1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
|
from dotty_dict import dotty
from datetime import date
from pathlib import Path
import json
from qmk.git import git_get_username
from qmk.json_schema import validate
from qmk.path import keyboard, keymaps
from qmk.constants import MCU2BOOTLOADER, LEGACY_KEYCODES
from qmk.json_encoders import InfoJSONEncoder, KeymapJSONEncoder
from qmk.json_schema import deep_update, json_load
TEMPLATE = Path('data/templates/keyboard/')
def replace_placeholders(src, dest, tokens):
"""Replaces the given placeholders in each template file.
"""
content = src.read_text()
for key, value in tokens.items():
content = content.replace(f'%{key}%', value)
dest.write_text(content)
def _gen_dummy_keymap(name, info_data):
# Pick the first layout macro and just dump in KC_NOs or something?
(layout_name, layout_data), *_ = info_data["layouts"].items()
layout_length = len(layout_data["layout"])
keymap_data = {
"keyboard": name,
"layout": layout_name,
"layers": [["KC_NO" for _ in range(0, layout_length)]],
}
return keymap_data
def _extract_kbfirmware_layout(kbf_data):
layout = []
for key in kbf_data['keyboard.keys']:
item = {
'matrix': [key['row'], key['col']],
'x': key['state']['x'],
'y': key['state']['y'],
}
if key['state']['w'] != 1:
item['w'] = key['state']['w']
if key['state']['h'] != 1:
item['h'] = key['state']['h']
layout.append(item)
return layout
def _extract_kbfirmware_keymap(kbf_data):
keymap_data = {
'keyboard': kbf_data['keyboard.settings.name'].lower(),
'layout': 'LAYOUT',
'layers': [],
}
for i in range(15):
layer = []
for key in kbf_data['keyboard.keys']:
keycode = key['keycodes'][i]['id']
keycode = LEGACY_KEYCODES.get(keycode, keycode)
if '()' in keycode:
fields = key['keycodes'][i]['fields']
keycode = f'{keycode.split(")")[0]}{",".join(map(str, fields))})'
layer.append(keycode)
if set(layer) == {'KC_TRNS'}:
break
keymap_data['layers'].append(layer)
return keymap_data
def import_keymap(keymap_data):
# Validate to ensure we don't have to deal with bad data - handles stdin/file
validate(keymap_data, 'qmk.keymap.v1')
kb_name = keymap_data['keyboard']
km_name = keymap_data['keymap']
km_folder = keymaps(kb_name)[0] / km_name
keyboard_keymap = km_folder / 'keymap.json'
# This is the deepest folder in the expected tree
keyboard_keymap.parent.mkdir(parents=True, exist_ok=True)
# Dump out all those lovely files
keyboard_keymap.write_text(json.dumps(keymap_data, cls=KeymapJSONEncoder, sort_keys=True))
return (kb_name, km_name)
def import_keyboard(info_data, keymap_data=None):
# Validate to ensure we don't have to deal with bad data - handles stdin/file
validate(info_data, 'qmk.api.keyboard.v1')
# And validate some more as everything is optional
if not all(key in info_data for key in ['keyboard_name', 'layouts']):
raise ValueError('invalid info.json')
kb_name = info_data['keyboard_name']
# bail
kb_folder = keyboard(kb_name)
if kb_folder.exists():
raise ValueError(f'Keyboard {{fg_cyan}}{kb_name}{{fg_reset}} already exists! Please choose a different name.')
if not keymap_data:
# TODO: if supports community then grab that instead
keymap_data = _gen_dummy_keymap(kb_name, info_data)
keyboard_info = kb_folder / 'info.json'
keyboard_keymap = kb_folder / 'keymaps' / 'default' / 'keymap.json'
# begin with making the deepest folder in the tree
keyboard_keymap.parent.mkdir(parents=True, exist_ok=True)
user_name = git_get_username()
if not user_name:
user_name = 'TODO'
tokens = { # Comment here is to force multiline formatting
'YEAR': str(date.today().year),
'KEYBOARD': kb_name,
'USER_NAME': user_name,
'REAL_NAME': user_name,
}
# Dump out all those lovely files
for file in list(TEMPLATE.iterdir()):
replace_placeholders(file, kb_folder / file.name, tokens)
temp = json_load(keyboard_info)
deep_update(temp, info_data)
keyboard_info.write_text(json.dumps(temp, cls=InfoJSONEncoder, sort_keys=True))
keyboard_keymap.write_text(json.dumps(keymap_data, cls=KeymapJSONEncoder, sort_keys=True))
return kb_name
def import_kbfirmware(kbfirmware_data):
kbf_data = dotty(kbfirmware_data)
diode_direction = ["COL2ROW", "ROW2COL"][kbf_data['keyboard.settings.diodeDirection']]
mcu = ["atmega32u2", "atmega32u4", "at90usb1286"][kbf_data['keyboard.controller']]
bootloader = MCU2BOOTLOADER.get(mcu, "custom")
layout = _extract_kbfirmware_layout(kbf_data)
keymap_data = _extract_kbfirmware_keymap(kbf_data)
# convert to d/d info.json
info_data = dotty({
"keyboard_name": kbf_data['keyboard.settings.name'].lower(),
"processor": mcu,
"bootloader": bootloader,
"diode_direction": diode_direction,
"matrix_pins": {
"cols": kbf_data['keyboard.pins.col'],
"rows": kbf_data['keyboard.pins.row'],
},
"layouts": {
"LAYOUT": {
"layout": layout,
}
}
})
if kbf_data['keyboard.pins.num'] or kbf_data['keyboard.pins.caps'] or kbf_data['keyboard.pins.scroll']:
if kbf_data['keyboard.pins.num']:
info_data['indicators.num_lock'] = kbf_data['keyboard.pins.num']
if kbf_data['keyboard.pins.caps']:
info_data['indicators.caps_lock'] = kbf_data['keyboard.pins.caps']
if kbf_data['keyboard.pins.scroll']:
info_data['indicators.scroll_lock'] = kbf_data['keyboard.pins.scroll']
if kbf_data['keyboard.pins.rgb']:
info_data['rgblight.animations.all'] = True
info_data['rgblight.led_count'] = kbf_data['keyboard.settings.rgbNum']
info_data['rgblight.pin'] = kbf_data['keyboard.pins.rgb']
if kbf_data['keyboard.pins.led']:
info_data['backlight.levels'] = kbf_data['keyboard.settings.backlightLevels']
info_data['backlight.pin'] = kbf_data['keyboard.pins.led']
# delegate as if it were a regular keyboard import
return import_keyboard(info_data.to_dict(), keymap_data)
|