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// Copyright 2022 @wekey (@wekey)
// SPDX-License-Identifier: GPL-2.0-or-later

#pragma once

#include "quantum.h"

#define K__ KC_NO

/* This is a shortcut to help you visually see your layout.
 *
 * The first section contains all of the arguments representing the physical
 * layout of the board and position of the keys.
 *
 * The second converts the arguments into a two-dimensional array which
 * represents the switch matrix.
 */
#define LAYOUT( \
    K00, K10, K01, K11, K02, K12, K03, K13, K04, K14, K05, K15, K06, K16, K07,       \
    K20, K30, K21, K31, K22, K32, K23, K33, K24, K34, K25, K35, K26, K36,      K37,  \
    K40, K50, K41, K51, K42, K52, K43, K53, K44, K54, K45, K55,      K56,      K57,  \
    K60, K70, K61, K71, K62, K72, K63, K73, K64, K74, K65, K75, K66, K76,      K77,  \
    K80, K90, K81,                K83,           K94,      K95, K86, K96,      K97   \
) { \
    { K00, K01, K02, K03, K04, K05, K06, K07 }, \
    { K10, K11, K12, K13, K14, K15, K16, K__ }, \
    { K20, K21, K22, K23, K24, K25, K26, K__ }, \
    { K30, K31, K32, K33, K34, K35, K36, K37 }, \
    { K40, K41, K42, K43, K44, K45, K__, K__ }, \
    { K50, K51, K52, K53, K54, K55, K56, K57 }, \
    { K60, K61, K62, K63, K64, K65, K66, K__ }, \
    { K70, K71, K72, K73, K74, K75, K76, K77 }, \
    { K80, K81, K__, K83, K__, K__, K86, K__ }, \
    { K90, K__, K__, K__, K94, K95, K96, K97 }  \
}