diff options
Diffstat (limited to 'keyboards/bastardkb/dilemma/3x5_2/keymaps/bstiq')
3 files changed, 380 insertions, 0 deletions
diff --git a/keyboards/bastardkb/dilemma/3x5_2/keymaps/bstiq/config.h b/keyboards/bastardkb/dilemma/3x5_2/keymaps/bstiq/config.h new file mode 100644 index 0000000000..b2e49c8c6e --- /dev/null +++ b/keyboards/bastardkb/dilemma/3x5_2/keymaps/bstiq/config.h @@ -0,0 +1,153 @@ +/** + * Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com> + * Copyright 2022 Charly Delay <charly@codesink.dev> (@0xcharly) + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#pragma once + +#ifdef VIA_ENABLE +/* Via configuration. */ +# define DYNAMIC_KEYMAP_LAYER_COUNT 8 +#endif // VIA_ENABLE + +/** + * Configure the global tapping term (default: 200ms). + * If you have a lot of accidental mod activations, crank up the tapping term. + * + * See docs.qmk.fm/using-qmk/software-features/tap_hold#tapping-term + */ +#ifndef TAPPING_TERM +# define TAPPING_TERM 160 +#endif // TAPPING_TERM + +// disable trackpad taps +// #define CIRQUE_PINNACLE_TAPPING_TERM 0 + +/** + * Enable rapid switch from tap to hold. Disable auto-repeat when pressing key + * twice, except for one-shot keys. + * + * See docs.qmk.fm/using-qmk/software-features/tap_hold#tapping-force-hold + */ +#define TAPPING_FORCE_HOLD + +/* + * Tap-or-Hold decision modes. + * + * Note that the following flags behave differently when combined (ie. when 2 or + * more are enabled). + * + * See bit.ly/tap-or-hold for a visual explanation of the following tap-or-hold + * decision modes. + */ + +/** + * Faster tap-hold trigger. + * + * Without `PERMISSIVE_HOLD`, within `TAPPING_TERM`: + * Mod(a)🠗 e🠗 e🠕 Mod(a)🠕 ➞ ae + * With `PERMISSIVE_HOLD`, within `TAPPING_TERM`: + * Mod(a)🠗 e🠗 e🠕 Mod(a)🠕 ➞ Mod+e + * + * See docs.qmk.fm/using-qmk/software-features/tap_hold#permissive-hold + */ +#define PERMISSIVE_HOLD + +/** + * Prevent normal rollover on alphas from accidentally triggering mods. + * + * Ignores key presses that interrupt a mod-tap. Must-have for Home Row mod. + * + * Without `IGNORE_MOD_TAP_INTERRUPT`, within `TAPPING_TERM`: + * Mod(a)🠗 e🠗 Mod(a)🠕 e🠕 ➞ Mod+e + * With `IGNORE_MOD_TAP_INTERRUPT`, within `TAPPING_TERM`: + * Mod(a)🠗 e🠗 Mod(a)🠕 e🠕 ➞ ae + * + * See docs.qmk.fm/using-qmk/software-features/tap_hold#ignore-mod-tap-interrupt + */ +#define IGNORE_MOD_TAP_INTERRUPT + +/** Dilemma-specific features. */ + +#ifdef POINTING_DEVICE_ENABLE +// Flip horizontal direction for drag-scroll. +# define DILEMMA_DRAGSCROLL_REVERSE_X +// #define DILEMMA_DRAGSCROLL_REVERSE_Y +#endif // POINTING_DEVICE_ENABLE + +/** RGB Matrix. */ + +#ifdef RGB_MATRIX_ENABLE +// Enable all animations on ARM boards since they have plenty of memory +// available for it. +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + +// Limit maximum brightness to keep power consumption reasonable, and avoid +// disconnects. +# undef RGB_MATRIX_MAXIMUM_BRIGHTNESS +# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 64 + +// Rainbow swirl as startup mode. +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT + +// Slow swirl at startup. +# define RGB_MATRIX_STARTUP_SPD 32 + +// Startup values. +# define RGB_MATRIX_STARTUP_HUE 0 +# define RGB_MATRIX_STARTUP_SAT 255 +# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS +# define RGB_MATRIX_STARTUP_HSV RGB_MATRIX_STARTUP_HUE, RGB_MATRIX_STARTUP_SAT, RGB_MATRIX_STARTUP_VAL +#endif // RGB_MATRIX_ENABLE diff --git a/keyboards/bastardkb/dilemma/3x5_2/keymaps/bstiq/keymap.c b/keyboards/bastardkb/dilemma/3x5_2/keymaps/bstiq/keymap.c new file mode 100644 index 0000000000..f8396cb1c2 --- /dev/null +++ b/keyboards/bastardkb/dilemma/3x5_2/keymaps/bstiq/keymap.c @@ -0,0 +1,224 @@ +/** + * Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com> + * Copyright 2022 Charly Delay <charly@codesink.dev> (@0xcharly) + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#include QMK_KEYBOARD_H + +enum bstiq_layers { + LAYER_BASE = 0, + LAYER_MBO, + LAYER_MEDIA, + LAYER_NAV, + LAYER_MOUSE, + LAYER_SYM, + LAYER_NUM, + LAYER_FUN, +}; + +// Automatically enable sniping when the mouse layer is on. +#define DILEMMA_AUTO_SNIPING_ON_LAYER LAYER_MOUSE + +#define BSP_NAV LT(LAYER_NAV, KC_BSPC) +#define ENT_MBO LT(LAYER_MBO, KC_ENT) +#define TAB_MED LT(LAYER_MEDIA, KC_TAB) +#define ESC_SYM LT(LAYER_SYM, KC_ESC) +#define SPC_NUM LT(LAYER_NUM, KC_SPC) +#define SPC_MBO LT(LAYER_MBO, KC_SPC) +#define MOUSE(KC) LT(LAYER_MOUSE, KC) + +#define USR_RDO KC_AGAIN +#define USR_PST S(KC_INS) +#define USR_CPY C(KC_INS) +#define USR_CUT S(KC_DEL) +#define USR_UND KC_UNDO + +#define MS_L KC_MS_LEFT +#define MS_R KC_MS_RIGHT +#define MS_D KC_MS_DOWN +#define MS_U KC_MS_UP + +#define WH_L KC_MS_WH_LEFT +#define WH_R KC_MS_WH_RIGHT +#define WH_D KC_MS_WH_DOWN +#define WH_U KC_MS_WH_UP + +// clang-format off +/** Convenience macro. */ +#define _KC_LAYOUT_wrapper( \ + k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \ + k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \ + k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, \ + ...) \ + KC_##k00, KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05, KC_##k06, KC_##k07, KC_##k08, KC_##k09, \ + KC_##k10, KC_##k11, KC_##k12, KC_##k13, KC_##k14, KC_##k15, KC_##k16, KC_##k17, KC_##k18, KC_##k19, \ + KC_##k20, KC_##k21, KC_##k22, KC_##k23, KC_##k24, KC_##k25, KC_##k26, KC_##k27, KC_##k28, KC_##k29, \ + __VA_ARGS__ +#define KC_LAYOUT_wrapper(...) _KC_LAYOUT_wrapper(__VA_ARGS__) + +/** Base layer with BÉPO layout. */ +#define LAYOUT_LAYER_BASE_BEPO KC_LAYOUT_wrapper( \ + B, W, P, O, QUOT, DOT, V, D, L, J, \ + A, U, I, E, COMM, C, T, S, R, N, \ + Z, Y, X, SLSH, K, M, Q, G, H, F, \ + SPC_MBO, TAB_MED, ESC_SYM, SPC_NUM) + +/** Convenience key shorthands. */ +#define U_NA KC_NO // Present but not available for use. +#define U_NU KC_NO // Available but not used. + +/** Convenience row shorthands. */ +#define ________________HOME_ROW_NA________________ U_NA, U_NA, U_NA, U_NA, U_NA +#define ______________HOME_ROW_GASC_L______________ KC_LGUI, KC_LALT, KC_LSFT, KC_LCTL, U_NA +#define ______________HOME_ROW_ALGR_L______________ U_NA, KC_ALGR, U_NA, U_NA, U_NA +#define ______________HOME_ROW_GASC_R______________ U_NA, KC_LCTL, KC_LSFT, KC_LALT, KC_LGUI +#define ______________HOME_ROW_ALGR_R______________ U_NA, U_NA, U_NA, KC_ALGR, U_NA + +/** Layers. */ + +// Buttons. +#define LAYOUT_LAYER_MBO \ + ________________HOME_ROW_NA________________, USR_RDO, USR_PST, USR_CPY, USR_CUT, USR_UND, \ + ______________HOME_ROW_GASC_L______________, KC_BSPC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, \ + KC_BTN3, KC_ALGR, KC_BTN2, KC_BTN1, U_NA, KC_DEL, KC_HOME, KC_PGDN, KC_PGUP, KC_END, \ + U_NA, U_NA, KC_ENT, KC_ENT + +// Media. +#define LAYOUT_LAYER_MEDIA \ + ________________HOME_ROW_NA________________, USR_RDO, USR_PST, USR_CPY, USR_CUT, USR_UND, \ + ______________HOME_ROW_GASC_L______________, U_NU, MS_L, MS_D, MS_U, MS_R, \ + ______________HOME_ROW_ALGR_L______________, U_NU, WH_L, WH_D, WH_U, WH_R, \ + U_NA, U_NA, KC_BTN1, KC_BTN3 + +// Navigation. +#define LAYOUT_LAYER_NAV \ + ________________HOME_ROW_NA________________, RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, \ + ______________HOME_ROW_GASC_L______________, U_NU, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT, \ + ______________HOME_ROW_ALGR_L______________, U_NU, U_NU, U_NU, U_NU, U_NU, \ + U_NA, U_NA, KC_MSTP, KC_MPLY + +// Mouse. +#define LAYOUT_LAYER_MOUSE \ + S_D_MOD, USR_PST, USR_CPY, USR_CUT, USR_UND, USR_RDO, USR_PST, USR_CPY, USR_CUT, USR_UND, \ + DPI_MOD, DRGSCRL, KC_LSFT, DRGSCRL, _______, U_NU, MS_L, MS_D, MS_U, MS_R, \ + USR_RDO, USR_PST, USR_CPY, KC_BTN3, USR_UND, U_NU, WH_L, WH_D, WH_U, WH_R, \ + KC_BTN1, KC_BTN2, KC_BTN1, KC_BTN3 + +// Symbols. +#define LAYOUT_LAYER_SYM \ + KC_LCBR, KC_AMPR, KC_ASTR, KC_LPRN, KC_RCBR, ________________HOME_ROW_NA________________, \ + KC_COLN, KC_DLR, KC_PERC, KC_CIRC, KC_PLUS, ______________HOME_ROW_GASC_R______________, \ + KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_MINS, ______________HOME_ROW_ALGR_R______________, \ + KC_RPRN, KC_LPRN, U_NA, U_NA + +// Numerals. +#define LAYOUT_LAYER_NUM \ + KC_LBRC, KC_7, KC_8, KC_9, KC_RBRC, ________________HOME_ROW_NA________________, \ + KC_SCLN, KC_4, KC_5, KC_6, KC_EQL, ______________HOME_ROW_GASC_R______________, \ + KC_GRV, KC_1, KC_2, KC_3, KC_UNDS, ______________HOME_ROW_ALGR_R______________, \ + KC_0, KC_MINS, U_NA, U_NA + +// Function keys. +#define LAYOUT_LAYER_FUN \ + KC_F12, KC_F7, KC_F8, KC_F9, KC_PSCR, ________________HOME_ROW_NA________________, \ + KC_F11, KC_F4, KC_F5, KC_F6, KC_SLCK, ______________HOME_ROW_GASC_R______________, \ + KC_F10, KC_F1, KC_F2, KC_F3, KC_PAUS, ______________HOME_ROW_ALGR_R______________,\ + KC_APP, KC_TAB, U_NA, U_NA + +/** + * Add Home Row mod to a layout. + * + * Expects a 10-key per row layout. Adds support for GASC (Gui, Alt, Shift, Ctl) + * home row. The layout passed in parameter must contain at least 20 keycodes. + * + * This is meant to be used with `LAYOUT_LAYER_BASE_BEPO` defined above, eg.: + * + * HOME_ROW_MOD_GASC(LAYOUT_LAYER_BASE_BEPO) + */ +#define _HOME_ROW_MOD_GASC( \ + L00, L01, L02, L03, L04, R05, R06, R07, R08, R09, \ + L10, L11, L12, L13, L14, R15, R16, R17, R18, R19, \ + ...) \ + L00, L01, L02, L03, L04, \ + R05, R06, R07, R08, R09, \ + LGUI_T(L10), LALT_T(L11), LSFT_T(L12), LCTL_T(L13), L14, \ + R15, RCTL_T(R16), RSFT_T(R17), LALT_T(R18), RGUI_T(R19), \ + __VA_ARGS__ +#define HOME_ROW_MOD_GASC(...) _HOME_ROW_MOD_GASC(__VA_ARGS__) + +/** + * Add mouse layer keys to a layout. + * + * Expects a 10-key per row layout. The layout passed in parameter must contain + * at least 30 keycodes. + * + * This is meant to be used with `LAYOUT_LAYER_BASE_BEPO` defined above, eg.: + * + * MOUSE_MOD(LAYOUT_LAYER_BASE_BEPO) + */ +#define _MOUSE_MOD( \ + L00, L01, L02, L03, L04, R05, R06, R07, R08, R09, \ + L10, L11, L12, L13, L14, R15, R16, R17, R18, R19, \ + L20, L21, L22, L23, L24, R25, R26, R27, R28, R29, \ + ...) \ + L00, L01, L02, L03, L04, \ + R05, R06, R07, R08, R09, \ + L10, L11, L12, L13, L14, \ + R15, R16, R17, R18, R19, \ + L20, MOUSE(L21), L22, L23, L24, \ + R25, R26, R27, R28, MOUSE(R29), \ + __VA_ARGS__ +#define MOUSE_MOD(...) _MOUSE_MOD(__VA_ARGS__) + +#define LAYOUT_wrapper(...) LAYOUT_split_3x5_2(__VA_ARGS__) + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [LAYER_BASE] = LAYOUT_wrapper( + MOUSE_MOD(HOME_ROW_MOD_GASC(LAYOUT_LAYER_BASE_BEPO)) + ), + [LAYER_MBO] = LAYOUT_wrapper(LAYOUT_LAYER_MBO), + [LAYER_MEDIA] = LAYOUT_wrapper(LAYOUT_LAYER_MEDIA), + [LAYER_NAV] = LAYOUT_wrapper(LAYOUT_LAYER_NAV), + [LAYER_MOUSE] = LAYOUT_wrapper(LAYOUT_LAYER_MOUSE), + [LAYER_SYM] = LAYOUT_wrapper(LAYOUT_LAYER_SYM), + [LAYER_NUM] = LAYOUT_wrapper(LAYOUT_LAYER_NUM), + [LAYER_FUN] = LAYOUT_wrapper(LAYOUT_LAYER_FUN), +}; +// clang-format on + +#if defined(POINTING_DEVICE_ENABLE) && defined(DILEMMA_AUTO_SNIPING_ON_LAYER) +layer_state_t layer_state_set_kb(layer_state_t state) { + state = layer_state_set_user(state); + dilemma_set_pointer_sniping_enabled(layer_state_cmp(state, DILEMMA_AUTO_SNIPING_ON_LAYER)); + return state; +} +#endif // POINTING_DEVICE_ENABLE && DILEMMA_AUTO_SNIPING_ON_LAYER + +#ifdef RGB_MATRIX_ENABLE +// Forward-declare this helper function since it is defined in rgb_matrix.c. +void rgb_matrix_update_pwm_buffers(void); +#endif + +void shutdown_user(void) { +#ifdef RGBLIGHT_ENABLE + rgblight_enable_noeeprom(); + rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT); + rgblight_setrgb_red(); +#endif // RGBLIGHT_ENABLE +#ifdef RGB_MATRIX_ENABLE + rgb_matrix_set_color_all(RGB_RED); + rgb_matrix_update_pwm_buffers(); +#endif // RGB_MATRIX_ENABLE +} diff --git a/keyboards/bastardkb/dilemma/3x5_2/keymaps/bstiq/readme.md b/keyboards/bastardkb/dilemma/3x5_2/keymaps/bstiq/readme.md new file mode 100644 index 0000000000..df1f43cbcb --- /dev/null +++ b/keyboards/bastardkb/dilemma/3x5_2/keymaps/bstiq/readme.md @@ -0,0 +1,3 @@ +# Dilemma @bstiq keymap + +Inspired from Miryoku, using home-rows. |