summaryrefslogtreecommitdiff
path: root/quantum/keycode_config.c
blob: cbfbcc8140729680a67111a5a9a2f2573b07c00a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
/* Copyright 2016 Jack Humbert
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "keycode_config.h"

keymap_config_t keymap_config;

/** \brief keycode_config
 *
 * This function is used to check a specific keycode against the bootmagic config,
 * and will return the corrected keycode, when appropriate.
 */
__attribute__((weak)) uint16_t keycode_config(uint16_t keycode) {
    switch (keycode) {
        case KC_CAPS_LOCK:
        case KC_LOCKING_CAPS_LOCK:
            if (keymap_config.swap_control_capslock || keymap_config.capslock_to_control) {
                return KC_LEFT_CTRL;
            } else if (keymap_config.swap_escape_capslock) {
                return KC_ESCAPE;
            }
            return keycode;
        case KC_LEFT_CTRL:
            if (keymap_config.swap_control_capslock) {
                return KC_CAPS_LOCK;
            }
            if (keymap_config.swap_lctl_lgui) {
                if (keymap_config.no_gui) {
                    return KC_NO;
                }
                return KC_LEFT_GUI;
            }
            return KC_LEFT_CTRL;
        case KC_LEFT_ALT:
            if (keymap_config.swap_lalt_lgui) {
                if (keymap_config.no_gui) {
                    return KC_NO;
                }
                return KC_LEFT_GUI;
            }
            return KC_LEFT_ALT;
        case KC_LEFT_GUI:
            if (keymap_config.swap_lalt_lgui) {
                return KC_LEFT_ALT;
            }
            if (keymap_config.swap_lctl_lgui) {
                return KC_LEFT_CTRL;
            }
            if (keymap_config.no_gui) {
                return KC_NO;
            }
            return KC_LEFT_GUI;
        case KC_RIGHT_CTRL:
            if (keymap_config.swap_rctl_rgui) {
                if (keymap_config.no_gui) {
                    return KC_NO;
                }
                return KC_RIGHT_GUI;
            }
            return KC_RIGHT_CTRL;
        case KC_RIGHT_ALT:
            if (keymap_config.swap_ralt_rgui) {
                if (keymap_config.no_gui) {
                    return KC_NO;
                }
                return KC_RIGHT_GUI;
            }
            return KC_RIGHT_ALT;
        case KC_RIGHT_GUI:
            if (keymap_config.swap_ralt_rgui) {
                return KC_RIGHT_ALT;
            }
            if (keymap_config.swap_rctl_rgui) {
                return KC_RIGHT_CTRL;
            }
            if (keymap_config.no_gui) {
                return KC_NO;
            }
            return KC_RIGHT_GUI;
        case KC_GRAVE:
            if (keymap_config.swap_grave_esc) {
                return KC_ESCAPE;
            }
            return KC_GRAVE;
        case KC_ESCAPE:
            if (keymap_config.swap_grave_esc) {
                return KC_GRAVE;
            } else if (keymap_config.swap_escape_capslock) {
                return KC_CAPS_LOCK;
            }
            return KC_ESCAPE;
        case KC_BACKSLASH:
            if (keymap_config.swap_backslash_backspace) {
                return KC_BACKSPACE;
            }
            return KC_BACKSLASH;
        case KC_BACKSPACE:
            if (keymap_config.swap_backslash_backspace) {
                return KC_BACKSLASH;
            }
            return KC_BACKSPACE;
        default:
            return keycode;
    }
}

/** \brief mod_config
 *
 *  This function checks the mods passed to it against the bootmagic config,
 *  and will remove or replace mods, based on that.
 */

__attribute__((weak)) uint8_t mod_config(uint8_t mod) {
    /**
     * Note: This function is for the 5-bit packed mods, NOT the full 8-bit mods.
     * More info about the mods can be seen in modifiers.h.
     */
    if (keymap_config.swap_lalt_lgui) {
        /** If both modifiers pressed or neither pressed, do nothing
         * Otherwise swap the values
         * Note: The left mods are ANDed with the right-hand values to check
         * if they were pressed with the right hand bit set
         */
        if (((mod & MOD_RALT) == MOD_LALT) ^ ((mod & MOD_RGUI) == MOD_LGUI)) {
            mod ^= (MOD_LALT | MOD_LGUI);
        }
    }
    if (keymap_config.swap_ralt_rgui) {
        if (((mod & MOD_RALT) == MOD_RALT) ^ ((mod & MOD_RGUI) == MOD_RGUI)) {
            /* lefthand values to preserve the right hand bit */
            mod ^= (MOD_LALT | MOD_LGUI);
        }
    }
    if (keymap_config.swap_lctl_lgui) {
        /* left mods ANDed with right-hand values to check for right hand bit */
        if (((mod & MOD_RCTL) == MOD_LCTL) ^ ((mod & MOD_RGUI) == MOD_LGUI)) {
            mod ^= (MOD_LCTL | MOD_LGUI);
        }
    }
    if (keymap_config.swap_rctl_rgui) {
        if (((mod & MOD_RCTL) == MOD_RCTL) ^ ((mod & MOD_RGUI) == MOD_RGUI)) {
            /* lefthand values to preserve the right hand bit */
            mod ^= (MOD_LCTL | MOD_LGUI);
        }
    }
    if (keymap_config.no_gui) {
        mod &= ~MOD_LGUI;
        mod &= ~MOD_RGUI;
    }

    return mod;
}