diff options
author | coderkun <olli@coderkun.de> | 2016-01-30 12:29:30 +0100 |
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committer | coderkun <olli@coderkun.de> | 2016-01-30 12:29:30 +0100 |
commit | 38f8ed9a0c853d96853d93c802d53f09600ae88b (patch) | |
tree | 16f76a2b1114359ba77f686f2b66e9d57a400b81 | |
parent | d959f23e5e2d4de72bfd20dea69816b0bbb7a57c (diff) |
correct link and some minor details in readme file
-rw-r--r-- | keyboard/ergodox_ez/keymaps/coderkun_neo2/readme.md | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/keyboard/ergodox_ez/keymaps/coderkun_neo2/readme.md b/keyboard/ergodox_ez/keymaps/coderkun_neo2/readme.md index 2fa7d427c7..6bad2132e2 100644 --- a/keyboard/ergodox_ez/keymaps/coderkun_neo2/readme.md +++ b/keyboard/ergodox_ez/keymaps/coderkun_neo2/readme.md @@ -1,10 +1,10 @@ # coderkun’s Neo2 layout for the ErgoDox EZ -The idea of this layout is to use it for (Neo2)[http://www.neo-layout.org] but also provide layers to use QWERTZ with activated Neo driver and to use (basic) Neo when no driver is available (standard QWERTZ driver is active) (e. g. on other computers, in virtual machines) and to make heavily use of thumb keys. +The idea of this layout is to use it for [Neo2](http://www.neo-layout.org) but also provide layers to use QWERTZ with activated Neo driver and to use (basic) Neo when no driver is available (standard QWERTZ driver is active) (e. g. on other computers, in virtual machines) and to make heavily use of thumb keys. The main goal of the default layer is to provide a complete symmetric layout with each modifier equally placed for both hands (mirror, of course). -It also features a layer for additional keys like F-keys (F1 – F12), some mouse keys and (hopefully in the near future) some useful unicode keys. +It also features a layer for additional keys like F-keys (F1 – F12), some mouse keys and (hopefully in the near future) some useful unicode symbols. ## Layers @@ -12,5 +12,5 @@ It also features a layer for additional keys like F-keys (F1 – F12), some mous 0. Default layer for Neo2 1. Poor man’s QWERTZ 2. Poor man’s Neo -3. FMU +3. F-keys, mouse keys und unicode symbols 4. Neo’s software layers 4 rebuilt in hardware |