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/* Copyright 2021 Yang Hu
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include "quantum.h"

#ifdef OLED_ENABLE
void oled_render_capslock(bool caps_on);
void oled_render_mods(void);
void oled_render_keylog(void);
#endif
/* This a shortcut to help you visually see your layout.
 *
 * The first section contains all of the arguments representing the physical
 * layout of the board and position of the keys.
 *
 * The second converts the arguments into a two-dimensional array which
 * represents the switch matrix.
 */

// clang-format off
#define LAYOUT_split_3x6_4( \
    K00, K01, K02, K03, K04, K05,      K06, K07, K08, K09, K0A, K0B, \
    K10, K11, K12, K13, K14, K15,      K16, K17, K18, K19, K1A, K1B, \
    K20, K21, K22, K23, K24, K25,      K26, K27, K28, K29, K2A, K2B, \
                K30, K31, K32, K33,  K34, K35, K36, K37 \
) \
{ \
    { K00, K01, K02, K03, K04, K05,      K06, K07, K08, K09, K0A, K0B }, \
    { K10, K11, K12, K13, K14, K15,      K16, K17, K18, K19, K1A, K1B }, \
    { K20, K21, K22, K23, K24, K25,      K26, K27, K28, K29, K2A, K2B }, \
    { KC_NO, KC_NO, K30, K31, K32, K33,  K34, K35, K36, K37, KC_NO, KC_NO} \
}
// clang-format on

#define LAYOUT LAYOUT_split_3x6_4