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#ifndef DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
RGB_MATRIX_EFFECT(CYCLE_UP_DOWN)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
static void CYCLE_UP_DOWN_math(HSV* hsv, uint8_t i, uint8_t time) {
hsv->h = g_led_config.point[i].y - time;
}
bool CYCLE_UP_DOWN(effect_params_t* params) {
return effect_runner_i(params, &CYCLE_UP_DOWN_math);
}
#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
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