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/* Copyright 2017 Cole Markham
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H

#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif

#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _EMOJI 5
#define _ADJUST 6

enum custom_keycodes {
  QWERTY = SAFE_RANGE,
  COLEMAK,
  DVORAK,
  LOWER,
  RAISE,
  EMOJI,
  ADJUST,
  TOUNGE,
  JOY,
  FROWN,
  HEART,
  THMBUP,
  THMBDN,
  SHRUG,
  WINK,
  GRIN,
  LLAP,
  CRY,
  SHIT,
  FLIP,
  FNGLEFT,
  ABOVE,
  FNGRIGHT,
  CONFUSED
};

// define variables for reactive RGB
bool TOG_STATUS = false;
int RGB_current_mode;

#define KC_X0 MT(MOD_LCTL, KC_ESC)  // Hold for Left Ctrl, Tap for GraveESC
#define KC_X1 MT(MOD_RSFT, KC_ENT)  // Hold for Right Shift, Tap for Enter
#define KC_X2 MT(MOD_RSFT, LGUI(KC_ENT))  // Send Command Enter
#define KC_X3 MT(MOD_LGUI, KC_SPC)  // Hold for Left GUI, Tap for Space
#define KC_EMOJ TT(_EMOJI)  // Hold for Emoji Layer, or tap 5 times.
#define KC_QS LGUI(KC_SPC)  // Send Command + Space (for QuickSilver).
#define KC_TABR LGUI(KC_RCBR)  // Send Command + } (for tab changing).
#define KC_TABL LGUI(KC_LCBR)  // Send Command + { (for tab changing).
#define HYPR_0 HYPR(KC_TILD)  // Send Hyper + ~.
#define HYPR_1 HYPR(KC_EXLM)  // Send Hyper + !.
#define HYPR_2 HYPR(KC_AT)  // Send Hyper + @.

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  /* Qwerty
   * ,-----------------------------------------------------------------------------------.
   * | Esc  |   Q  |   W  |   E  |   R  |   T  |   Y  |   U  |   I  |   O  |   P  | Bksp |
   * |------+------+------+------+------+-------------+------+------+------+------+------|
   * | Tab  |   A  |   S  |   D  |   F  |   G  |   H  |   J  |   K  |   L  |   ;  |  '   |
   * |------+------+------+------+------+------|------+------+------+------+------+------|
   * | Shift|   Z  |   X  |   C  |   V  |   B  |   N  |   M  |   ,  |   .  |   /  |Enter |
   * |------+------+------+------+------+------+------+------+------+------+------+------|
   * |Emoji | Ctrl | Alt  |Lower | Cmd  |Space+|Space |Raise | Left | Down |  Up  |Right |
   * `-----------------------------------------------------------------------------------'
   */
  [_QWERTY] = LAYOUT(
    KC_TAB,  KC_Q,     KC_W,    KC_E,    KC_R,   KC_T,     KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSPC,
    KC_X0,   KC_A,     KC_S,    KC_D,    KC_F,   KC_G,     KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,
    KC_LSFT, KC_Z,     KC_X,    KC_C,    KC_V,   KC_B,     KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH,  KC_X1,
    KC_EMOJ, KC_LCTL,  KC_LALT, KC_LGUI, LOWER,  KC_X3,    KC_SPC,  RAISE,   KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT
  ),

  /* Colemak
   * ,-----------------------------------------------------------------------------------.
   * | Tab  |   Q  |   W  |   F  |   P  |   G  |   J  |   L  |   U  |   Y  |   ;  | Bksp |
   * |------+------+------+------+------+-------------+------+------+------+------+------|
   * | Esc  |   A  |   R  |   S  |   T  |   D  |   H  |   N  |   E  |   I  |   O  |  "   |
   * |------+------+------+------+------+------|------+------+------+------+------+------|
   * | Shift|   Z  |   X  |   C  |   V  |   B  |   K  |   M  |   ,  |   .  |   /  |Enter |
   * |------+------+------+------+------+------+------+------+------+------+------+------|
   * |Adjust| Ctrl | Alt  | GUI  |Lower |Space |Space |Raise | Left | Down |  Up  |Right |
   * `-----------------------------------------------------------------------------------'
   */
  [_COLEMAK] = LAYOUT(
    KC_TAB,  KC_Q,    KC_W,    KC_F,    KC_P,    KC_G,    KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN, KC_BSPC,
    KC_ESC,  KC_A,    KC_R,    KC_S,    KC_T,    KC_D,    KC_H,    KC_N,    KC_E,    KC_I,    KC_O,    KC_QUOT,
    KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_K,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_ENT ,
    ADJUST,  KC_LCTL, KC_LALT, KC_LGUI, LOWER,   KC_SPC,  KC_SPC,  RAISE,   KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT
  ),

  /* Dvorak
   * ,-----------------------------------------------------------------------------------.
   * | Tab  |   "  |   ,  |   .  |   P  |   Y  |   F  |   G  |   C  |   R  |   L  | Bksp |
   * |------+------+------+------+------+-------------+------+------+------+------+------|
   * | Esc  |   A  |   O  |   E  |   U  |   I  |   D  |   H  |   T  |   N  |   S  |  /   |
   * |------+------+------+------+------+------|------+------+------+------+------+------|
   * | Shift|   ;  |   Q  |   J  |   K  |   X  |   B  |   M  |   W  |   V  |   Z  |Enter |
   * |------+------+------+------+------+------+------+------+------+------+------+------|
   * |Adjust| Ctrl | Alt  | GUI  |Lower |Space |Space |Raise | Left | Down |  Up  |Right |
   * `-----------------------------------------------------------------------------------'
   */
  [_DVORAK] = LAYOUT(
    KC_TAB,  KC_QUOT, KC_COMM, KC_DOT,  KC_P,    KC_Y,    KC_F,    KC_G,    KC_C,    KC_R,    KC_L,    KC_BSPC,
    KC_ESC,  KC_A,    KC_O,    KC_E,    KC_U,    KC_I,    KC_D,    KC_H,    KC_T,    KC_N,    KC_S,    KC_SLSH,
    KC_LSFT, KC_SCLN, KC_Q,    KC_J,    KC_K,    KC_X,    KC_B,    KC_M,    KC_W,    KC_V,    KC_Z,    KC_ENT ,
    ADJUST,  KC_LCTL, KC_LALT, KC_LGUI, LOWER,   KC_SPC,  KC_SPC,  RAISE,   KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT
  ),

  /* Emoji Layer
   *
   * ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
   * │HYPR0│     │ ;-) │     │     │ :-P │     │     │:'-( │FLIP │     │     │
   * ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
   * │HYPR1│  👆 │SHRUG│     │ :-( │     │ <3  │ :-) │     │LLAP │     │     │
   * ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
   * │HYPR2│     │     │     | :-\ │     │     │ :-D │ SHIT│     │     │     │
   * ├─────┼─────┼─────┼─────┼─────┼─────┴─────┼─────┼─────┼─────┼─────┼─────┤
   * │     │     │     │     │Brig-│   Sleep   │Brig+│ 👈  │ 👎  |  👍 │ 👉 │
   * └─────┴─────┴─────┴─────┴─────┴───────────┴─────┴─────┴─────┴─────┴─────┘
   */
  [_EMOJI] = LAYOUT (
    HYPR_0,  _______, WINK,    _______, _______,  TOUNGE,  _______, _______, CRY,     FLIP,    _______, _______,
    HYPR_1,  ABOVE,   SHRUG,   _______, FROWN,    _______, HEART,   JOY,     _______, LLAP,    _______, _______,
    HYPR_2,  _______, _______, _______, CONFUSED, _______, _______, GRIN,    SHIT,    _______, _______, _______,
    _______, _______, _______, _______, KC_SCRL,  KC_SLEP, KC_SLEP, KC_PAUS, FNGLEFT, THMBDN,  THMBUP,  FNGRIGHT
  ),



  /* Lower
   * ,-----------------------------------------------------------------------------------.
   * |   ~  |   !  |   @  |   #  |   $  |   %  |   ^  |   &  |   *  |   (  |   )  | Bksp |
   * |------+------+------+------+------+-------------+------+------+------+------+------|
   * |      |  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |   _  |   +  |   {  |   }  |  |   |
   * |------+------+------+------+------+------|------+------+------+------+------+------|
   * |      |  F7  |  F8  |  F9  |  F10 |  F11 |  F12 |ISO ~ |ISO | |      |      |Enter |
   * |------+------+------+------+------+------+------+------+------+------+------+------|
   * |      |      |      |      |      |             |      | Tab- |      |      | Tab+ |
   * `-----------------------------------------------------------------------------------'
   */
  [_LOWER] = LAYOUT(
    KC_TILD, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
    KC_DEL,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
    KC_LSFT, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______,
    _______, _______, _______, _______, _______, KC_QS,   KC_QS, _______, KC_TABL, _______,  _______, KC_TABR
  ),

  /* Raise
   * ,-----------------------------------------------------------------------------------.
   * |      |   1  |   2  |   3  |   4  |   5  |   6  |   7  |   8  |   9  |   0  | Bksp |
   * |------+------+------+------+------+-------------+------+------+------+------+------|
   * |   `  |  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |   -  |   =  |   [  |   ]  |  \   |
   * |------+------+------+------+------+------|------+------+------+------+------+------|
   * |      |  F7  |  F8  |  F9  |  F10 |  F11 |  F12 |ISO # |ISO / |      |      |Enter |
   * |------+------+------+------+------+------+------+------+------+------+------+------|
   * |      |      |      |      |      |             |      | Home | PgUp | PgDn | End  |
   * `-----------------------------------------------------------------------------------'
   */
  [_RAISE] = LAYOUT(
    KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_BSPC,
    KC_DEL,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_MINS, KC_EQL,  KC_LBRC, KC_RBRC, KC_BSLS,
    KC_LSFT, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_NUHS, KC_NUBS, _______, _______, KC_X2,
    _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END
  ),

  /* Adjust (Lower + Raise)
   * ,-----------------------------------------------------------------------------------.
   * |      | Reset|      |      |      |      |      |      |      |      |      |  Del |
   * |------+------+------+------+------+-------------+------+------+------+------+------|
   * |      |      |      |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|      |      |
   * |------+------+------+------+------+------|------+------+------+------+------+------|
   * |      |      |      |      |      |      |      |      |      |      |      |      |
   * |------+------+------+------+------+------+------+------+------+------+------+------|
   * |      |      |      |      |      |             |      |      |      |      |      |
   * `-----------------------------------------------------------------------------------'
   */
  [_ADJUST] =  LAYOUT(
    _______, QK_BOOT, _______, _______, _______, _______, KC_PSCR, _______, _______, _______, _______, KC_DEL,
    _______, _______, _______, AU_ON,   AU_OFF,  AG_NORM, AG_SWAP, QWERTY,  COLEMAK, DVORAK,  _______, _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  )
};

#ifdef AUDIO_ENABLE

  float tone_qwerty[][2]     = SONG(QWERTY_SOUND);
  float tone_dvorak[][2]     = SONG(DVORAK_SOUND);
  float tone_colemak[][2]    = SONG(COLEMAK_SOUND);


  float plover_song[][2]     = SONG(PLOVER_SOUND);
  float plover_gb_song[][2]  = SONG(PLOVER_GOODBYE_SOUND);
#endif

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
    case QWERTY:
      if (record->event.pressed) {
        #ifdef AUDIO_ENABLE
          PLAY_SONG(tone_qwerty);
        #endif
      }
      return false;
      break;
    case COLEMAK:
      if (record->event.pressed) {
        #ifdef AUDIO_ENABLE
          PLAY_SONG(tone_colemak);
        #endif
      }
      return false;
      break;
    case DVORAK:
      if (record->event.pressed) {
        #ifdef AUDIO_ENABLE
          PLAY_SONG(tone_dvorak);
        #endif
      }
      return false;
      break;
    case LOWER:
        if (record->event.pressed) {
            layer_on(_LOWER);
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
        } else {
            layer_off(_LOWER);
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
        }
        return false;
        break;
    case RAISE:
        if (record->event.pressed) {
            layer_on(_RAISE);
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
        } else {
            layer_off(_RAISE);
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
        }
        return false;
        break;
    case ADJUST:
        // FIXME add RGB feedback
        if (record->event.pressed) {
            layer_on(_ADJUST);
        } else {
            layer_off(_ADJUST);
        }
        return false;
        break;
    case BL_STEP:
        if (record->event.pressed) {
            print("Stepping backlight\n");

        }
        return false;
        break;
    case FLIP:
      if (record->event.pressed) {
        SEND_STRING("&fliptable;");
      }
      return false;
      break;
    case CONFUSED:
      if (record->event.pressed) {
        SEND_STRING(":-\\");
      }
      // register_codeturn false;
      break;
    case SHIT:
      if (record->event.pressed) {
        SEND_STRING("&shit; ");
      }
      return false;
      break;
    case CRY:
      if (record->event.pressed) {
        SEND_STRING(":'-( ");
      }
      return false;
      break;
    case LLAP:
      if (record->event.pressed) {
        SEND_STRING("&llap; ");
      }
      return false;
      break;
    case GRIN:
      if (record->event.pressed) {
        SEND_STRING(":-D ");
      }
      return false;
      break;
    case TOUNGE:
      if (record->event.pressed) {
        SEND_STRING(":-P ");
      }
      return false;
      break;
    case JOY:
      if (record->event.pressed) {
        SEND_STRING(":-) ");
      }
      return false;
      break;
    case FROWN:
      if (record->event.pressed) {
        SEND_STRING(":-( ");
      }
      return false;
      break;
    case HEART:
      if (record->event.pressed) {
        SEND_STRING("<3 ");
      }
      return false;
      break;
    case SHRUG:
      if (record->event.pressed) {
        SEND_STRING("&shrug; ");
      }
      return false;
      break;
    case THMBUP:
      if (record->event.pressed) {
        SEND_STRING("&thumbup; ");
      }
      return false;
      break;
    case THMBDN:
      if (record->event.pressed) {
        SEND_STRING("&thumbdown; ");
      }
      return false;
      break;
    case FNGLEFT:
      if (record->event.pressed) {
        SEND_STRING("&fingerleft; ");
      }
      return false;
      break;
    case FNGRIGHT:
      if (record->event.pressed) {
        SEND_STRING("&fingerright; ");
      }
      return false;
      break;
    case WINK:
      if (record->event.pressed) {
        SEND_STRING(";-) ");
      }
      return false;
      break;
    case ABOVE:
      if (record->event.pressed) {
        SEND_STRING("&above; ");
      }
      return false;
      break;

  }
  return true;
}