diff options
author | QMK Bot <hello@qmk.fm> | 2023-06-10 02:17:31 +0000 |
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committer | QMK Bot <hello@qmk.fm> | 2023-06-10 02:17:31 +0000 |
commit | a9a68ff4f1b7c0c3c0cfef30df9f090c9a69147d (patch) | |
tree | 92890f608e3efed770584388deeec4efaf2753b7 | |
parent | b9d78e4828d2db760a37fda37cf18b36381e6e7a (diff) | |
parent | e01e3fc866f3d2da37cfdaf5cce5480f9410cc10 (diff) |
Merge remote-tracking branch 'origin/master' into develop
-rw-r--r-- | keyboards/planck/rev7/readme.md | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/keyboards/planck/rev7/readme.md b/keyboards/planck/rev7/readme.md index f41ec9afd5..9b531a4e09 100644 --- a/keyboards/planck/rev7/readme.md +++ b/keyboards/planck/rev7/readme.md @@ -14,7 +14,7 @@ See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_to ## Encoders -Encoders much have matching pulse & detent resolutions (e.g. 24/24) for the scanning to work properly. Multiple encoders can be used at the same time, and are zero-indexed (compared to being one-indexed on the PCB's silkscreen) in the `encoder_update_user(index, clockwise)` function: +Encoders must have matching pulse & detent resolutions (e.g. 24/24) for the scanning to work properly. Multiple encoders can be used at the same time, and are zero-indexed (compared to being one-indexed on the PCB's silkscreen) in the `encoder_update_user(index, clockwise)` function: ``` ,-----------------------------------------------------------------------------------. @@ -28,4 +28,4 @@ Encoders much have matching pulse & detent resolutions (e.g. 24/24) for the scan `-----------------------------------------------------------------------------------' ``` -If an encoder has a switch built-in, it's connected to the key at that location. On the default keymap, each encoder will play its own rising/falling tone sequence when rotated, and will reset the pitch after one second of inactivity.
\ No newline at end of file +If an encoder has a switch built-in, it's connected to the key at that location. On the default keymap, each encoder will play its own rising/falling tone sequence when rotated, and will reset the pitch after one second of inactivity. |