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/* Copyright 2020 ademey "MsMustard"
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifdef LED_MATRIX_ENABLE
#define LED_DRIVER_ADDR_1 0x74
#define IS31FL3731_DRIVER_COUNT 1
#define LED_MATRIX_LED_COUNT 105
#define LED_MATRIX_ROWS 15
#define LED_MATRIX_COLS 7
#define LED_MATRIX_MAXIMUM_BRIGHTNESS 20
#define LED_DISABLE_WHEN_USB_SUSPENDED
// LED Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_led_matrix?id=led-matrix-effects
// # define ENABLE_LED_MATRIX_ALPHAS_MODS
// # define ENABLE_LED_MATRIX_BREATHING
// # define ENABLE_LED_MATRIX_BAND
// # define ENABLE_LED_MATRIX_BAND_PINWHEEL
// # define ENABLE_LED_MATRIX_BAND_SPIRAL
// # define ENABLE_LED_MATRIX_CYCLE_LEFT_RIGHT
// # define ENABLE_LED_MATRIX_CYCLE_UP_DOWN
// # define ENABLE_LED_MATRIX_CYCLE_OUT_IN
// # define ENABLE_LED_MATRIX_DUAL_BEACON
// # if defined(LED_MATRIX_KEYREACTIVE_ENABLED)
// # define ENABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE
// # define ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE
// # define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE
// # define ENABLE_LED_MATRIX_SOLID_REACTIVE_CROSS
// # define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS
// # define ENABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS
// # define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS
// # define ENABLE_LED_MATRIX_SPLASH
// # define ENABLE_LED_MATRIX_MULTISPLASH
// # endif
// # define ENABLE_LED_MATRIX_WAVE_LEFT_RIGHT
// # define ENABLE_LED_MATRIX_WAVE_UP_DOWN
#endif
/* Terrazzo animations */
// #define DISABLE_TERRAZZO_EFFECT_STRIPES
// #define DISABLE_TERRAZZO_EFFECT_DINO
// #define DISABLE_TERRAZZO_EFFECT_OUTRUN
#define DISABLE_TERRAZZO_EFFECT_PAC_DUDE
#define DISABLE_TERRAZZO_EFFECT_HEART
// #define DISABLE_TERRAZZO_EFFECT_WPM_CHART
#define DISABLE_TERRAZZO_EFFECT_DOT
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