantum/action_layer.c67
-rw-r--r--quantum/dynamic_keymap.c50
-rw-r--r--quantum/dynamic_keymap.h6
-rw-r--r--quantum/encoder.c30
-rw-r--r--quantum/encoder.h6
-rw-r--r--quantum/keyboard.h36
-rw-r--r--quantum/keymap.h6
-rw-r--r--quantum/keymap_common.c13
-rw-r--r--quantum/process_keycode/process_combo.c11
16 files changed, 279 insertions, 53 deletions
diff --git a/builddefs/generic_features.mk b/builddefs/generic_features.mk
index e4151eb217..53d4e16fd4 100644
--- a/builddefs/generic_features.mk
+++ b/builddefs/generic_features.mk
@@ -25,6 +25,7 @@ GENERIC_FEATURES = \
DYNAMIC_KEYMAP \
DYNAMIC_MACRO \
ENCODER \
+ ENCODER_MAP \
GRAVE_ESC \
HAPTIC \
KEY_LOCK \
diff --git a/builddefs/show_options.mk b/builddefs/show_options.mk
index 2820332d56..b30399a56c 100644
--- a/builddefs/show_options.mk
+++ b/builddefs/show_options.mk
@@ -57,6 +57,7 @@ OTHER_OPTION_NAMES = \
HELIX ZINC \
AUTOLOG_ENABLE \
DEBUG_ENABLE \
+ ENCODER_MAP_ENABLE \
ENCODER_ENABLE_CUSTOM \
GERMAN_ENABLE \
HAPTIC_ENABLE \
diff --git a/docs/feature_encoders.md b/docs/feature_encoders.md
index f71c7e7325..a3d56fd5ef 100644
--- a/docs/feature_encoders.md
+++ b/docs/feature_encoders.md
@@ -67,9 +67,30 @@ Additionally, if one side does not have an encoder, you can specify `{}` for the
#define ENCODER_RESOLUTIONS_RIGHT { 4 }
```
+## Encoder map
+
+Encoder mapping may be added to your `keymap.c`, which replicates the normal keyswitch layer handling functionality, but with encoders. Add this to your `rules.mk`:
+
+```make
+ENCODER_MAP_ENABLE = yes
+```
+
+Your `keymap.c` will then need an encoder mapping defined (for four layers and two encoders):
+
+```c
+#if defined(ENCODER_MAP_ENABLE)
+const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
+ [_BASE] = { ENCODER_CCW_CW(KC_MS_WH_UP, KC_MS_WH_DOWN), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
+ [_LOWER] = { ENCODER_CCW_CW(RGB_HUD, RGB_HUI), ENCODER_CCW_CW(RGB_SAD, RGB_SAI) },
+ [_RAISE] = { ENCODER_CCW_CW(RGB_VAD, RGB_VAI), ENCODER_CCW_CW(RGB_SPD, RGB_SPI) },
+ [_ADJUST] = { ENCODER_CCW_CW(RGB_RMOD, RGB_MOD), ENCODER_CCW_CW(KC_RIGHT, KC_LEFT) },
+};
+#endif
+```
+
## Callbacks
-The callback functions can be inserted into your `<keyboard>.c`:
+When not using `ENCODER_MAP_ENABLE = yes`, the callback functions can be inserted into your `<keyboard>.c`:
```c
bool encoder_update_kb(uint8_t index, bool clockwise) {
diff --git a/docs/feature_swap_hands.md b/docs/feature_swap_hands.md
index 654108ae70..6768020f12 100644
--- a/docs/feature_swap_hands.md
+++ b/docs/feature_swap_hands.md
@@ -31,3 +31,16 @@ Note that the array indices are reversed same as the matrix and the values are o
|`SH_OS` |One shot swap hands: toggles while pressed or until next key press. |
`SH_TT` swap-hands tap-toggle key is similar to [layer tap-toggle](feature_layers.md?id=switching-and-toggling-layers). Tapping repeatedly (5 taps by default) will toggle swap-hands on or off, like `SH_TG`. Tap-toggle count can be changed by defining a value for `TAPPING_TOGGLE`.
+
+## Encoder Mapping
+
+When using an encoder mapping, it's also able to handle swapping encoders between sides, too.
+
+Encoder indexes are defined as left-to-right, and the extent of the array needs to match the number of encoders on the keyboard.
+
+As an example, if a split keyboard has a single encoder per side, you can swap the order by using the following code in your keymap:
+```c
+#if defined(SWAP_HANDS_ENABLE) && defined(ENCODER_MAP_ENABLE)
+const uint8_t PROGMEM encoder_hand_swap_config[NUM_ENCODERS] = { 1, 0 };
+#endif
+```
diff --git a/keyboards/hnahkb/vn66/rules.mk b/keyboards/hnahkb/vn66/rules.mk
index f1c1ec985e..542b79b4d8 100644
--- a/keyboards/hnahkb/vn66/rules.mk
+++ b/keyboards/hnahkb/vn66/rules.mk
@@ -17,5 +17,6 @@ BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
ENCODER_ENABLE = yes
+LTO_ENABLE = yes
LAYOUTS = 66_ansi 66_iso
diff --git a/lib/python/qmk/cli/pytest.py b/lib/python/qmk/cli/pytest.py
index b7b17f0e9d..5c9c173caa 100644
--- a/lib/python/qmk/cli/pytest.py
+++ b/lib/python/qmk/cli/pytest.py
@@ -12,8 +12,7 @@ from milc import cli
def pytest(cli):
"""Run several linting/testing commands.
"""
- nose2 = cli.run(['nose2', '-v', '-t'
- 'lib/python', *cli.args.test], capture_output=False, stdin=DEVNULL)
+ nose2 = cli.run(['nose2', '-v', '-t', 'lib/python', *cli.args.test], capture_output=False, stdin=DEVNULL)
flake8 = cli.run(['flake8', 'lib/python'], capture_output=False, stdin=DEVNULL)
return flake8.returncode | nose2.returncode
diff --git a/quantum/action.c b/quantum/action.c
index 3efed443a3..487218777e 100644
--- a/quantum/action.c
+++ b/quantum/action.c
@@ -14,9 +14,11 @@ GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
+#include <limits.h>
#include "host.h"
#include "keycode.h"
#include "keyboard.h"
+#include "keymap.h"
#include "mousekey.h"
#include "programmable_button.h"
#include "command.h"
@@ -89,6 +91,7 @@ void action_exec(keyevent_t event) {
}
#ifdef SWAP_HANDS_ENABLE
+ // Swap hands handles both keys and encoders, if ENCODER_MAP_ENABLE is defined.
if (!IS_NOEVENT(event)) {
process_hand_swap(&event);
}
@@ -136,27 +139,65 @@ void action_exec(keyevent_t event) {
}
#ifdef SWAP_HANDS_ENABLE
+extern const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS];
+# ifdef ENCODER_MAP_ENABLE
+extern const uint8_t PROGMEM encoder_hand_swap_config[NUM_ENCODERS];
+# endif // ENCODER_MAP_ENABLE
+
bool swap_hands = false;
bool swap_held = false;
+bool should_swap_hands(size_t index, uint8_t *swap_state, bool pressed) {
+ size_t array_index = index / (CHAR_BIT);
+ size_t bit_index = index % (CHAR_BIT);
+ uint8_t bit_val = 1 << bit_index;
+ bool do_swap = pressed ? swap_hands : swap_state[array_index] & bit_val;
+ return do_swap;
+}
+
+void set_swap_hands_state(size_t index, uint8_t *swap_state, bool on) {
+ size_t array_index = index / (CHAR_BIT);
+ size_t bit_index = index % (CHAR_BIT);
+ uint8_t bit_val = 1 << bit_index;
+ if (on) {
+ swap_state[array_index] |= bit_val;
+ } else {
+ swap_state[array_index] &= ~bit_val;
+ }
+}
+
/** \brief Process Hand Swap
*
* FIXME: Needs documentation.
*/
void process_hand_swap(keyevent_t *event) {
- static swap_state_row_t swap_state[MATRIX_ROWS];
-
- keypos_t pos = event->key;
- swap_state_row_t col_bit = (swap_state_row_t)1 << pos.col;
- bool do_swap = event->pressed ? swap_hands : swap_state[pos.row] & (col_bit);
-
- if (do_swap) {
- event->key.row = pgm_read_byte(&hand_swap_config[pos.row][pos.col].row);
- event->key.col = pgm_read_byte(&hand_swap_config[pos.row][pos.col].col);
- swap_state[pos.row] |= col_bit;
- } else {
- swap_state[pos.row] &= ~(col_bit);
+ keypos_t pos = event->key;
+ if (pos.row < MATRIX_ROWS && pos.col < MATRIX_COLS) {
+ static uint8_t matrix_swap_state[((MATRIX_ROWS * MATRIX_COLS) + (CHAR_BIT)-1) / (CHAR_BIT)];
+ size_t index = (size_t)(pos.row * MATRIX_COLS) + pos.col;
+ bool do_swap = should_swap_hands(index, matrix_swap_state, event->pressed);
+ if (do_swap) {
+ event->key.row = pgm_read_byte(&hand_swap_config[pos.row][pos.col].row);
+ event->key.col = pgm_read_byte(&hand_swap_config[pos.row][pos.col].col);
+ set_swap_hands_state(index, matrix_swap_state, true);
+ } else {
+ set_swap_hands_state(index, matrix_swap_state, false);
+ }
+ }
+# ifdef ENCODER_MAP_ENABLE
+ else if (pos.row == KEYLOC_ENCODER_CW || pos.row == KEYLOC_ENCODER_CCW) {
+ static uint8_t encoder_swap_state[((NUM_ENCODERS) + (CHAR_BIT)-1) / (CHAR_BIT)];
+ size_t index = pos.col;
+ bool do_swap = should_swap_hands(index, encoder_swap_state, event->pressed);
+ if (do_swap) {
+ event->key.row = pos.row;
+ event->key.col = pgm_read_byte(&encoder_hand_swap_config[pos.col]);
+ set_swap_hands_state(index, encoder_swap_state, true);
+ } else {
+ set_swap_hands_state(index, encoder_swap_state, false);
+ }
}
+# endif // ENCODER_MAP_ENABLE
}
#endif
diff --git a/quantum/action_layer.c b/quantum/action_layer.c
index e20eedee40..4d2921354b 100644
--- a/quantum/action_layer.c
+++ b/quantum/action_layer.c
@@ -1,5 +1,7 @@
+#include <limits.h>
#include <stdint.h>
#include "keyboard.h"
+#include "keymap.h"
#include "action.h"
#include "util.h"
#include "action_layer.h"
@@ -223,19 +225,20 @@ void layer_debug(void) {
/** \brief source layer cache
*/
-uint8_t source_layers_cache[(MATRIX_ROWS * MATRIX_COLS + 7) / 8][MAX_LAYER_BITS] = {{0}};
+uint8_t source_layers_cache[((MATRIX_ROWS * MATRIX_COLS) + (CHAR_BIT)-1) / (CHAR_BIT)][MAX_LAYER_BITS] = {{0}};
+# ifdef ENCODER_MAP_ENABLE
+uint8_t encoder_source_layers_cache[(NUM_ENCODERS + (CHAR_BIT)-1) / (CHAR_BIT)][MAX_LAYER_BITS] = {{0}};
+# endif // ENCODER_MAP_ENABLE
-/** \brief update source layers cache
+/** \brief update source layers cache impl
*
- * Updates the cached keys when changing layers
+ * Updates the supplied cache when changing layers
*/
-void update_source_layers_cache(keypos_t key, uint8_t layer) {
- const uint8_t key_number = key.col + (key.row * MATRIX_COLS);
- const uint8_t storage_row = key_number / 8;
- const uint8_t storage_bit = key_number % 8;
-
+void update_source_layers_cache_impl(uint8_t layer, uint16_t entry_number, uint8_t cache[][MAX_LAYER_BITS]) {
+ const uint16_t storage_idx = entry_number / (CHAR_BIT);
+ const uint8_t storage_bit = entry_number % (CHAR_BIT);
for (uint8_t bit_number = 0; bit_number < MAX_LAYER_BITS; bit_number++) {
- source_layers_cache[storage_row][bit_number] ^= (-((layer & (1U << bit_number)) != 0) ^ source_layers_cache[storage_row][bit_number]) & (1U << storage_bit);
+ cache[storage_idx][bit_number] ^= (-((layer & (1U << bit_number)) != 0) ^ cache[storage_idx][bit_number]) & (1U << storage_bit);
}
}
@@ -243,18 +246,52 @@ void update_source_layers_cache(keypos_t key, uint8_t layer) {
*
* reads the cached keys stored when the layer was changed
*/
-uint8_t read_source_layers_cache(keypos_t key) {
- const uint8_t key_number = key.col + (key.row * MATRIX_COLS);
- const uint8_t storage_row = key_number / 8;
- const uint8_t storage_bit = key_number % 8;
- uint8_t layer = 0;
+uint8_t read_source_layers_cache_impl(uint16_t entry_number, uint8_t cache[][MAX_LAYER_BITS]) {
+ const uint16_t storage_idx = entry_number / (CHAR_BIT);
+ const uint8_t storage_bit = entry_number % (CHAR_BIT);
+ uint8_t layer = 0;
for (uint8_t bit_number = 0; bit_number < MAX_LAYER_BITS; bit_number++) {
- layer |= ((source_layers_cache[storage_row][bit_number] & (1U << storage_bit)) != 0) << bit_number;
+ layer |= ((cache[storage_idx][bit_number] & (1U << storage_bit)) != 0) << bit_number;
}
return layer;
}
+
+/** \brief update encoder source layers cache
+ *
+ * Updates the cached encoders when changing layers
+ */
+void update_source_layers_cache(keypos_t key, uint8_t layer) {
+ if (key.row < MATRIX_ROWS && key.col < MATRIX_COLS) {
+ const uint16_t entry_number = (uint16_t)(key.row * MATRIX_COLS) + key.col;
+ update_source_layers_cache_impl(layer, entry_number, source_layers_cache);
+ }
+# ifdef ENCODER_MAP_ENABLE
+ else if (key.row == KEYLOC_ENCODER_CW || key.row == KEYLOC_ENCODER_CCW) {
+ const uint16_t entry_number = key.col;
+ update_source_layers_cache_impl(layer, entry_number, encoder_source_layers_cache);
+ }
+# endif // ENCODER_MAP_ENABLE
+}
+
+/** \brief read source layers cache
+ *
+ * reads the cached keys stored when the layer was changed
+ */
+uint8_t read_source_layers_cache(keypos_t key) {
+ if (key.row < MATRIX_ROWS && key.col < MATRIX_COLS) {
+ const uint16_t entry_number = (uint16_t)(key.row * MATRIX_COLS) + key.col;
+ return read_source_layers_cache_impl(entry_number, source_layers_cache);
+ }
+# ifdef ENCODER_MAP_ENABLE
+ else if (key.row == KEYLOC_ENCODER_CW || key.row == KEYLOC_ENCODER_CCW) {
+ const uint16_t entry_number = key.col;
+ return read_source_layers_cache_impl(entry_number, encoder_source_layers_cache);
+ }
+# endif // ENCODER_MAP_ENABLE
+ return 0;
+}
#endif
/** \brief Store or get action (FIXME: Needs better summary)
diff --git a/quantum/dynamic_keymap.c b/quantum/dynamic_keymap.c
index f070375ff3..c0859ca35f 100644
--- a/quantum/dynamic_keymap.c
+++ b/quantum/dynamic_keymap.c
@@ -58,9 +58,14 @@
# endif
#endif
-// Dynamic macro starts after dynamic keymaps
+// Dynamic encoders starts after dynamic keymaps
+#ifndef DYNAMIC_KEYMAP_ENCODER_EEPROM_ADDR
+# define DYNAMIC_KEYMAP_ENCODER_EEPROM_ADDR (DYNAMIC_KEYMAP_EEPROM_ADDR + (DYNAMIC_KEYMAP_LAYER_COUNT * MATRIX_ROWS * MATRIX_COLS * 2))
+#endif
+
+// Dynamic macro starts after dynamic encoders
#ifndef DYNAMIC_KEYMAP_MACRO_EEPROM_ADDR
-# define DYNAMIC_KEYMAP_MACRO_EEPROM_ADDR (DYNAMIC_KEYMAP_EEPROM_ADDR + (DYNAMIC_KEYMAP_LAYER_COUNT * MATRIX_ROWS * MATRIX_COLS * 2))
+# define DYNAMIC_KEYMAP_MACRO_EEPROM_ADDR (DYNAMIC_KEYMAP_ENCODER_EEPROM_ADDR + (DYNAMIC_KEYMAP_LAYER_COUNT * NUM_ENCODERS * 2 * 2))
#endif
// Sanity check that dynamic keymaps fit in available EEPROM
@@ -89,6 +94,7 @@ void *dynamic_keymap_key_to_eeprom_address(uint8_t layer, uint8_t row, uint8_t c
}
uint16_t dynamic_keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t column) {
+ if (layer >= DYNAMIC_KEYMAP_LAYER_COUNT || row >= MATRIX_ROWS || column >= MATRIX_COLS) return KC_NO;
void *address = dynamic_keymap_key_to_eeprom_address(layer, row, column);
// Big endian, so we can read/write EEPROM directly from host if we want
uint16_t keycode = eeprom_read_byte(address) << 8;
@@ -97,12 +103,36 @@ uint16_t dynamic_keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t column)
}
void dynamic_keymap_set_keycode(uint8_t layer, uint8_t row, uint8_t column, uint16_t keycode) {
+ if (layer >= DYNAMIC_KEYMAP_LAYER_COUNT || row >= MATRIX_ROWS || column >= MATRIX_COLS) return;
void *address = dynamic_keymap_key_to_eeprom_address(layer, row, column);
// Big endian, so we can read/write EEPROM directly from host if we want
eeprom_update_byte(address, (uint8_t)(keycode >> 8));
eeprom_update_byte(address + 1, (uint8_t)(keycode & 0xFF));
}
+#ifdef ENCODER_MAP_ENABLE
+void *dynamic_keymap_encoder_to_eeprom_address(uint8_t layer, uint8_t encoder_id) {
+ return ((void *)DYNAMIC_KEYMAP_ENCODER_EEPROM_ADDR) + (layer * NUM_ENCODERS * 2 * 2) + (encoder_id * 2 * 2);
+}
+
+uint16_t dynamic_keymap_get_encoder(uint8_t layer, uint8_t encoder_id, bool clockwise) {
+ if (layer >= DYNAMIC_KEYMAP_LAYER_COUNT || encoder_id >= NUM_ENCODERS) return KC_NO;
+ void *address = dynamic_keymap_encoder_to_eeprom_address(layer, encoder_id);
+ // Big endian, so we can read/write EEPROM directly from host if we want
+ uint16_t keycode = ((uint16_t)eeprom_read_byte(address + (clockwise ? 0 : 2))) << 8;
+ keycode |= eeprom_read_byte(address + (clockwise ? 0 : 2) + 1);
+ return keycode;
+}
+
+void dynamic_keymap_set_encoder(uint8_t layer, uint8_t encoder_id, bool clockwise, uint16_t keycode) {
+ if (layer >= DYNAMIC_KEYMAP_LAYER_COUNT || encoder_id >= NUM_ENCODERS) return;
+ void *address = dynamic_keymap_encoder_to_eeprom_address(layer, encoder_id);
+ // Big endian, so we can read/write EEPROM directly from host if we want
+ eeprom_update_byte(address + (clockwise ? 0 : 2), (uint8_t)(keycode >> 8));
+ eeprom_update_byte(address + (clockwise ? 0 : 2) + 1, (uint8_t)(keycode & 0xFF));
+}
+#endif // ENCODER_MAP_ENABLE
+
void dynamic_keymap_reset(void) {
// Reset the keymaps in EEPROM to what is in flash.
// All keyboards using dynamic keymaps should define a layout
@@ -113,6 +143,12 @@ void dynamic_keymap_reset(void) {
dynamic_keymap_set_keycode(layer, row, column, pgm_read_word(&keymaps[layer][row][column]));
}
}
+#ifdef ENCODER_MAP_ENABLE
+ for (int encoder = 0; encoder < NUM_ENCODERS; encoder++) {
+ dynamic_keymap_set_encoder(layer, encoder, true, pgm_read_word(&encoder_map[layer][encoder][0]));
+ dynamic_keymap_set_encoder(layer, encoder, false, pgm_read_word(&encoder_map[layer][encoder][1]));
+ }
+#endif // ENCODER_MAP_ENABLE
}
}
@@ -148,9 +184,15 @@ void dynamic_keymap_set_buffer(uint16_t offset, uint16_t size, uint8_t *data) {
uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key) {
if (layer < DYNAMIC_KEYMAP_LAYER_COUNT && key.row < MATRIX_ROWS && key.col < MATRIX_COLS) {
return dynamic_keymap_get_keycode(layer, key.row, key.col);
- } else {
- return KC_NO;
}
+#ifdef ENCODER_MAP_ENABLE
+ else if (layer < DYNAMIC_KEYMAP_LAYER_COUNT && key.row == KEYLOC_ENCODER_CW && key.col < NUM_ENCODERS) {
+ return dynamic_keymap_get_encoder(layer, key.col, true);
+ } else if (layer < DYNAMIC_KEYMAP_LAYER_COUNT && key.row == KEYLOC_ENCODER_CCW && key.col < NUM_ENCODERS) {
+ return dynamic_keymap_get_encoder(layer, key.col, false);
+ }
+#endif // ENCODER_MAP_ENABLE
+ return KC_NO;
}
uint8_t dynamic_keymap_macro_get_count(void) {
diff --git a/quantum/dynamic_keymap.h b/quantum/dynamic_keymap.h
index 55676172b6..459b48d07a 100644
--- a/quantum/dynamic_keymap.h
+++ b/quantum/dynamic_keymap.h
@@ -22,7 +22,11 @@ uint8_t dynamic_keymap_get_layer_count(void);
void * dynamic_keymap_key_to_eeprom_address(uint8_t layer, uint8_t row, uint8_t column);
uint16_t dynamic_keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t column);
void dynamic_keymap_set_keycode(uint8_t layer, uint8_t row, uint8_t column, uint16_t keycode);
-void dynamic_keymap_reset(void);
+#ifdef ENCODER_MAP_ENABLE
+uint16_t dynamic_keymap_get_encoder(uint8_t layer, uint8_t encoder_id, bool clockwise);
+void dynamic_keymap_set_encoder(uint8_t layer, uint8_t encoder_id, bool clockwise, uint16_t keycode);
+#endif // ENCODER_MAP_ENABLE
+void dynamic_keymap_reset(void);
// These get/set the keycodes as stored in the EEPROM buffer
// Data is big-endian 16-bit values (the keycodes)
// Order is by layer/row/column
diff --git a/quantum/encoder.c b/quantum/encoder.c
index 0a3d6f577c..105bed0147 100644
--- a/quantum/encoder.c
+++ b/quantum/encoder.c
@@ -23,6 +23,10 @@
// for memcpy
#include <string.h>
+#ifndef ENCODER_MAP_KEY_DELAY
+# define ENCODER_MAP_KEY_DELAY 2
+#endif
+
#if !defined(ENCODER_RESOLUTIONS) && !defined(ENCODER_RESOLUTION)
# define ENCODER_RESOLUTION 4
#endif
@@ -135,6 +139,16 @@ void encoder_init(void) {
}
}
+#ifdef ENCODER_MAP_ENABLE
+static void encoder_exec_mapping(uint8_t index, bool clockwise) {
+ // The delays below cater for Windows and its wonderful requirements.
+ action_exec(clockwise ? ENCODER_CW_EVENT(index, true) : ENCODER_CCW_EVENT(index, true));
+ wait_ms(ENCODER_MAP_KEY_DELAY);
+ action_exec(clockwise ? ENCODER_CW_EVENT(index, false) : ENCODER_CCW_EVENT(index, false));
+ wait_ms(ENCODER_MAP_KEY_DELAY);
+}
+#endif // ENCODER_MAP_ENABLE
+
static bool encoder_update(uint8_t index, uint8_t state) {
bool changed = false;
uint8_t i = index;
@@ -152,12 +166,20 @@ static bool encoder_update(uint8_t index, uint8_t state) {
if (encoder_pulses[i] >= resolution) {
encoder_value[index]++;
changed = true;
+#ifdef ENCODER_MAP_ENABLE
+ encoder_exec_mapping(index, ENCODER_COUNTER_CLOCKWISE);
+#else // ENCODER_MAP_ENABLE
encoder_update_kb(index, ENCODER_COUNTER_CLOCKWISE);
+#endif // ENCODER_MAP_ENABLE
}
if (encoder_pulses[i] <= -resolution) { // direction is arbitrary here, but this clockwise
encoder_value[index]--;
changed = true;
+#ifdef ENCODER_MAP_ENABLE
+ encoder_exec_mapping(index, ENCODER_CLOCKWISE);
+#else // ENCODER_MAP_ENABLE
encoder_update_kb(index, ENCODER_CLOCKWISE);
+#endif // ENCODER_MAP_ENABLE
}
encoder_pulses[i] %= resolution;
#ifdef ENCODER_DEFAULT_POS
@@ -197,13 +219,21 @@ void encoder_update_raw(uint8_t *slave_state) {
delta--;
encoder_value[index]++;
changed = true;
+# ifdef ENCODER_MAP_ENABLE
+ encoder_exec_mapping(index, ENCODER_COUNTER_CLOCKWISE);
+# else // ENCODER_MAP_ENABLE
encoder_update_kb(index, ENCODER_COUNTER_CLOCKWISE);
+# endif // ENCODER_MAP_ENABLE
}
while (delta < 0) {
delta++;
encoder_value[index]--;
changed = true;
+# ifdef ENCODER_MAP_ENABLE
+ encoder_exec_mapping(index, ENCODER_CLOCKWISE);
+# else // ENCODER_MAP_ENABLE
encoder_update_kb(index, ENCODER_CLOCKWISE);
+# endif // ENCODER_MAP_ENABLE
}
}
diff --git a/quantum/encoder.h b/quantum/encoder.h
index dd6db14629..82f95b4931 100644
--- a/quantum/encoder.h
+++ b/quantum/encoder.h
@@ -55,3 +55,9 @@ void encoder_update_raw(uint8_t* slave_state);
#endif // NUM_ENCODERS
#define NUM_ENCODERS_MAX_PER_SIDE MAX(NUM_ENCODERS_LEFT, NUM_ENCODERS_RIGHT)
+
+#ifdef ENCODER_MAP_ENABLE
+# define ENCODER_CCW_CW(ccw, cw) \
+ { (cw), (ccw) }
+extern const uint16_t encoder_map[][NUM_ENCODERS][2];
+#endif // ENCODER_MAP_ENABLE
diff --git a/quantum/keyboard.h b/quantum/keyboard.h
index e122b38264..62661596c1 100644
--- a/quantum/keyboard.h
+++ b/quantum/keyboard.h
@@ -40,25 +40,47 @@ typedef struct {
/* equivalent test of keypos_t */
#define KEYEQ(keya, keyb) ((keya).row == (keyb).row && (keya).col == (keyb).col)
+/* special keypos_t entries */
+#define KEYLOC_TICK 255
+#define KEYLOC_COMBO 254
+#define KEYLOC_ENCODER_CW 253
+#define KEYLOC_ENCODER_CCW 252
+
/* Rules for No Event:
* 1) (time == 0) to handle (keyevent_t){} as empty event
* 2) Matrix(255, 255) to make TICK event available
*/
static inline bool IS_NOEVENT(keyevent_t event) {
- return event.time == 0 || (event.key.row == 255 && event.key.col == 255);
+ return event.time == 0 || (event.key.row == KEYLOC_TICK && event.key.col == KEYLOC_TICK);
+}
+static inline bool IS_KEYEVENT(keyevent_t event) {
+ return event.key.row < MATRIX_ROWS && event.key.col < MATRIX_COLS;
+}
+static inline bool IS_COMBOEVENT(keyevent_t event) {
+ return event.key.row == KEYLOC_COMBO;
+}
+static inline bool IS_ENCODEREVENT(keyevent_t event) {
+ return event.key.row == KEYLOC_ENCODER_CW || event.key.row == KEYLOC_ENCODER_CCW;
}
static inline bool IS_PRESSED(keyevent_t event) {
- return (!IS_NOEVENT(event) && event.pressed);
+ return !IS_NOEVENT(event) && event.pressed;
}
static inline bool IS_RELEASED(keyevent_t event) {
- return (!IS_NOEVENT(event) && !event.pressed);
+ return !IS_NOEVENT(event) && !event.pressed;
}
+/* Common keyevent object factory */
+#define MAKE_KEYPOS(row_num, col_num) ((keypos_t){.row = (row_num), .col = (col_num)})
+#define MAKE_KEYEVENT(row_num, col_num, press) ((keyevent_t){.key = MAKE_KEYPOS((row_num), (col_num)), .pressed = (press), .time = (timer_read() | 1)})
+
/* Tick event */
-#define TICK \
- (keyevent_t) { \
- .key = (keypos_t){.row = 255, .col = 255}, .pressed = false, .time = (timer_read() | 1) \
- }
+#define TICK MAKE_KEYEVENT(KEYLOC_TICK, KEYLOC_TICK, false)
+
+#ifdef ENCODER_MAP_ENABLE
+/* Encoder events */
+# define ENCODER_CW_EVENT(enc_id, press) MAKE_KEYEVENT(KEYLOC_ENCODER_CW, (enc_id), (press))
+# define ENCODER_CCW_EVENT(enc_id, press) MAKE_KEYEVENT(KEYLOC_ENCODER_CCW, (enc_id), (press))
+#endif // ENCODER_MAP_ENABLE
/* it runs once at early stage of startup before keyboard_init. */
void keyboard_setup(void);
diff --git a/quantum/keymap.h b/quantum/keymap.h
index 2ee2e1b576..d64b271efb 100644
--- a/quantum/keymap.h
+++ b/quantum/keymap.h
@@ -32,6 +32,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #include "print.h"
#include "debug.h"
#include "keycode_config.h"
+#include "gpio.h" // for pin_t
// ChibiOS uses RESET in its FlagStatus enumeration
// Therefore define it as QK_BOOTLOADER here, to avoid name collision
@@ -49,3 +50,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key);
extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
+
+#ifdef ENCODER_MAP_ENABLE
+// Ensure we have a forward declaration for the encoder map
+# include "encoder.h"
+#endif
diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c
index a91b2a0b36..c1940f0fd3 100644
--- a/quantum/keymap_common.c
+++ b/quantum/keymap_common.c
@@ -148,6 +148,15 @@ action_t action_for_keycode(uint16_t keycode) {
// translates key to keycode
__attribute__((weak)) uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key) {
- // Read entire word (16bits)
- return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]);
+ if (key.row < MATRIX_ROWS && key.col < MATRIX_COLS) {
+ return pgm_read_word(&keymaps[layer][key.row][key.col]);
+ }
+#ifdef ENCODER_MAP_ENABLE
+ else if (key.row == KEYLOC_ENCODER_CW && key.col < NUM_ENCODERS) {
+ return pgm_read_word(&encoder_map[layer][key.col][0]);
+ } else if (key.row == KEYLOC_ENCODER_CCW && key.col < NUM_ENCODERS) {
+ return pgm_read_word(&encoder_map[layer][key.col][1]);
+ }
+#endif // ENCODER_MAP_ENABLE
+ return KC_NO;
}
diff --git a/quantum/process_keycode/process_combo.c b/quantum/process_keycode/process_combo.c
index efaf8fe0e9..d5a649adb3 100644
--- a/quantum/process_keycode/process_combo.c
+++ b/quantum/process_keycode/process_combo.c
@@ -88,8 +88,6 @@ static queued_combo_t combo_buffer[COMBO_BUFFER_LENGTH];
#define INCREMENT_MOD(i) i = (i + 1) % COMBO_BUFFER_LENGTH
-#define COMBO_KEY_POS ((keypos_t){.col = 254, .row = 254})
-
#ifndef EXTRA_SHORT_COMBOS
/* flags are their own elements in combo_t struct. */
# define COMBO_ACTIVE(combo) (combo->active)
@@ -140,12 +138,7 @@ static queued_combo_t combo_buffer[COMBO_BUFFER_LENGTH];
static inline void release_combo(uint16_t combo_index, combo_t *combo) {
if (combo->keycode) {
keyrecord_t record = {
- .event =
- {
- .key = COMBO_KEY_POS,
- .time = timer_read() | 1,
- .pressed = false,
- },
+ .event = MAKE_KEYEVENT(KEYLOC_COMBO, KEYLOC_COMBO, false),
.keycode = combo->keycode,
};
#ifndef NO_ACTION_TAPPING
@@ -325,7 +318,7 @@ void apply_combo(uint16_t combo_index, combo_t *combo) {
if (ALL_COMBO_KEYS_ARE_DOWN(state, key_count)) {
// this in the end executes the combo when the key_buffer is dumped.
record->keycode = combo->keycode;
- record->event.key = COMBO_KEY_POS;
+ record->event.key = MAKE_KEYPOS(KEYLOC_COMBO, KEYLOC_COMBO);
qrecord->combo_index = combo_index;
ACTIVATE_COMBO(combo);