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#include QMK_KEYBOARD_H
#include "spidey3.h"
#include "velocikey.h"
uint32_t rgb_mode;
uint16_t rgb_hue;
uint8_t rgb_sat;
uint8_t rgb_val;
bool rgb_saved = 0;
void spidey_glow(void) {
rgblight_enable();
rgblight_mode(RGBLIGHT_MODE_TWINKLE + 4);
rgblight_sethsv(213, 255, 128);
#ifdef VELOCIKEY_ENABLE
if (velocikey_enabled()) velocikey_toggle();
#endif
}
void eeconfig_init_user_rgb(void) { spidey_glow(); }
// clang-format off
// Convenience macros
#define CORNER_BL(color) { 0, 1, color }
#define CORNER_BR(color) { RGBLED_NUM / 2 - 1, 1, color }
#define CORNER_FR(color) { RGBLED_NUM / 2, 1, color }
#define CORNER_FL(color) { RGBLED_NUM - 1, 1, color }
#define CORNERS(color) {0, 1, color}, {RGBLED_NUM / 2 - 1, 2, color}, { RGBLED_NUM - 1, 1, color }
#define FRONT(inset, color) { RGBLED_NUM / 2 + inset, RGBLED_NUM / 2 - 2 * inset, color }
#define BACK(inset, color) { inset, RGBLED_NUM / 2 - 2 * inset, color }
#define LAYER_OFFSET 0
const rgblight_segment_t PROGMEM _layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS(CORNER_BR(HSV_PURPLE));
const rgblight_segment_t PROGMEM _layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS(CORNERS(HSV_MAGENTA));
const rgblight_segment_t PROGMEM _layer3_layer[] = RGBLIGHT_LAYER_SEGMENTS(CORNERS(HSV_GREEN));
#define LOCK_OFFSET 3
const rgblight_segment_t PROGMEM _numlock_layer[] = RGBLIGHT_LAYER_SEGMENTS(FRONT(3, HSV_YELLOW));
const rgblight_segment_t PROGMEM _capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS(CORNER_FL(HSV_AZURE));
const rgblight_segment_t PROGMEM _scrolllock_layer[] = RGBLIGHT_LAYER_SEGMENTS(CORNER_FR(HSV_ORANGE));
#define MISC_OFFSET 6
const rgblight_segment_t PROGMEM _gflock_layer[] = RGBLIGHT_LAYER_SEGMENTS(BACK(1, HSV_ORANGE));
const rgblight_segment_t PROGMEM _glyphreplace_layer[] = RGBLIGHT_LAYER_SEGMENTS(FRONT(1, HSV_ORANGE));
#define ACK_OFFSET 8
const rgblight_segment_t PROGMEM _no_layer[] = RGBLIGHT_LAYER_SEGMENTS(FRONT(1, HSV_RED));
const rgblight_segment_t PROGMEM _yes_layer[] = RGBLIGHT_LAYER_SEGMENTS(FRONT(1, HSV_GREEN));
const rgblight_segment_t PROGMEM _meh_layer[] = RGBLIGHT_LAYER_SEGMENTS(FRONT(1, HSV_YELLOW));
// Now define the array of layers. Higher numbered layers take precedence.
const rgblight_segment_t *const PROGMEM _rgb_layers[] = {
[LAYER_OFFSET + 0] = _layer1_layer,
[LAYER_OFFSET + 1] = _layer2_layer,
[LAYER_OFFSET + 2] = _layer3_layer,
[LOCK_OFFSET + USB_LED_NUM_LOCK] = _numlock_layer,
[LOCK_OFFSET + USB_LED_CAPS_LOCK] = _capslock_layer,
[LOCK_OFFSET + USB_LED_SCROLL_LOCK] = _scrolllock_layer,
[MISC_OFFSET + 0] = _gflock_layer,
[MISC_OFFSET + 1] = _glyphreplace_layer,
[ACK_OFFSET + ACK_NO] = _no_layer,
[ACK_OFFSET + ACK_YES] = _yes_layer,
[ACK_OFFSET + ACK_MEH] = _meh_layer,
[ACK_OFFSET + ACK_MEH + 1] = NULL
};
// clang-format on
const uint8_t PROGMEM _n_rgb_layers = sizeof(_rgb_layers) / sizeof(_rgb_layers[0]) - 1;
void clear_rgb_layers() {
dprint("clear_rgb_layers()\n");
for (uint8_t i = 0; i < _n_rgb_layers; i++) {
rgblight_set_layer_state(i, false);
}
}
void do_rgb_layers(layer_state_t state, uint8_t start, uint8_t end) {
for (uint8_t i = start; i < end; i++) {
bool is_on = layer_state_cmp(state, i);
dprintf("layer[%u]=%u\n", i, is_on);
rgblight_set_layer_state(LAYER_OFFSET + i - 1, is_on);
}
}
extern rgblight_config_t rgblight_config;
extern rgblight_status_t rgblight_status;
static bool startup_animation_done = false;
void keyboard_post_init_user_rgb(void) {
// Enable the LED layers
rgblight_layers = _rgb_layers;
do_rgb_layers(default_layer_state, LAYER_BASE_DEFAULT + 1, LAYER_BASE_REGULAR);
do_rgb_layers(layer_state, LAYER_BASE_REGULAR, LAYER_BASE_END);
// Startup animation
{
bool is_enabled = rgblight_config.enable;
uint8_t old_hue = rgblight_config.hue;
uint8_t old_sat = rgblight_config.sat;
uint8_t old_val = rgblight_config.val;
uint8_t old_mode = rgblight_config.mode;
bool ramp_down =
#ifdef RGBLIGHT_EFFECT_BREATHING
(rgblight_status.base_mode == RGBLIGHT_MODE_BREATHING) ||
#endif
#ifdef RGBLIGHT_EFFECT_SNAKE
(rgblight_status.base_mode == RGBLIGHT_MODE_SNAKE) ||
#endif
#ifdef RGBLIGHT_EFFECT_KNIGHT
(rgblight_status.base_mode == RGBLIGHT_MODE_KNIGHT) ||
#endif
#ifdef RGBLIGHT_EFFECT_TWINKLE
(rgblight_status.base_mode == RGBLIGHT_MODE_TWINKLE) ||
#endif
!is_enabled;
bool ramp_to =
#ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
(rgblight_status.base_mode == RGBLIGHT_MODE_STATIC_GRADIENT) ||
#endif
#ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
(rgblight_status.base_mode == RGBLIGHT_MODE_RAINBOW_MOOD) ||
#endif
#ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
(rgblight_status.base_mode == RGBLIGHT_MODE_RAINBOW_SWIRL) ||
#endif
#ifdef RGBLIGHT_EFFECT_RAINBOW_CHRISTMAS
(rgblight_status.base_mode == RGBLIGHT_MODE_CHRISTMAS) ||
#endif
#ifdef RGBLIGHT_EFFECT_RAINBOW_RGB_TEST_
(rgblight_status.base_mode == RGBLIGHT_MODE_RGB_TEST) ||
#endif
(rgblight_status.base_mode == RGBLIGHT_MODE_STATIC_LIGHT);
#define STARTUP_ANIMATION_SATURATION 200
#define STARTUP_ANIMATION_VALUE 255
#define STARTUP_ANIMATION_STEP 5
rgblight_enable_noeeprom();
if (rgblight_config.enable) {
rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
for (uint8_t i = 0; i < STARTUP_ANIMATION_VALUE; i += STARTUP_ANIMATION_STEP) {
rgblight_sethsv_noeeprom(old_hue, STARTUP_ANIMATION_SATURATION, i);
matrix_scan();
wait_ms(10);
}
for (uint8_t i = 255; i > 0; i -= STARTUP_ANIMATION_STEP) {
rgblight_sethsv_noeeprom((i + old_hue) % 255, STARTUP_ANIMATION_SATURATION, STARTUP_ANIMATION_VALUE);
matrix_scan();
wait_ms(10);
}
if (ramp_down) {
dprintln("ramp_down");
for (uint8_t i = STARTUP_ANIMATION_VALUE; i > 0; i -= STARTUP_ANIMATION_STEP) {
rgblight_sethsv_noeeprom(old_hue, STARTUP_ANIMATION_SATURATION, i);
matrix_scan();
wait_ms(10);
}
} else if (ramp_to) {
dprintf("ramp_to s=%u, v=%u\n", old_sat, old_val);
uint8_t steps = 50;
for (uint8_t i = 0; i < steps; i++) {
uint8_t s = STARTUP_ANIMATION_SATURATION + i * (((float)old_sat - STARTUP_ANIMATION_SATURATION) / (float)steps);
uint8_t v = STARTUP_ANIMATION_VALUE + i * (((float)old_val - STARTUP_ANIMATION_VALUE) / (float)steps);
rgblight_sethsv_noeeprom(old_hue, s, v);
matrix_scan();
wait_ms(10);
}
}
rgblight_mode_noeeprom(old_mode);
}
if (is_enabled) {
rgblight_sethsv_noeeprom(old_hue, old_sat, old_val);
} else {
rgblight_disable_noeeprom();
// Hack!
// rgblight_sethsv_noeeprom() doesn't update these if rgblight is disabled,
// but if do it before disabling we get an ugly flash.
rgblight_config.hue = old_hue;
rgblight_config.sat = old_sat;
rgblight_config.val = old_val;
}
dprint("done\n");
startup_animation_done = true;
}
}
layer_state_t default_layer_state_set_user_rgb(layer_state_t state) {
do_rgb_layers(state, 1u, LAYER_BASE_REGULAR);
return state;
}
layer_state_t layer_state_set_user_rgb(layer_state_t state) {
do_rgb_layers(state, LAYER_BASE_REGULAR, LAYER_BASE_END);
return state;
}
bool led_update_user_rgb(led_t led_state) {
dprintf("num=%u, cap=%u, scl=%u, cmp=%u, kan=%u\n", led_state.num_lock, led_state.caps_lock, led_state.scroll_lock, led_state.compose, led_state.kana);
rgblight_set_layer_state(LOCK_OFFSET + USB_LED_NUM_LOCK, led_state.num_lock);
rgblight_set_layer_state(LOCK_OFFSET + USB_LED_CAPS_LOCK, led_state.caps_lock);
rgblight_set_layer_state(LOCK_OFFSET + USB_LED_SCROLL_LOCK, led_state.scroll_lock);
return true;
}
void rgb_layer_ack_yn(bool yn) { rgb_layer_ack(yn ? ACK_YES : ACK_NO); }
void rgb_layer_ack(layer_ack_t n) {
uint8_t layer = ACK_OFFSET + n;
dprintf("rgb_layer_ack(%u) ==> %u\n", n, layer);
rgblight_blink_layer(layer, RGB_LAYER_ACK_DURATION);
}
extern keymap_config_t keymap_config;
extern rgblight_config_t rgblight_config;
extern bool spi_gflock;
extern uint16_t spi_replace_mode;
bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch (keycode) {
case SPI_GLO:
spidey_glow();
return false;
}
}
return true;
}
void post_process_record_user_rgb(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
// Acks follow...
case DEBUG:
rgb_layer_ack_yn(debug_enable);
break;
case SPI_LNX:
case SPI_OSX:
case SPI_WIN:
rgb_layer_ack(ACK_MEH);
break;
case SPI_GFLOCK:
rgb_layer_ack_yn(spi_gflock);
rgblight_set_layer_state(MISC_OFFSET + 0, spi_gflock);
break;
case SPI_NORMAL ... SPI_FRAKTR:
rgb_layer_ack_yn(spi_replace_mode != SPI_NORMAL);
rgblight_set_layer_state(MISC_OFFSET + 1, spi_replace_mode != SPI_NORMAL);
break;
case RGB_TOG:
rgb_layer_ack_yn(rgblight_config.enable);
break;
#ifdef VELOCIKEY_ENABLE
case VLK_TOG:
rgb_layer_ack_yn(velocikey_enabled());
break;
#endif
#ifdef NKRO_ENABLE
case NK_TOGG:
case NK_ON:
case NK_OFF:
rgb_layer_ack_yn(keymap_config.nkro);
break;
#endif
}
}
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