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#pragma once


/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 12

#define MATRIX_ROW_PINS { F0, F1, F6, C7 }
#define MATRIX_COL_PINS { F4, F5, D5, D3, D2, C6, B6, B5, B4, D7, D6, D1 }

/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW

/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

/* ws2812 RGB LED */
#define RGB_DI_PIN B3
#define RGBLED_NUM 8    // Number of LEDs

#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLIGHT_HUE_STEP 6
#define RGBLIGHT_SAT_STEP 4
#define RGBLIGHT_VAL_STEP 8