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authorKjetil Orbekk <kj@orbekk.com>2022-11-17 16:52:44 -0500
committerKjetil Orbekk <kj@orbekk.com>2022-11-17 16:52:44 -0500
commitc331a1249059e00d91545e0ec38e9690731ccc7b (patch)
treef51cade6a33796d5d532b748a5ff0f6e76948ff8
parent1bcd9ab8a7e1c6aca7c169df377dbb9c81f1d585 (diff)
corneish zen keymap
-rw-r--r--config/corneish_zen.conf5
-rw-r--r--config/corneish_zen.keymap185
-rw-r--r--config/reviung41.keymap6
3 files changed, 190 insertions, 6 deletions
diff --git a/config/corneish_zen.conf b/config/corneish_zen.conf
new file mode 100644
index 0000000..0ff1d8b
--- /dev/null
+++ b/config/corneish_zen.conf
@@ -0,0 +1,5 @@
+# go to sleep after one hour (1*60*60*1000ms)
+CONFIG_ZMK_IDLE_SLEEP_TIMEOUT=3600000
+
+# Turn on logging, and set ZMK logging to debug output
+# CONFIG_ZMK_USB_LOGGING=y \ No newline at end of file
diff --git a/config/corneish_zen.keymap b/config/corneish_zen.keymap
new file mode 100644
index 0000000..e27ed55
--- /dev/null
+++ b/config/corneish_zen.keymap
@@ -0,0 +1,185 @@
+#include <behaviors.dtsi>
+#include <dt-bindings/zmk/keys.h>
+#include <dt-bindings/zmk/bt.h>
+#include <dt-bindings/zmk/mouse.h>
+
+#define QW 0
+#define DV 1
+#define GAMING 2
+#define LOW 3
+#define UPR 4
+#define NAV 5
+#define MOUSE 6
+#define DVLOW 7
+#define GAMELOW 8
+#define FN 9
+
+#define HM1(k) hm_slow LGUI k
+#define HM2(k) hm_med LALT k
+#define HM3(k) hm_med LCTL k
+#define HM4(k) hm_fast LSHFT k
+// #define HM1(k) kp k
+// #define HM2(k) kp k
+// #define HM3(k) kp k
+// #define HM4(k) kp k
+
+&caps_word {
+ continue-list = <UNDERSCORE MINUS>;
+};
+
+/ {
+ behaviors {
+ hm_slow: homerow_mods_slow {
+ compatible = "zmk,behavior-hold-tap";
+ label = "HMOD_S";
+ #binding-cells = <2>;
+ tapping-term-ms = <250>;
+ quick-tap-ms = <0>;
+ flavor = "tap-preferred";
+ bindings = <&kp>, <&kp>;
+ };
+ hm_med: homerow_mods_medium {
+ compatible = "zmk,behavior-hold-tap";
+ label = "HMOD_M";
+ #binding-cells = <2>;
+ tapping-term-ms = <200>;
+ quick-tap-ms = <0>;
+ flavor = "tap-preferred";
+ bindings = <&kp>, <&kp>;
+ };
+ hm_fast: homerow_mods_fast {
+ compatible = "zmk,behavior-hold-tap";
+ label = "HMOD_F";
+ #binding-cells = <2>;
+ tapping-term-ms = <160>;
+ quick-tap-ms = <0>;
+ flavor = "tap-preferred";
+ bindings = <&kp>, <&kp>;
+ };
+ };
+
+ conditional_layers {
+ compatible = "zmk,conditional-layers";
+ fn_layer {
+ if-layers = <LOW UPR>;
+ then-layer = <FN>;
+ };
+ dvlow_layer {
+ if-layers = <DV LOW>;
+ then-layer = <DVLOW>;
+ };
+ gamelow_layer {
+ if-layers = <GAMING LOW>;
+ then-layer = <GAMELOW>;
+ };
+ };
+
+ keymap {
+ compatible = "zmk,keymap";
+
+ default_layer {
+ label = "QWERTY";
+// This is a "QWERTY" keymap, but it's really intended to be used in dvorak mode
+// (with setxkbmap us -variant dvorak -option compose:ralt).
+ bindings = <
+&kp TAB &kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P &trans
+&kp LCTRL &HM1(A) &HM2(S) &HM3(D) &HM4(F) &kp G &kp H &HM4(J) &HM3(K) &HM2(L) &HM1(SEMI) &trans
+&kp LSHFT &kp Z &kp X &kp C &kp V &kp B &kp N &kp M &kp COMMA &kp DOT &kp SLASH &trans
+
+&mo MOUSE &mo LOW &kp SPACE &kp SPACE &mo UPR &mo NAV
+ >;
+ };
+
+ dvorak_layer {
+ label = "DVORAK";
+ // DV - Dvorak layer
+ bindings = <
+ &kp TAB &kp SQT &kp COMMA &kp DOT &kp P &kp Y &kp F &kp G &kp C &kp R &kp L &trans
+ &kp LCTRL &HM1(A) &HM2(O) &HM3(E) &HM4(U) &kp I &kp D &HM4(H) &HM3(T) &HM2(N) &HM1(S) &trans
+ &kp LSHFT &kp SEMI &kp Q &kp J &kp K &kp X &kp B &kp M &kp W &kp V &kp Z &trans
+ &mo MOUSE &mo LOW &kp SPACE &kp SPACE &mo UPR &mo NAV
+ >;
+ };
+
+ gaming_layer {
+ label = "GAMING";
+ bindings = <
+&kp TAB &kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P &trans
+&kp LCTRL &kp A &kp S &kp D &kp F &kp G &kp H &kp J &kp K &kp L &kp SEMI &trans
+&kp LSHFT &kp Z &kp X &kp C &kp V &kp B &kp N &kp M &kp COMMA &kp DOT &kp SLASH &trans
+
+&kp SPACE &mo LOW &kp SPACE &kp SPACE &mo UPR &mo NAV
+ >;
+ };
+
+ lower_layer {
+ bindings = <
+&trans &kp EXCL &kp AT &kp HASH &kp DLLR &kp PRCNT &kp CARET &kp AMPS &kp STAR &kp LPAR &kp RPAR &trans
+&trans &kp LGUI &kp LALT &kp LCTL &kp LSHFT &kp BSLH &kp LBKT &kp DQT &kp RBRC &kp UNDER &kp PLUS &trans
+&trans &kp GRAVE &kp TILDE &kp TAB &kp ESC &kp PIPE &kp LBRC &kp SQT &kp RBKT &kp MINUS &kp EQUAL &trans
+
+&trans &trans &trans &trans &trans &trans
+ >;
+ };
+
+ raise_layer {
+ bindings = <
+&trans &kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &kp N6 &kp N7 &kp N8 &kp N9 &kp N0 &trans
+&trans &trans &trans &trans &trans &trans &kp BSPC &kp LSHFT &kp LCTL &kp LALT &kp LGUI &trans
+&trans &trans &trans &trans &trans &trans &kp RALT &kp RET &kp DEL &trans &trans &trans
+
+&trans &trans &trans &trans &trans &trans
+ >;
+ };
+
+ navigation_layer {
+ bindings = <
+&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
+&trans &trans &trans &trans &trans &trans &trans &kp LEFT &kp DOWN &kp UP &kp RIGHT &trans
+&trans &trans &trans &trans &trans &trans &trans &kp HOME &kp PG_DN &kp PG_UP &kp END &trans
+
+&trans &trans &trans &trans &trans &trans
+ >;
+ };
+
+ mouse_layer {
+ // Waiting for https://github.com/zmkfirmware/zmk/pull/778
+ // Using fork at https://github.com/ftc/zmk/blob/mouse-ftc
+ bindings = <
+&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
+&trans &mkp MB4 &mkp MB3 &mkp MB2 &mkp MB1 &trans &trans &kp LEFT &kp DOWN &kp UP &kp RIGHT &trans
+&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
+
+&trans &trans &trans &trans &trans
+ >;
+ };
+
+ dvorak_lower_layer {
+ bindings = <
+&trans &kp EXCL &kp AT &kp HASH &kp DLLR &kp PRCNT &kp CARET &kp AMPS &kp STAR &kp LPAR &kp RPAR &trans
+&trans &kp LGUI &kp LALT &kp LCTL &kp LSHFT &kp BSLH &kp FSLH &kp UNDER &kp PLUS &kp LBRC &kp RBRC &trans
+&trans &kp GRAVE &kp TILDE &kp TAB &kp ESC &kp PIPE &kp QMARK &kp MINUS &kp EQUAL &kp LBKT &kp RBKT &trans
+
+&trans &trans &trans &trans &trans &trans
+ >;
+ };
+
+ gaming_lower_layer {
+ bindings = <
+&trans &kp N1 &kp N2 &kp N3 &kp N4 &kp N9 &trans &trans &trans &trans &trans &trans
+&trans &kp N5 &kp N6 &kp N7 &kp N8 &kp N0 &trans &trans &trans &trans &trans &trans
+&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
+
+&trans &trans &trans &trans &trans
+ >;
+ };
+
+ function_layer {
+ bindings = <
+&trans &kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &kp F7 &kp F8 &kp F9 &kp F10 &trans
+&trans &kp F11 &kp F12 &to GAMING &to DV &to QW &trans &trans &trans &trans &trans &trans BT_SEL 0 &bt BT_SEL 1 &bt BT_SEL 2 &bt BT_SEL 3 &bt BT_SEL 4 &bt BT_CLR &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
+ >;
+ };
+
+ };
+};
diff --git a/config/reviung41.keymap b/config/reviung41.keymap
index ec4edb8..70fa443 100644
--- a/config/reviung41.keymap
+++ b/config/reviung41.keymap
@@ -1,9 +1,3 @@
-/*
- * Copyright (c) 2020 The ZMK Contributors
- *
- * SPDX-License-Identifier: MIT
- */
-
#include <behaviors.dtsi>
#include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/bt.h>