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authorJared <jaredthebass@gmail.com>2023-06-09 19:16:46 -0700
committerGitHub <noreply@github.com>2023-06-09 22:16:46 -0400
commite01e3fc866f3d2da37cfdaf5cce5480f9410cc10 (patch)
tree6b8000fbe68dd5428dd4a38a70076b79fbc27cff
parenta875f7f03803790ac011f08c496d112d0744d1b9 (diff)
Typo Correction in planck/rev7 readme.md (#21194)
Corrected typo explaining encoder requirements.
-rw-r--r--keyboards/planck/rev7/readme.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/keyboards/planck/rev7/readme.md b/keyboards/planck/rev7/readme.md
index f41ec9afd5..9b531a4e09 100644
--- a/keyboards/planck/rev7/readme.md
+++ b/keyboards/planck/rev7/readme.md
@@ -14,7 +14,7 @@ See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_to
## Encoders
-Encoders much have matching pulse & detent resolutions (e.g. 24/24) for the scanning to work properly. Multiple encoders can be used at the same time, and are zero-indexed (compared to being one-indexed on the PCB's silkscreen) in the `encoder_update_user(index, clockwise)` function:
+Encoders must have matching pulse & detent resolutions (e.g. 24/24) for the scanning to work properly. Multiple encoders can be used at the same time, and are zero-indexed (compared to being one-indexed on the PCB's silkscreen) in the `encoder_update_user(index, clockwise)` function:
```
,-----------------------------------------------------------------------------------.
@@ -28,4 +28,4 @@ Encoders much have matching pulse & detent resolutions (e.g. 24/24) for the scan
`-----------------------------------------------------------------------------------'
```
-If an encoder has a switch built-in, it's connected to the key at that location. On the default keymap, each encoder will play its own rising/falling tone sequence when rotated, and will reset the pitch after one second of inactivity. \ No newline at end of file
+If an encoder has a switch built-in, it's connected to the key at that location. On the default keymap, each encoder will play its own rising/falling tone sequence when rotated, and will reset the pitch after one second of inactivity.