1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
|
// Copyright 2022 Michal S. (@ihatethefrench)
// SPDX-License-Identifier: GPL-2.0-only
#include QMK_KEYBOARD_H
// This specifies the layers that will be used
enum sofle_layers {
_WORKMAN,
_QWERTY,
_MIDI,
_LOWER,
_RAISE,
_ADJUST
};
// This specifies any custom keycodes I might have set
enum custom_keycodes {
KC_WORKMAN = SAFE_RANGE,
KC_QWERTY,
KC_MIDI,
KC_LOWER,
KC_RAISE,
KC_ADJUST
};
// Here the keymaps are defined in matrix form using KC_XYZ form keycodes
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* WORKMAN
* ,-----------------------------------------. ,-----------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Prnt |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Esc | Q | D | R | W | B | | J | F | U | P | ; | Bspc |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | A | S | H | T | G |-------. ,-------| Y | N | E | O | I | ' |
* |------+------+------+------+------+------| | | MUTE |------+------+------+------+------+------|
* |LShift| Z | X | M | C | V |-------| |-------| K | L | , | . | / |RShift|
* `-----------------------------------------/ / \ \-----------------------------------------'
* | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | RGUI |
* | | | | |/ / \ \ | | | | |
* `----------------------------------' '------''---------------------------'
*/
[_WORKMAN] = LAYOUT(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_PSCR,
KC_ESC, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSPC,
KC_TAB, KC_A, KC_S, KC_H, KC_T, KC_G, KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_M, KC_C, KC_V, XXXXXXX, KC_MUTE, KC_K, KC_L, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LGUI, KC_LALT, KC_LCTL, KC_LOWER, KC_ENT, KC_SPC, KC_RAISE, KC_RCTL, KC_RALT, KC_RGUI
),
/*
* QWERTY
* ,-----------------------------------------. ,-----------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Prnt |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Esc | Q | W | E | R | T | | Y | U | I | O | P | Bspc |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' |
* |------+------+------+------+------+------| | | MUTE |------+------+------+------+------+------|
* |LShift| Z | X | C | V | B |-------| |-------| N | M | , | . | / |RShift|
* `-----------------------------------------/ / \ \-----------------------------------------'
* | LGUI | LAlt | LCTR |LOWER | /Space / \Enter \ |RAISE | RCTR | RAlt | RGUI |
* | | | | |/ / \ \ | | | | |
* `----------------------------------' '------''---------------------------'
*/
[_QWERTY] = LAYOUT(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_PSCR,
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, XXXXXXX, KC_MUTE, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LGUI, KC_LALT, KC_LCTL, KC_LOWER, KC_SPC, KC_ENT, KC_RAISE, KC_RCTL, KC_RALT, KC_RGUI
),
/* MIDI
* ,-----------------------------------------. ,-----------------------------------------.
* | Pnic | OCT0 | OCT1 | OCT2 | OCT3 | OCT4 | | OCT5 | OCT6 | OCT7 | | | MTOG |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | |G#/Ab |Bb/A# | |C#/Db |D#/Eb | | |F#/Gb |G#/Ab |Bb/A# | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | A | B | C | D | E |-------. ,-------| F | G | A | B | C | Wkmn |
* |------+------+------+------+------+------| | | |------+------+------+------+------+------|
* | | | | | TNSD | TNSU |-------| |-------| BNDD | BNDU | | | | |
* `-----------------------------------------/ / \ \-----------------------------------------'
* | | | | Susd | /OCTDN / \OCTUP \ | | | | |
* | | | | |/ / \ \ | | | | |
* `----------------------------------' '------''---------------------------'
*/
[_MIDI] = LAYOUT(
MI_ALLOFF, MI_OCT_0, MI_OCT_1, MI_OCT_2, MI_OCT_3, MI_OCT_4, MI_OCT_5, MI_OCT_6, MI_OCT_7, _______, _______, MI_TOG,
_______, MI_Gs, MI_As, _______, MI_Cs_1, MI_Ds_1, _______, MI_Fs_1, MI_Gs_1, MI_As_1, _______, _______,
_______, MI_A, MI_B, MI_C_1, MI_D_1, MI_E_1, MI_F_1, MI_G_1, MI_A_1, MI_B_1, MI_C_2, KC_WORKMAN,
_______, _______, _______, _______, MI_TRNSD, MI_TRNSU, _______, _______, MI_BENDD, MI_BENDU, _______, _______, _______, _______,
_______, _______, _______, MI_SUS, MI_OCTD, MI_OCTU, _______, _______, _______, _______
),
/* LOWER
* ,-----------------------------------------. ,-----------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | | F12 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | |-------. ,-------| | | | | | | |
* |------+------+------+------+------+------| | | Run |------+------+------+------+------+------|
* | | = | - | + | { | } |-------| |-------| [ | ] | | | \ | |
* `-----------------------------------------/ / \ \-----------------------------------------'
* | | | |LOWER | / / \ \ | | | | |
* | | | | |/ / \ \ | | | | |
* `----------------------------------' '------''---------------------------'
*/
[_LOWER] = LAYOUT(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_F12,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PIPE,
_______, KC_EQL, KC_MINS, KC_PLUS, KC_LCBR, KC_RCBR, _______, LALT(KC_F2), KC_LBRC, KC_RBRC, _______, _______, KC_BSLS, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* RAISE
* ,----------------------------------------. ,-----------------------------------------.
* | | | | | | | | | | | | | ASTG |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | Up | | | Del |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | |-------. ,-------| | Left | Down | Rght | | Wkmn |
* |------+------+------+------+------+------| | | |------+------+------+------+------+------|
* | | | | Midi | | |-------| |-------| | | Home | End | | Qwrt |
* `-----------------------------------------/ / \ \-----------------------------------------'
* | | | | | / / \ \ |RAISE | | | |
* | | | | |/ / \ \ | | | | |
* `----------------------------------' '------''---------------------------'
*/
[_RAISE] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_ASTG,
_______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, _______, KC_DEL,
_______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, KC_WORKMAN,
_______, _______, _______, KC_MIDI, _______, _______, _______, _______, _______, _______, KC_HOME, KC_END, _______, KC_QWERTY,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)};
// This section only compiles if OLED_ENABLE is set to `yes` in rules.mk
#ifdef OLED_ENABLE
// Defining my custom text to draw to the screen :)
static void oled_screen(void) {
oled_write_ln_P(PSTR(""), false);
oled_write_ln_P(PSTR(">nix "), false);
oled_write_ln_P(PSTR(">rust"), false);
oled_write_ln_P(PSTR(">hs &"), false);
oled_write_ln_P(PSTR(">rum"), false);
oled_write_ln_P(PSTR(""), false);
oled_write_ln_P(PSTR(" . ."), false);
oled_write_ln_P(PSTR(" u "), false);
oled_write_ln_P(PSTR(" d"), false);
oled_write_ln_P(PSTR(""), false);
oled_write_ln_P(PSTR("mchal"), false);
}
// Set correct rotation so the text doesn't end up sideways
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
if (!is_keyboard_master()) {
return OLED_ROTATION_270;
}
return rotation;
}
// I only draw to the right screen because I accidentally
// burned the left one with a soldering iron. Oops.
bool oled_task_user(void) {
if (!is_keyboard_master()) {
oled_screen();
}
return false;
}
#endif
// This section defines custom keycodes, which I use to manage layers
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return false;
case KC_WORKMAN:
if (record->event.pressed) {
set_single_persistent_default_layer(_WORKMAN);
}
return false;
case KC_MIDI:
if (record->event.pressed) {
set_single_persistent_default_layer(_MIDI);
}
return false;
case KC_LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
case KC_RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
}
return true;
}
// This section only compiles if ENCODER_ENABLE is set to `yes` in rules.mk
#ifdef ENCODER_ENABLE
// This section is like the keymap matrix, but for rotary encoders
// My left encoder is currently not working, so I'm using Layers to cope :')
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
[_WORKMAN] = { ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(KC_VOLD, KC_VOLU )},
[_QWERTY] = { ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(KC_VOLD, KC_VOLU )},
[_LOWER] = { ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(KC_MS_WH_UP, KC_MS_WH_DOWN)},
[_RAISE] = { ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______ )},
[_ADJUST] = { ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______ )},
};
#endif
|