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authorLukas Alexandre <the.lukelex@gmail.com>2019-12-12 20:45:56 +0100
committerDrashna Jaelre <drashna@live.com>2019-12-12 11:45:56 -0800
commitdf78593b1ba800223c049f3f61df6ad4bf4abe7c (patch)
treed3fda1a12d9df27826e58de0898b1c9523d4af86 /keyboards/gami_studio/lex60/config.h
parent45e71aedf030d80e62c491c4a906fdf88ccaec0c (diff)
[Keyboard] Added Lex60 keyboard (#7600)
Diffstat (limited to 'keyboards/gami_studio/lex60/config.h')
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1 files changed, 53 insertions, 0 deletions
diff --git a/keyboards/gami_studio/lex60/config.h b/keyboards/gami_studio/lex60/config.h
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+/*
+Copyright 2019 Maarten Dekkers <maartenwut@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0x7353
+#define PRODUCT_ID 0x0160
+#define DEVICE_VER 0x0001
+#define MANUFACTURER Maartenwut
+#define PRODUCT Lex60
+#define DESCRIPTION A 60% PCB
+
+/* key matrix size */
+#define MATRIX_ROWS 5
+#define MATRIX_COLS 15
+
+// ROWS: Top to bottom, COLS: Left to right
+
+#define MATRIX_ROW_PINS {D5,D4,B0,D2,D3}
+#define MATRIX_COL_PINS {B7,F7,C7,E6,C6,F0,B6,F1,B5,F4,B4,F5,D7,F6,D6}
+
+/* COL2ROW or ROW2COL */
+#define DIODE_DIRECTION COL2ROW
+
+/* define if matrix has ghost */
+//#define MATRIX_HAS_GHOST
+
+/* Set 0 if debouncing isn't needed */
+#define DEBOUNCE 5
+
+#define QMK_ESC_OUTPUT B7 // usually COL
+#define QMK_ESC_INPUT D5 // usually ROW
+
+#define RGB_DI_PIN D1
+#define RGBLED_NUM 12
+#define RGBLIGHT_ANIMATIONS