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#pragma once
/*
Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Kyria
#ifdef KEYBOARD_splitkb_kyria
#define BASE Base_2x6_8_5
#define BASEt6 Base_2x6_8_5t6
#define TRANS Transient_2x6_8_5
#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6
#endif
// Corne
#ifdef KEYBOARD_crkbd
#define BASE Base_3x6_3
#define BASEt6 Base_3x6_3t6
#define TRANS Transient_3x6_3
#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6
#endif
// Ergodox ez.
#ifdef KEYBOARD_ergodox_ez
#define BASE Base_dox
#define BASEt6 Base_doxt6
#define TRANS Transient_dox
#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6
// tell the keymap we want to specify number rows.
// 4x10 input instead 3x10.
#define BASE_NUMBER_ROW // turn on 4 row base templates.
#endif
// XD75
#ifdef KEYBOARD_xiudi_xd75
#define BASE Base_5x15
#define BASEt6 Base_5x15t6
#define TRANS Transient_5x15
#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6
// tell the keymap we want to specify number rows.
// 4x10 input instead 3x10.
#define BASE_NUMBER_ROW // turn on 4 row base templates.
#endif
// Viterbi
#ifdef KEYBOARD_keebio_viterbi
#define BASE Base_5x14
#define BASEt6 Base_5x14t6
#define TRANS Transient_5x14
#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6
// tell the keymap we want to specify number rows.
// 4x10 input instead 3x10.
#define BASE_NUMBER_ROW // turn on 4 row base templates.
#endif
// Rebound
#ifdef KEYBOARD_montsinger_rebound
#define BASE Base_rebound
#define BASEt6 Base_reboundt6
#define TRANS Rebound_transient
#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6
#endif
// Kinesis
#if defined(KEYBOARD_kinesis_alvicstep) \
|| defined(KEYBOARD_kinesis_stapelberg) \
|| defined(KEYBOARD_kinesis_kint2pp) \
|| defined(KEYBOARD_kinesis_nguyenvietyen) \
|| defined(KEYBOARD_kinesis_kint36) \
|| defined(KEYBOARD_kinesis_kint41) \
|| defined(KEYBOARD_kinesis_kintlc)
#undef LAYOUT_PVARG
#define LAYOUT_PVARG(...) LAYOUT_pretty(__VA_ARGS__)
// Base layers 4x10, so numbers are enabled, and a 3x10 for the keymap.
// Transient function layers are all 3x10.
#define BASE Base_4x6_4_6
#define BASEt6 Base_4x6_4_6t6
#define TRANS Transient_4x6_4_6
#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6
// tell the keymap we want to specify number rows.
// 4x10 input instead 3x10.
#define BASE_NUMBER_ROW // turn on 4 row base templates.
#endif
// My Morpho Dactyl
#ifdef KEYBOARD_gebhart_morpho
#undef LAYOUT_PVARG
#define LAYOUT_PVARG(...) LAYOUT_split_4x6_5_8(__VA_ARGS__)
#define BASE Base_4x6_5_8
#define BASEt6 Base_4x6_5_8t6
#define TRANS Transient_4x6_5_8
#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6
// tell the keymap we want to specify number rows.
// 4x10 input instead 3x10.
#define BASE_NUMBER_ROW // turn on 4 row base templates.
#endif
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