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/*
Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include USERSPACE_H
#include "accented_keys.h"
#include <stdint.h>
#include <stdbool.h>
static inline void tap_accented_letter(uint16_t letter, uint16_t dead_key) {
uint8_t mod_state = get_mods();
uint8_t oneshot_mod_state = get_oneshot_mods();
del_mods(MOD_MASK_SHIFT);
del_oneshot_mods(MOD_MASK_SHIFT);
tap_code16(dead_key);
set_mods(mod_state);
set_oneshot_mods(oneshot_mod_state);
tap_code(letter);
}
#undef ACCENTED
#define ACCENTED(KC, K1, DEAD_KEY) \
case KC: \
if (record->event.pressed) { \
tap_accented_letter(K1, DEAD_KEY); \
} \
return false;
bool process_accent_keys(uint16_t keycode, keyrecord_t* record) {
switch(keycode){
#ifdef ACCENTED_KEYS_ENABLE
#include "accented_keys.def"
#endif
}
return true;
}
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