summaryrefslogtreecommitdiff
path: root/users/drashna/rgb/rgb_matrix_stuff.c
blob: 588e51daf925c154558e9ab70950376223dc2220 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
// Copyright 2020 Christopher Courtney, aka Drashna Jael're  (@drashna) <drashna@live.com>
// SPDX-License-Identifier: GPL-2.0-or-later

#include "drashna.h"
#include "rgb_matrix.h"
#include "lib/lib8tion/lib8tion.h"
extern led_config_t g_led_config;

static uint32_t hypno_timer;

void rgb_matrix_layer_helper(uint8_t hue, uint8_t sat, uint8_t val, uint8_t mode, uint8_t speed, uint8_t led_type, uint8_t led_min, uint8_t led_max) {
    HSV hsv = {hue, sat, val};
    if (hsv.v > rgb_matrix_get_val()) {
        hsv.v = rgb_matrix_get_val();
    }

    switch (mode) {
        case 1: // breathing
        {
            uint16_t time = scale16by8(g_rgb_timer, speed / 8);
            hsv.v         = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
            RGB rgb       = hsv_to_rgb(hsv);
            for (uint8_t i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
                if (HAS_FLAGS(g_led_config.flags[i], led_type)) {
                    RGB_MATRIX_INDICATOR_SET_COLOR(i, rgb.r, rgb.g, rgb.b);
                }
            }
            break;
        }
        default: // Solid Color
        {
            RGB rgb = hsv_to_rgb(hsv);
            for (uint8_t i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
                if (HAS_FLAGS(g_led_config.flags[i], led_type)) {
                    RGB_MATRIX_INDICATOR_SET_COLOR(i, rgb.r, rgb.g, rgb.b);
                }
            }
            break;
        }
    }
}

void housekeeping_task_rgb_matrix(void) {
#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
    if (userspace_config.rgb_matrix_idle_anim && rgb_matrix_get_mode() == RGB_MATRIX_TYPING_HEATMAP && sync_timer_elapsed32(hypno_timer) > 15000) {
        rgb_matrix_mode_noeeprom(RGB_MATRIX_REST_MODE);
    }
#endif
}

void keyboard_post_init_rgb_matrix(void) {
#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
    if (userspace_config.rgb_matrix_idle_anim) {
        rgb_matrix_mode_noeeprom(RGB_MATRIX_REST_MODE);
    }
#endif
    if (userspace_config.rgb_layer_change) {
        rgb_matrix_set_flags(LED_FLAG_UNDERGLOW | LED_FLAG_KEYLIGHT | LED_FLAG_INDICATOR);
    } else {
        rgb_matrix_set_flags(LED_FLAG_ALL);
    }
}

bool process_record_user_rgb_matrix(uint16_t keycode, keyrecord_t *record) {
#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
    hypno_timer = sync_timer_read32();
    if (userspace_config.rgb_matrix_idle_anim && rgb_matrix_get_mode() == RGB_MATRIX_REST_MODE) {
        rgb_matrix_mode_noeeprom(RGB_MATRIX_TYPING_HEATMAP);
    }
#endif
    switch (keycode) {
        case RGB_IDL: // This allows me to use underglow as layer indication, or as normal
#if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
            if (record->event.pressed) {
                userspace_config.rgb_matrix_idle_anim ^= 1;
                dprintf("RGB Matrix Idle Animation [EEPROM]: %u\n", userspace_config.rgb_matrix_idle_anim);
                eeconfig_update_user_config(&userspace_config.raw);
                if (userspace_config.rgb_matrix_idle_anim) {
                    rgb_matrix_mode_noeeprom(RGB_MATRIX_TYPING_HEATMAP);
                }
            }
#endif
            break;
    }
    return true;
}

__attribute__((weak)) bool rgb_matrix_indicators_advanced_keymap(uint8_t led_min, uint8_t led_max) {
    return true;
}
bool rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
    if (!rgb_matrix_indicators_advanced_keymap(led_min, led_max)) {
        return false;
    }

#if defined(RGBLIGHT_ENABLE)
    if (!userspace_config.rgb_layer_change)
#else
    if (userspace_config.rgb_layer_change)
#endif
    {
        switch (get_highest_layer(layer_state & ~((layer_state_t)1 << _MOUSE))) {
            case _GAMEPAD:
                rgb_matrix_layer_helper(HSV_ORANGE, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
                break;
            case _DIABLO:
                rgb_matrix_layer_helper(HSV_RED, 1, rgb_matrix_config.speed * 8, LED_FLAG_MODIFIER, led_min, led_max);
                break;
            case _RAISE:
                rgb_matrix_layer_helper(HSV_YELLOW, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
                break;
            case _LOWER:
                rgb_matrix_layer_helper(HSV_GREEN, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
                break;
            case _ADJUST:
                rgb_matrix_layer_helper(HSV_RED, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
                break;
            default:
                if (layer_state_is(_MOUSE)) {
                    rgb_matrix_layer_helper(HSV_PURPLE, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
                } else {
                    switch (get_highest_layer(default_layer_state)) {
                        case _DEFAULT_LAYER_1:
                            rgb_matrix_layer_helper(DEFAULT_LAYER_1_HSV, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
                            break;
                        case _DEFAULT_LAYER_2:
                            rgb_matrix_layer_helper(DEFAULT_LAYER_2_HSV, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
                            break;
                        case _DEFAULT_LAYER_3:
                            rgb_matrix_layer_helper(DEFAULT_LAYER_3_HSV, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
                            break;
                        case _DEFAULT_LAYER_4:
                            rgb_matrix_layer_helper(DEFAULT_LAYER_4_HSV, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
                            break;
                    }
                }
                break;
        }
    }
    return false;
}

__attribute__((weak)) bool rgb_matrix_indicators_keymap(void) {
    return true;
}
bool rgb_matrix_indicators_user(void) {
    return rgb_matrix_indicators_keymap();
}


//----------------------------------------------------------
// RGB Matrix naming
#include <rgb_matrix.h>

#if defined(RGB_MATRIX_EFFECT)
#    undef RGB_MATRIX_EFFECT
#endif // defined(RGB_MATRIX_EFFECT)

#define RGB_MATRIX_EFFECT(x) RGB_MATRIX_EFFECT_##x,
enum {
    RGB_MATRIX_EFFECT_NONE,
#include "rgb_matrix_effects.inc"
#undef RGB_MATRIX_EFFECT
#ifdef RGB_MATRIX_CUSTOM_KB
#    include "rgb_matrix_kb.inc"
#endif
#ifdef RGB_MATRIX_CUSTOM_USER
#    include "rgb_matrix_user.inc"
#endif
};

#define RGB_MATRIX_EFFECT(x)    \
    case RGB_MATRIX_EFFECT_##x: \
        return #x;
const char* rgb_matrix_name(uint8_t effect) {
    switch (effect) {
        case RGB_MATRIX_EFFECT_NONE:
            return "NONE";
#include "rgb_matrix_effects.inc"
#undef RGB_MATRIX_EFFECT
#ifdef RGB_MATRIX_CUSTOM_KB
#    include "rgb_matrix_kb.inc"
#endif
#ifdef RGB_MATRIX_CUSTOM_USER
#    include "rgb_matrix_user.inc"
#endif
        default:
            return "UNKNOWN";
    }
}