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authorpeepeetee <43021794+peepeetee@users.noreply.github.com>2022-02-01 10:12:57 +0800
committerGitHub <noreply@github.com>2022-01-31 18:12:57 -0800
commitb8deac707e7ed8f278a53dfba93dae0730ea4b77 (patch)
tree04e6d4e4c2c699c5b0690688204df486edee2434 /keyboards/le_chiffre/config.h
parent1477440ba0e57347a4b8be0f137f7ced373b3325 (diff)
[Keyboard] move @tominabox1 's keebs into /tominabox1 (#16109)
Diffstat (limited to 'keyboards/le_chiffre/config.h')
-rw-r--r--keyboards/le_chiffre/config.h128
1 files changed, 0 insertions, 128 deletions
diff --git a/keyboards/le_chiffre/config.h b/keyboards/le_chiffre/config.h
deleted file mode 100644
index b2e4c673a4..0000000000
--- a/keyboards/le_chiffre/config.h
+++ /dev/null
@@ -1,128 +0,0 @@
-/* Copyright 2020 tominabox1
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-#pragma once
-
-#include "config_common.h"
-
-/* USB Device descriptor parameter */
-#define VENDOR_ID 0x7431
-#define PRODUCT_ID 0xD645
-#define DEVICE_VER 0x0001
-#define MANUFACTURER tominabox1
-#define PRODUCT Le Chiffre
-
-/* key matrix size */
-#define MATRIX_ROWS 4
-#define MATRIX_COLS 10
-
-/*
- * Keyboard Matrix Assignments
- *
- * Change this to how you wired your keyboard
- * COLS: AVR pins used for columns, left to right
- * ROWS: AVR pins used for rows, top to bottom
- * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
- * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
- *
- */
-#define MATRIX_ROW_PINS { B3, D4, F1, C6 }
-#define MATRIX_COL_PINS { F4, F5, B0, B2, B1, B4, D7, C7, D2, F7 }
-#define UNUSED_PINS
-
-/* COL2ROW, ROW2COL*/
-#define DIODE_DIRECTION ROW2COL
-
-/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCE 5
-
-/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
-#define LOCKING_SUPPORT_ENABLE
-/* Locking resynchronize hack */
-#define LOCKING_RESYNC_ENABLE
-
-/* Define encoder pads */
-#define ENCODERS_PAD_A { D5 }
-#define ENCODERS_PAD_B { D3 }
-
-/*
- * WS2812 Underglow Matrix options
- */
-#define RGB_DI_PIN F0
-#define RGBLED_NUM 11
-
-#define DRIVER_LED_TOTAL RGBLED_NUM
-
-#define RGBLIGHT_ANIMATIONS
-
-#ifdef RGB_MATRIX_ENABLE
-#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
-#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
-#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
-#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
-#define RGB_MATRIX_HUE_STEP 8
-#define RGB_MATRIX_SAT_STEP 8
-#define RGB_MATRIX_VAL_STEP 8
-#define RGB_MATRIX_SPD_STEP 10
-
-// RGB Matrix Animation modes. Explicitly enabled
-// For full list of effects, see:
-// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
-# define ENABLE_RGB_MATRIX_ALPHAS_MODS
-# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
-# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
-# define ENABLE_RGB_MATRIX_BREATHING
-# define ENABLE_RGB_MATRIX_BAND_SAT
-# define ENABLE_RGB_MATRIX_BAND_VAL
-# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
-# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
-# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
-# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
-# define ENABLE_RGB_MATRIX_CYCLE_ALL
-# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
-# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
-# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
-# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
-# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
-# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
-# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
-# define ENABLE_RGB_MATRIX_DUAL_BEACON
-# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
-# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
-# define ENABLE_RGB_MATRIX_RAINDROPS
-# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
-# define ENABLE_RGB_MATRIX_HUE_BREATHING
-# define ENABLE_RGB_MATRIX_HUE_PENDULUM
-# define ENABLE_RGB_MATRIX_HUE_WAVE
-# define ENABLE_RGB_MATRIX_PIXEL_RAIN
-# define ENABLE_RGB_MATRIX_PIXEL_FLOW
-# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
-// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
-# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
-# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
-// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
-# define ENABLE_RGB_MATRIX_SPLASH
-# define ENABLE_RGB_MATRIX_MULTISPLASH
-# define ENABLE_RGB_MATRIX_SOLID_SPLASH
-# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
-#endif