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#include "stanrc85.h"

const rgblight_segment_t PROGMEM my_capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
    {2, 2, HSV_RED},
    {6, 2, HSV_RED}
);

const rgblight_segment_t PROGMEM my_layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS(
    {2, 2, HSV_GREEN},
    {6, 2, HSV_GREEN}
);   

const rgblight_segment_t PROGMEM my_layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS(
    {2, 2, HSV_BLUE},
    {6, 2, HSV_BLUE}
);

const rgblight_segment_t PROGMEM my_layer3_layer[] = RGBLIGHT_LAYER_SEGMENTS(
    {2, 2, HSV_WHITE},
    {6, 2, HSV_WHITE}
);

// Now define the array of layers. Later layers take precedence
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
    my_capslock_layer,
    my_layer1_layer,
    my_layer2_layer,
    my_layer3_layer
);

void keyboard_post_init_user(void) {
    // Enable the LED layers
    rgblight_layers = my_rgb_layers;
}

layer_state_t layer_state_set_user(layer_state_t state) {
    // Both layers will light up if both kb layers are active
    rgblight_set_layer_state(1, layer_state_cmp(state, 1));
    rgblight_set_layer_state(2, layer_state_cmp(state, 2));
    rgblight_set_layer_state(3, layer_state_cmp(state, 3));
    return state;
}

bool led_update_user(led_t led_state) {
    //rgblight_set_layer_state(0, led_state.caps_lock);
    writePin(C7, led_state.caps_lock);
    writePin(C6, led_state.num_lock);
    writePin(B6, led_state.scroll_lock);
    return false;
}