blob: 9d248451b86f9f6e7a02fd7dd0b6d58924065875 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
|
"""Functions that help us work with files and folders.
"""
import logging
import os
import argparse
from pathlib import Path
from qmk.constants import MAX_KEYBOARD_SUBFOLDERS, QMK_FIRMWARE
from qmk.errors import NoSuchKeyboardError
def is_keyboard(keyboard_name):
"""Returns True if `keyboard_name` is a keyboard we can compile.
"""
if keyboard_name:
keyboard_path = QMK_FIRMWARE / 'keyboards' / keyboard_name
rules_mk = keyboard_path / 'rules.mk'
return rules_mk.exists()
def under_qmk_firmware():
"""Returns a Path object representing the relative path under qmk_firmware, or None.
"""
cwd = Path(os.environ['ORIG_CWD'])
try:
return cwd.relative_to(QMK_FIRMWARE)
except ValueError:
return None
def keyboard(keyboard_name):
"""Returns the path to a keyboard's directory relative to the qmk root.
"""
return Path('keyboards') / keyboard_name
def keymaps(keyboard_name):
"""Returns all of the `keymaps/` directories for a given keyboard.
Args:
keyboard_name
The name of the keyboard. Example: clueboard/66/rev3
"""
keyboard_folder = keyboard(keyboard_name)
found_dirs = []
for _ in range(MAX_KEYBOARD_SUBFOLDERS):
if (keyboard_folder / 'keymaps').exists():
found_dirs.append((keyboard_folder / 'keymaps').resolve())
keyboard_folder = keyboard_folder.parent
if len(found_dirs) > 0:
return found_dirs
logging.error('Could not find the keymaps directory!')
raise NoSuchKeyboardError('Could not find keymaps directory for: %s' % keyboard_name)
def keymap(keyboard_name, keymap_name):
"""Locate the directory of a given keymap.
Args:
keyboard_name
The name of the keyboard. Example: clueboard/66/rev3
keymap_name
The name of the keymap. Example: default
"""
for keymap_dir in keymaps(keyboard_name):
if (keymap_dir / keymap_name).exists():
return (keymap_dir / keymap_name).resolve()
def normpath(path):
"""Returns a `pathlib.Path()` object for a given path.
This will use the path to a file as seen from the directory the script was called from. You should use this to normalize filenames supplied from the command line.
"""
path = Path(path)
if path.is_absolute():
return path
return Path(os.environ['ORIG_CWD']) / path
class FileType(argparse.FileType):
def __init__(self, *args, **kwargs):
# Use UTF8 by default for stdin
if 'encoding' not in kwargs:
kwargs['encoding'] = 'UTF-8'
return super().__init__(*args, **kwargs)
def __call__(self, string):
"""normalize and check exists
otherwise magic strings like '-' for stdin resolve to bad paths
"""
norm = normpath(string)
return norm if norm.exists() else super().__call__(string)
|