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/* Copyright 2021 David Rambo
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
//aliases for clarity in layering
#define ABSPC LALT(KC_BSPC) // delete whole word in Mac
#define CBSPC LCTL(KC_BSPC) // delete whole word in PC
#define ALEFT LALT(KC_LEFT)
#define ARGHT LALT(KC_RGHT)
#define CRGHT LCTL(KC_RGHT)
#define CLEFT LCTL(KC_LEFT)
#define SftEnt SFT_T(KC_ENT)
#define BSGUI LGUI_T(KC_BSPC)
#define BSCTL LCTL_T(KC_BSPC)
// internet browser tab shortcuts and window/application swapping for Mac and Win
#define GSL LGUI(S(KC_LEFT)) // back one tab in Safari
#define GSR LGUI(S(KC_RGHT)) // forward one tab in Safari
#define CTLPGDN LCTL(KC_PGDN) // back one tab on PC
#define CTLPGUP LCTL(KC_PGUP) // forward one tab on PC
#define GTAB LGUI(KC_TAB) // Mac: switch applications
#define GGRV LGUI(KC_GRV) // Mac: switch between windows within an application
#define ATAB LALT(KC_TAB)
#define CTAB LCTL(KC_TAB)
// toggles for navigation layers for Mac, PC, and Roguelike Numpad
#define NAV LT(5, KC_ESC)
#define NAVPC LT(6, KC_ESC)
#define NAVQUD MO(7)
enum custom_layer {
_COLEMAK,
_PC,
_GAME, // Gaming layer
_QUD,3 // Roguelike layer
_SYMBOL, // Function keys, numbers, symbols, Backlighting
_NAV, // Navigation Layer on Mac
_NAVPC, // Navigation Layer on Win
_NAVQUD, // Numpad for Roguelike 8-directional movement
}
// tapdance declarations
enum {
SFT_LCK
};
// alias for tapdance
#define SftLck TD(SFT_LCK)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* COLEMAK
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | `~ | 1 | 2 | 3 | 4 | 5 | -_ | PC | =+ | 6 | 7 | 8 | 9 | 0 | BACKSP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | ESC/`~ | Q | W | F | P | G | [ | \| | ] | J | L | U | Y | ; | BACKSP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
* | NAVTAB | A | S | D | F | G | PgUp |PlayPaus| ENTER | H | N | E | I | O | ' |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* |SFT/CAPS| Z | X | C | V | B | PgDn | UP | ENTER | K | M | , | . | / | SftEnt |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------|
* | DEL | LGUI | LCTRL | LALT | LGUI | BKSPC | LEFT | DOWN | RIGHT | SPACE | SYMBOL | RGUI | RALT | RCTRL | BL |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[_COLEMAK] = LAYOUT_ortho_5x15( /* COLEMAK */
KC_GRV , KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, TO(1) , KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_TAB , KC_Q, KC_W, KC_F, KC_P, KC_G, KC_LBRC, KC_BSLS, KC_RBRC, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
NAV , KC_A, KC_R, KC_S, KC_T, KC_D, KC_PGUP, KC_MPLY, GGRV , KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
SftLck , KC_Z, KC_X, KC_C, KC_V, KC_B, KC_PGDN, KC_UP , GTAB , KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SftEnt,
KC_DEL , KC_LGUI, KC_LCTL, KC_LALT, KC_LCTL, BSGUI, KC_LEFT, KC_DOWN, KC_RGHT, KC_SPC, MO(4) , KC_RGUI, KC_RALT, KC_RCTL, BL_STEP
),
// Linux/Windows Layer: essentially swaps Control and GUI
[_PC] = LAYOUT_ortho_5x15( /* WINDOWS */
_______, _______, _______, _______, _______, _______, _______, TO(2) , _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
NAVPC , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, ATAB , _______, _______, _______, _______, _______, _______,
_______, KC_PSCR, KC_LGUI, _______, KC_LGUI, BSCTL , _______, _______, _______, _______, _______, KC_RCTL, _______, KC_RGUI, _______
),
[_GAME] = LAYOUT_ortho_5x15( /* Gaming Layer */
_______, _______, _______, _______, _______, _______, _______, TO(0) , _______, _______, _______, _______, _______, _______, TO(3) ,
KC_ESC , KC_T , KC_Q , KC_W , KC_E , KC_R , KC_F7 , KC_F8 , KC_F9 , KC_Y , KC_U , KC_I , KC_O , KC_P , _______,
KC_TAB , KC_LSFT, KC_A , KC_S , KC_D , KC_F , KC_F4 , KC_F5 , KC_F6 , KC_H , KC_J , KC_K , KC_L , KC_SCLN, _______,
KC_LALT, KC_LCTL, KC_Z , KC_X , KC_C , KC_V , KC_F1 , KC_F2 , KC_F3 , KC_N , KC_M , _______, _______, _______, KC_ENT ,
_______, _______, _______, KC_G , KC_B , KC_SPC , KC_I , KC_M , ATAB , _______, KC_LEFT, KC_DOWN, KC_UP , KC_RGHT, _______
),
[_QUD] = LAYOUT_ortho_5x15( /* Roguelike Layer */
_______, _______, _______, _______, _______, _______, _______,KC_PSLS, KC_PAST, _______, _______, _______, _______, _______, TO(0),
QK_GESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_LBRC, KC_BSLS, KC_RBRC, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
NAV , KC_A, KC_R, KC_S, KC_T, KC_D, KC_PGUP, KC_MPLY, GGRV , KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
SftLck , KC_Z, KC_X, KC_C, KC_V, KC_B, KC_PGDN, KC_UP , ATAB , KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SftEnt ,
KC_DEL , KC_LGUI, KC_LGUI, KC_LALT, KC_LCTL, TO(7), KC_LEFT, KC_DOWN, KC_RGHT, KC_SPC, MO(4) , KC_RGUI, KC_RALT, KC_RCTL, _______
),
/* SYMBOL
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | F12 | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | [{ | 1 | 2 | 3 | 4 | 5 | | | | 6 | 7 | 8 | 9 | 0 | }] |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | ! | @ | # | $ | % | | | | ^ | & | * | ( | ) | = |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | HOME | END | BL_OFF | BL_ON | | | | | | -_ | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | | | | | | | | | | | | |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[_SYMBOL] = LAYOUT_ortho_5x15( /* SYMBOL */
KC_F12 , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , _______, _______, _______, KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 ,
KC_LBRC, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , _______, _______, _______, KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_RBRC,
_______, KC_EXLM, KC_AT , KC_HASH, KC_DLR , KC_PERC, _______, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_EQL ,
_______, KC_HOME, KC_END , BL_OFF , BL_ON , KC_VOLD, _______, _______, _______, KC_VOLU, KC_MINS, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_NAV] = LAYOUT_ortho_5x15( /* NAVIGATION for Mac */
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, CTAB , ALEFT , KC_UP , ARGHT , KC_DEL , _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, CTLPGUP, KC_LEFT, KC_DOWN, KC_RGHT, CTLPGDN, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, GTAB , ABSPC , KC_HOME, KC_END , GGRV , _______,
QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_NAVPC] = LAYOUT_ortho_5x15( /* NAVIGATION FOR PC: replaces Alt with Control, GUI with Alt, and browser tab shortcuts*/
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, CTAB , CLEFT , KC_UP , CRGHT , KC_DEL , _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, CTLPGUP, KC_LEFT, KC_DOWN, KC_RGHT, CTLPGDN, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, ATAB , CBSPC , KC_HOME, KC_END , _______, _______,
QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_NAVQUD] = LAYOUT_ortho_5x15( /* NAVIGATION for Mac */
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSLS, KC_PAST, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_KP_7, KC_KP_8, KC_KP_9, KC_PMNS, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_KP_4, KC_KP_2, KC_KP_6, KC_PPLS, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_KP_1, KC_KP_5, KC_KP_3, _______, _______,
_______, _______, _______, _______, _______, TO(3), _______, _______, _______, _______, KC_KP_0, KC_PDOT, _______, _______, _______
)
};
// Shift vs capslock function. From bbaserdem's Planck keymap.
void caps_tap (tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
register_code (KC_LSFT);
} else if (state->count == 2) {
unregister_code (KC_LSFT);
register_code (KC_CAPS);
}
}
void caps_tap_end (tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
unregister_code (KC_LSFT);
} else {
unregister_code (KC_CAPS);
}
}
//Tap Dance Definitions
tap_dance_action_t tap_dance_actions[] = {
//Tap once for Shift, twice for Caps Lock
[SFT_LCK] = ACTION_TAP_DANCE_FN_ADVANCED( caps_tap, NULL, caps_tap_end )
};
/* Template for future layers
[_LAYER_NAME] = {
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
}
};
*/
|