diff options
author | Kjetil Ørbekk <kjetil.orbekk@gmail.com> | 2012-02-23 13:51:02 +0100 |
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committer | Kjetil Ørbekk <kjetil.orbekk@gmail.com> | 2012-02-23 13:51:02 +0100 |
commit | 750b58b3b7fad5ec068d43e39d74d55eb52e5058 (patch) | |
tree | 36dc588de3ec04c27ed48116648968f35a9a70b4 /same-android/src | |
parent | ff7bb967cce1fdfe64fe3126c11e5c7d3f3ffb12 (diff) |
Remove com.orbekk.same.Same.
– Remove references from GameController.
(GameController is now perfectly broken and should be refactored to
using Variables)
Diffstat (limited to 'same-android/src')
-rw-r--r-- | same-android/src/main/java/com/orbekk/same/GameController.java | 30 |
1 files changed, 11 insertions, 19 deletions
diff --git a/same-android/src/main/java/com/orbekk/same/GameController.java b/same-android/src/main/java/com/orbekk/same/GameController.java index 144d6af..b8ea7ad 100644 --- a/same-android/src/main/java/com/orbekk/same/GameController.java +++ b/same-android/src/main/java/com/orbekk/same/GameController.java @@ -6,18 +6,17 @@ import java.util.List; import org.slf4j.Logger; import org.slf4j.LoggerFactory; -import com.orbekk.same.SameInterface; import com.orbekk.same.StateChangedListener; import com.orbekk.same.UpdateConflict; import android.graphics.Paint; -public class GameController implements StateChangedListener { +public class GameController { private Logger logger = LoggerFactory.getLogger(getClass()); private List<Player> remotePlayers = new ArrayList<Player>(); private Player localPlayer; private ChangeListener changeListener = null; - private SameInterface same; +// private SameInterface same; public static class Player { public Paint color; @@ -38,27 +37,20 @@ public class GameController implements StateChangedListener { return player; } - public static GameController create(Player localPlayer, - SameInterface same) { - GameController controller = new GameController(localPlayer, same); - same.addStateChangedListener(controller); + public static GameController create(Player localPlayer) { + GameController controller = new GameController(localPlayer); +// same.addStateChangedListener(controller); return controller; } - GameController(Player localPlayer, SameInterface same) { + GameController(Player localPlayer) { this.localPlayer = localPlayer; - this.same = same; } - public void setMyPosition(float x, float y) { + public void setMyPosition(float x, float y) throws UpdateConflict { this.localPlayer.posX = x; this.localPlayer.posY = y; changeListener.playerStatesChanged(); - try { - same.set("position", x + "," + y); - } catch (UpdateConflict e) { - logger.warn("Update failed.", e); - } } public Player getLocalPlayer() { @@ -73,8 +65,8 @@ public class GameController implements StateChangedListener { this.changeListener = listener; } - @Override - public void stateChanged(String id, String data) { - logger.info("StateChanged({}, {})", id, data); - } +// @Override +// public void stateChanged(String id, String data) { +// logger.info("StateChanged({}, {})", id, data); +// } } |