From b8deac707e7ed8f278a53dfba93dae0730ea4b77 Mon Sep 17 00:00:00 2001 From: peepeetee <43021794+peepeetee@users.noreply.github.com> Date: Tue, 1 Feb 2022 10:12:57 +0800 Subject: [Keyboard] move @tominabox1 's keebs into /tominabox1 (#16109) --- keyboards/le_chiffre/config.h | 128 ------------------------------------------ 1 file changed, 128 deletions(-) delete mode 100644 keyboards/le_chiffre/config.h (limited to 'keyboards/le_chiffre/config.h') diff --git a/keyboards/le_chiffre/config.h b/keyboards/le_chiffre/config.h deleted file mode 100644 index b2e4c673a4..0000000000 --- a/keyboards/le_chiffre/config.h +++ /dev/null @@ -1,128 +0,0 @@ -/* Copyright 2020 tominabox1 - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . - */ -#pragma once - -#include "config_common.h" - -/* USB Device descriptor parameter */ -#define VENDOR_ID 0x7431 -#define PRODUCT_ID 0xD645 -#define DEVICE_VER 0x0001 -#define MANUFACTURER tominabox1 -#define PRODUCT Le Chiffre - -/* key matrix size */ -#define MATRIX_ROWS 4 -#define MATRIX_COLS 10 - -/* - * Keyboard Matrix Assignments - * - * Change this to how you wired your keyboard - * COLS: AVR pins used for columns, left to right - * ROWS: AVR pins used for rows, top to bottom - * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) - * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) - * - */ -#define MATRIX_ROW_PINS { B3, D4, F1, C6 } -#define MATRIX_COL_PINS { F4, F5, B0, B2, B1, B4, D7, C7, D2, F7 } -#define UNUSED_PINS - -/* COL2ROW, ROW2COL*/ -#define DIODE_DIRECTION ROW2COL - -/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ -#define DEBOUNCE 5 - -/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ -#define LOCKING_SUPPORT_ENABLE -/* Locking resynchronize hack */ -#define LOCKING_RESYNC_ENABLE - -/* Define encoder pads */ -#define ENCODERS_PAD_A { D5 } -#define ENCODERS_PAD_B { D3 } - -/* - * WS2812 Underglow Matrix options - */ -#define RGB_DI_PIN F0 -#define RGBLED_NUM 11 - -#define DRIVER_LED_TOTAL RGBLED_NUM - -#define RGBLIGHT_ANIMATIONS - -#ifdef RGB_MATRIX_ENABLE -#define RGB_MATRIX_KEYPRESSES // reacts to keypresses -#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended -#define RGB_MATRIX_FRAMEBUFFER_EFFECTS -#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. -#define RGB_MATRIX_HUE_STEP 8 -#define RGB_MATRIX_SAT_STEP 8 -#define RGB_MATRIX_VAL_STEP 8 -#define RGB_MATRIX_SPD_STEP 10 - -// RGB Matrix Animation modes. Explicitly enabled -// For full list of effects, see: -// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects -# define ENABLE_RGB_MATRIX_ALPHAS_MODS -# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT -# define ENABLE_RGB_MATRIX_BREATHING -# define ENABLE_RGB_MATRIX_BAND_SAT -# define ENABLE_RGB_MATRIX_BAND_VAL -# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL -# define ENABLE_RGB_MATRIX_CYCLE_ALL -# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN -# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN -# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL -# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL -# define ENABLE_RGB_MATRIX_DUAL_BEACON -# define ENABLE_RGB_MATRIX_RAINBOW_BEACON -# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS -# define ENABLE_RGB_MATRIX_RAINDROPS -# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -# define ENABLE_RGB_MATRIX_HUE_BREATHING -# define ENABLE_RGB_MATRIX_HUE_PENDULUM -# define ENABLE_RGB_MATRIX_HUE_WAVE -# define ENABLE_RGB_MATRIX_PIXEL_RAIN -# define ENABLE_RGB_MATRIX_PIXEL_FLOW -# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL -// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined -# define ENABLE_RGB_MATRIX_TYPING_HEATMAP -# define ENABLE_RGB_MATRIX_DIGITAL_RAIN -// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -# define ENABLE_RGB_MATRIX_SPLASH -# define ENABLE_RGB_MATRIX_MULTISPLASH -# define ENABLE_RGB_MATRIX_SOLID_SPLASH -# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH -#endif -- cgit v1.2.3