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authorJoel Challis <git@zvecr.com>2019-11-24 04:42:20 +0000
committerJames Young <18669334+noroadsleft@users.noreply.github.com>2019-11-23 20:42:20 -0800
commit6a8c0a6468f4e4ce48a59152418a226d0f027497 (patch)
tree4937e648fb7d9afdf89fc6c4c92444ac90153fee /keyboards/mechmini/v1
parentd14573620d3e964730af960aab3c05a5d061796f (diff)
[Keyboard] Update ATmega32A readme files to match template (#7462)
* Update atmega32a readme files to match template * Update atmega32a readme files to match template - fixes * Apply suggestions from code review
Diffstat (limited to 'keyboards/mechmini/v1')
-rw-r--r--keyboards/mechmini/v1/README.md80
1 files changed, 8 insertions, 72 deletions
diff --git a/keyboards/mechmini/v1/README.md b/keyboards/mechmini/v1/README.md
index 315349803a..902948c24d 100644
--- a/keyboards/mechmini/v1/README.md
+++ b/keyboards/mechmini/v1/README.md
@@ -1,83 +1,19 @@
-Mechmini V1
-===========
+# Mechmini V1
A 40% ortholinear/staggered keyboard, that was originally bootmapper and can be ported to QMK following this readme. This version is no longer in production [More info on MECHKEYS](https://mechkeys.ca).
-Keyboard Maintainer: QMK Community
-Hardware Supported: Mechmini 1 PCB
-Hardware Availability: Version 1 (Bootmapper) no longer in production [MECHKEYS](https://mechkeys.ca)
+* Keyboard Maintainer: QMK Community
+* Hardware Supported: Mechmini 1 PCB
+* Hardware Availability: Version 1 (Bootmapper) no longer in production [MECHKEYS](https://mechkeys.ca)
Make example for this keyboard (after setting up your build environment):
make mechmini/v1:default
-See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.
+Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
-## Mechmini Notes
-
-Note that this is a complete replacement for the firmware, so you won't be
-using Bootmapper Client to change any keyboard settings, since not all the
-USB report options are supported.
-
-## Installing
-
-First, install the requirements. These commands are for OSX, but all you
-need is the AVR toolchain and `bootloadHID` for flashing:
-
-```
-$ brew cask install crosspack-avr
-$ brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
-```
-
-In order to use the `./util/atmega32a_program.py` script, which can reboot the board into
-the bootloader, you'll need Python 2 with PyUSB installed:
-
-```
-$ pip install pyusb
-```
-
-Then, with the keyboard plugged in, simply run this command from the
-`qmk_firmware` directory:
-
-```
-$ make mechmini:program
-```
-
-If you prefer, you can just build it and flash the firmware directly with
-`bootloadHID` if you boot the board while holding down `L_Ctrl` to keep it
-in the bootloader:
-
-```
-$ make mechmini
-$ bootloadHID -r mechmini_default.hex
-```
-
-## Troubleshooting
-
-From my experience, it's really hard to brick these boards. But these
-tricks have been useful when it got stuck in a weird scenario.
-
-1. Try plugging the board in while pressing `L_Ctrl`. This will force it
- to boot only the bootloader without loading the firmware. Once this is
- done, just reflash the board with the original firmware.
-2. Sometimes USB hubs can act weird, so try connecting the board directly
- to your computer or plugging/unplugging the USB hub.
-3. If errors happen with
-`./tmk_core/common/avr/suspend.c` it is likely you implemented a RGB underglow sleep setting previously. Simply comment out the following code found under `void suspend_wakeup_init(void)`:
-```
-ifdef RGBLIGHT_ANIMATIONS
- rgblight_timer_enable();
- _delay_ms(50);
- rgblight_set();
-#endif
-```
-So that the resulting code should know reflect:
-```
-/*#ifdef RGBLIGHT_ANIMATIONS
- rgblight_timer_enable();
- _delay_ms(50);
- rgblight_set();
-#endif*/
-```
+ make mechmini/v1:default:flash
+**Reset Key**: Hold down the key commonly programmed as *L_Ctrl* while plugging in the keyboard.
+See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).