summaryrefslogtreecommitdiff
path: root/layouts/community/ortho_4x12/mindsound/keymap.c
blob: f542ba44b2fbbd38db26230b55dc72466328ed27 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
#include QMK_KEYBOARD_H

#ifdef BACKLIGHT_ENABLE
#include "flicker.h"
#endif

extern keymap_config_t keymap_config;

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.

enum planck_layers {
  _QWERTY,
  _LOWER,
  _RAISE,
  _ADJUST
};

// keycodes custom to this keymap:
enum planck_keycodes {
  QWERTY = SAFE_RANGE,
  BL_FLICKER
};

// flicker state:
#ifdef BACKLIGHT_ENABLE
bool flicker_enable = true;
bool flicker_isdown = false;
const uint8_t flicker_min_levels = 2;
const uint8_t flicker_max_levels = 7;
uint8_t flicker_restore_level = 0;
#endif

#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)

// mod tap definitions:
#define CTRL_ESC MT(MOD_LCTL, KC_ESC)
#define HYPR_SPC MT(MOD_HYPR, KC_SPC)

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

/* Qwerty
 * ,-----------------------------------------------------------------------------------.
 * | Tab  |   Q  |   W  |   E  |   R  |   T  |   Y  |   U  |   I  |   O  |   P  | Bksp |
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 * | Ctrl |   A  |   S  |   D  |   F  |   G  |   H  |   J  |   K  |   L  |   ;  | '    |
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 * | Shift|   Z  |   X  |   C  |   V  |   B  |   N  |   M  |   ,  |   .  |   /  |Enter |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * | Esc  | Del  | GUI  | Alt  |Lower |HyprSp|Space |Raise | Left | Down |  Up  |Right |
 * `-----------------------------------------------------------------------------------'
 */
[_QWERTY] = LAYOUT_ortho_4x12(
  KC_TAB,   KC_Q,    KC_W,    KC_E,    KC_R,  KC_T,     KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSPC,
  CTRL_ESC, KC_A,    KC_S,    KC_D,    KC_F,  KC_G,     KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,
  KC_LSFT,  KC_Z,    KC_X,    KC_C,    KC_V,  KC_B,     KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_ENT ,
  KC_MPLY,  KC_DEL,  KC_LGUI, KC_LALT, LOWER, HYPR_SPC, KC_SPC,  RAISE,   KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT
),


/* Lower
 * ,-----------------------------------------------------------------------------------.
 * |   ~  |   !  |   @  |   #  |   $  |   %  |   ^  |   &  |   *  |   (  |   )  | Bksp |
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 * |      |  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |   _  |   +  |   {  |   }  |  |   |
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 * |      |  F7  |  F8  |  F9  |  F10 |  F11 |  F12 |ISO ~ |ISO | | Home | End  |      |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |      |      |      |      |             |      | Next | Vol- | Vol+ | Play |
 * `-----------------------------------------------------------------------------------'
 */
[_LOWER] = LAYOUT_ortho_4x12(
  KC_TILD, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC, KC_CIRC, KC_AMPR,    KC_ASTR,    KC_LPRN, KC_RPRN, KC_BSPC,
  _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_UNDS,    KC_PLUS,    KC_LCBR, KC_RCBR, KC_PIPE,
  _______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  S(KC_NUHS), S(KC_NUBS), KC_HOME, KC_END,  _______,
  _______, _______, _______, _______, _______, _______, _______, _______,    KC_MNXT,    KC_VOLD, KC_VOLU, KC_MPLY
),


/* Raise
 * ,-----------------------------------------------------------------------------------.
 * |   `  |   1  |   2  |   3  |   4  |   5  |   6  |   7  |   8  |   9  |   0  | Bksp |
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 * |      |  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |   -  |   =  |   [  |   ]  |  \   |
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 * |      |  F7  |  F8  |  F9  |  F10 |  F11 |  F12 |ISO # |ISO / |Pg Up |Pg Dn |      |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |      |      |      |      |             |      | Next | Vol- | Vol+ | Play |
 * `-----------------------------------------------------------------------------------'
 */
[_RAISE] = LAYOUT_ortho_4x12(
  KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_BSPC,
  _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_MINS, KC_EQL,  KC_LBRC, KC_RBRC, KC_BSLS,
  _______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_NUHS, KC_NUBS, KC_PGUP, KC_PGDN, _______,
  _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
),


/* Adjust (Lower + Raise)
 * ,-----------------------------------------------------------------------------------.
 * |      | Reset|      |      |      |      |      |      |      |      |      |  Del |
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 * |      |      |      |Aud on|Audoff|AGnorm|AGswap|      |      |      |      |      |
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 * |      |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof|      |      |      |      |      |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |      |      |      |      |             |      |Clicky|ClkDn |ClkUp |ClkRst|
 * `-----------------------------------------------------------------------------------'
 */
[_ADJUST] = LAYOUT_ortho_4x12(
  _______, QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL,
  _______, _______, _______, AU_ON,   AU_OFF,  AG_NORM, AG_SWAP, _______, _______, _______, _______, _______,
  _______, MUV_DE,  MUV_IN,  MU_ON,   MU_OFF,  MI_ON,   MI_OFF,  _______, BL_TOGG, BL_DOWN, BL_UP,   BL_FLICKER,
  _______, _______, _______, _______, _______, _______, _______, _______, CLICKY_TOGGLE, CLICKY_DOWN, CLICKY_UP, CLICKY_RESET
),

}; // end keymaps

// if backlighting is enabled, configure it on boot
#ifdef BACKLIGHT_ENABLE
void matrix_init_user(void) {
  // set to max
  backlight_level(BACKLIGHT_LEVELS);
  flicker_restore_level = get_backlight_level();

  // if breathing happens to be compiled in, turn it off
#ifdef BACKLIGHT_BREATHING
  breathing_disable();
#endif
}
#endif

void persistant_default_layer_set(uint16_t default_layer) {
  eeconfig_update_default_layer(default_layer);
  default_layer_set(default_layer);
}

bool process_record_user(uint16_t keycode, keyrecord_t *record) {

  // handle the _ADJUST layer and custom keycodes:
  switch (keycode) {
    case LOWER:
      if (record->event.pressed) {
        layer_on(_LOWER);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      } else {
        layer_off(_LOWER);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      }
      return false;
      break;
    case RAISE:
      if (record->event.pressed) {
        layer_on(_RAISE);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      } else {
        layer_off(_RAISE);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      }
      return false;
      break;
#ifdef BACKLIGHT_ENABLE
    case BL_FLICKER:
      if (record->event.pressed) {
        flicker_toggle();
      }
      return false;
      break;
#endif
  } // end switch case over custom keycodes

#ifdef BACKLIGHT_ENABLE
  if (flicker_enable) {
    if (record->event.pressed) {
      flicker_keydown();
    } else {
      flicker_keyup();
    }
  }
#endif

  return true;
}

bool encoder_update_user(uint8_t index, bool clockwise) {
  if (clockwise) {
    register_code(KC_VOLU);
    unregister_code(KC_VOLU);
  } else {
    register_code(KC_VOLD);
    unregister_code(KC_VOLD);
  }
    return true;
}

// flicker implementation:
#ifdef BACKLIGHT_ENABLE
void flicker_toggle(void) {
  flicker_enable = !flicker_enable;
}

void flicker_keydown(void) {
  // guard condition: only set the level to restore if the flicker is NOT already down
  if (!flicker_isdown) {
    flicker_restore_level = get_backlight_level();
    flicker_isdown = true;
  }

  // calculate a random flicker level between min and max
  uint8_t flicker_level = (rand() % (flicker_max_levels - flicker_min_levels)) + flicker_min_levels;
  uint8_t level_to_set = flicker_level <= flicker_restore_level ? flicker_restore_level - flicker_level : 0;
  backlight_level(level_to_set);
}

void flicker_keyup(void) {
  backlight_level(flicker_restore_level);
  flicker_isdown = false;
}
#endif