summaryrefslogtreecommitdiff
path: root/keyboards/system76/launch_1/config.h
blob: 1583af064edb593236ecd9878eadec7b1ea112b6 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
/*
 *  Copyright (C) 2021  System76
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <https://www.gnu.org/licenses/>.
 */

#pragma once

#ifdef RGB_MATRIX_ENABLE
#    define RGB_MATRIX_LED_COUNT 84
#    define RGB_MATRIX_KEYPRESSES                                      // Reacts to keypresses
// #    define RGB_MATRIX_KEYRELEASES                                     // Reacts to keyreleases (instead of keypresses)
// #    define RGB_MATRIX_FRAMEBUFFER_EFFECTS                             // Enables framebuffer effects
#    define RGB_MATRIX_SLEEP                             // Turns off effects when suspended
// Limit brightness to support USB-A at 0.5 A
// TODO: Do this dynamically based on power source
#    define RGB_MATRIX_MAXIMUM_BRIGHTNESS 176                          // Limits maximum brightness of LEDs to 176 out of 255. If not defined, maximum brightness is set to 255
#    define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_RAINBOW_MOVING_CHEVRON  // Sets the default mode, if none has been set
#    define RGB_MATRIX_DEFAULT_HUE 142                                 // Sets the default hue value, if none has been set
#    define RGB_MATRIX_DEFAULT_SAT 255                                 // Sets the default saturation value, if none has been set
#    define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS       // Sets the default brightness value, if none has been set
#    define RGB_MATRIX_DEFAULT_SPD 127                                 // Sets the default animation speed, if none has been set
#    define RGB_MATRIX_DISABLE_KEYCODES                                // Disables control of rgb matrix by keycodes (must use code functions to control the feature)

#    define ENABLE_RGB_MATRIX_CYCLE_ALL
#    define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#    define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
#    define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
#    define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
#    define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
#    define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
#    define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
#    define ENABLE_RGB_MATRIX_RAINDROPS
#    define ENABLE_RGB_MATRIX_SPLASH
#    define ENABLE_RGB_MATRIX_MULTISPLASH
#endif  // RGB_MATRIX_ENABLE

// Mechanical locking support; use KC_LCAP, KC_LNUM, or KC_LSCR instead in keymap
#define LOCKING_SUPPORT_ENABLE

// Locking resynchronize hack
#define LOCKING_RESYNC_ENABLE

// I2C {
#define F_SCL 100000UL // Run I2C bus at 100 kHz
#define I2C_START_RETRY_COUNT 20
#define I2C_TIMEOUT 100 // milliseconds
// } I2C

// EEPROM {
#define EEPROM_SIZE 1024
// TODO: Refactor with new user EEPROM code (coming soon)
#define EEPROM_MAGIC 0x76EC
#define EEPROM_MAGIC_ADDR 64
// Bump this every time we change what we store
// This will automatically reset the EEPROM with defaults
// and avoid loading invalid data from the EEPROM
#define EEPROM_VERSION 0x02
#define EEPROM_VERSION_ADDR (EEPROM_MAGIC_ADDR + 2)
// } EEPROM

// Dynamic keymap {
#define DYNAMIC_KEYMAP_LAYER_COUNT 4
#define DYNAMIC_KEYMAP_MACRO_COUNT 0
// Dynamic keymap starts after EEPROM version
#define DYNAMIC_KEYMAP_EEPROM_ADDR (EEPROM_VERSION_ADDR + 1)
// Dynamic macro starts after dynamic keymaps, it is disabled
#define DYNAMIC_KEYMAP_MACRO_EEPROM_ADDR (DYNAMIC_KEYMAP_EEPROM_ADDR + (DYNAMIC_KEYMAP_LAYER_COUNT * MATRIX_ROWS * MATRIX_COLS * 2))
#define DYNAMIC_KEYMAP_MACRO_EEPROM_SIZE 0
// } Dynamic keymap

// System76 EC {
#define SYSTEM76_EC_EEPROM_ADDR (DYNAMIC_KEYMAP_MACRO_EEPROM_ADDR + DYNAMIC_KEYMAP_MACRO_EEPROM_SIZE)
#define SYSTEM76_EC_EEPROM_SIZE (EEPROM_SIZE - SYSTEM76_EC_EEPROM_ADDR)
// } System76 EC