diff options
author | coderkun <olli@coderkun.de> | 2016-01-30 12:37:09 +0100 |
---|---|---|
committer | coderkun <olli@coderkun.de> | 2016-01-30 12:37:09 +0100 |
commit | a75cc8463f52533dd50de17638317f0767314131 (patch) | |
tree | 662132c5fb1f8aed286257dc017499fc222fb3b6 | |
parent | 38f8ed9a0c853d96853d93c802d53f09600ae88b (diff) |
add build instructions to readme
-rw-r--r-- | keyboard/ergodox_ez/keymaps/coderkun_neo2/readme.md | 19 |
1 files changed, 17 insertions, 2 deletions
diff --git a/keyboard/ergodox_ez/keymaps/coderkun_neo2/readme.md b/keyboard/ergodox_ez/keymaps/coderkun_neo2/readme.md index 6bad2132e2..2a4d3a535b 100644 --- a/keyboard/ergodox_ez/keymaps/coderkun_neo2/readme.md +++ b/keyboard/ergodox_ez/keymaps/coderkun_neo2/readme.md @@ -4,7 +4,7 @@ The idea of this layout is to use it for [Neo2](http://www.neo-layout.org) but a The main goal of the default layer is to provide a complete symmetric layout with each modifier equally placed for both hands (mirror, of course). -It also features a layer for additional keys like F-keys (F1 – F12), some mouse keys and (hopefully in the near future) some useful unicode symbols. +It also features a layer for additional keys like F-keys (F1 – F12), some mouse keys and (hopefully in the near future) some useful Unicode symbols. ## Layers @@ -12,5 +12,20 @@ It also features a layer for additional keys like F-keys (F1 – F12), some mous 0. Default layer for Neo2 1. Poor man’s QWERTZ 2. Poor man’s Neo -3. F-keys, mouse keys und unicode symbols +3. F-keys, mouse keys und Unicode symbols 4. Neo’s software layers 4 rebuilt in hardware + + +## Build + +1. Enable Unicode in Makefile + + ``` + UNICODE_ENABLE = yes + ``` +2. Build as usual + + ``` + make clean + make KEYMAP=coderkun_neo2 + ``` |