diff options
author | Drashna Jaelre <drashna@live.com> | 2022-10-15 09:55:27 -0700 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-10-15 09:55:27 -0700 |
commit | 55b9a4d06e12df08564d3b6261f9ed81f75e07ec (patch) | |
tree | 45bd1178a35c7c8c069e1ce0dd9bb9a51cb0e5e2 /keyboards/kprepublic/bm68hsrgb/rev1/keymaps/peepeetee | |
parent | d021bedf50801161a49812f63c425b372347055b (diff) |
Remove RGBLIGHT_ANIMATION and clean up effect defines for G-K (#18726)
Diffstat (limited to 'keyboards/kprepublic/bm68hsrgb/rev1/keymaps/peepeetee')
-rw-r--r-- | keyboards/kprepublic/bm68hsrgb/rev1/keymaps/peepeetee/config.h | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/keyboards/kprepublic/bm68hsrgb/rev1/keymaps/peepeetee/config.h b/keyboards/kprepublic/bm68hsrgb/rev1/keymaps/peepeetee/config.h index eee7d2f9bf..183d226d8c 100644 --- a/keyboards/kprepublic/bm68hsrgb/rev1/keymaps/peepeetee/config.h +++ b/keyboards/kprepublic/bm68hsrgb/rev1/keymaps/peepeetee/config.h @@ -65,17 +65,6 @@ // #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended // #define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) // #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) -// #define RGBLIGHT_ANIMATIONS // Run RGB animations -// #define RGBLIGHT_ANIMATIONS // Enable all additional animation modes. -// #define RGBLIGHT_EFFECT_ALTERNATING // Enable alternating animation mode. -// #define RGBLIGHT_EFFECT_BREATHING // Enable breathing animation mode. -// #define RGBLIGHT_EFFECT_CHRISTMAS // Enable christmas animation mode. -// #define RGBLIGHT_EFFECT_KNIGHT // Enable knight animation mode. -// #define RGBLIGHT_EFFECT_RAINBOW_MOOD // Enable rainbow mood animation mode. -// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL // Enable rainbow swirl animation mode. -// #define RGBLIGHT_EFFECT_RGB_TEST // Enable RGB test animation mode. -// #define RGBLIGHT_EFFECT_SNAKE // Enable snake animation mode. -// #define RGBLIGHT_EFFECT_STATIC_GRADIENT // Enable static gradient mode. // #define RGBLIGHT_EFFECT_BREATHE_CENTER // If defined, used to calculate the curve for the breathing animation. Valid values are 1.0 to 2.7 // #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // The maximum brightness for the breathing mode. Valid values are 1 to 255 |