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/* Copyright 2021 JZ-Skyloong (@JZ-Skyloong)
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include "quantum.h"

#ifdef RGB_MATRIX_ENABLE

const snled27351_led_t PROGMEM g_snled27351_leds[RGB_MATRIX_LED_COUNT] = {
/* Refer to SNLED27351 manual for these locations
 *   driver
 *   |  R location
 *   |  |       G location
 *   |  |       |       B location
 *   |  |       |       | */
    {0, C_1,    B_1,    A_1},
    {0, C_2,    B_2,    A_2},
    {0, C_3,    B_3,    A_3},
    {0, C_4,    B_4,    A_4},
    {0, C_5,    B_5,    A_5},
    {0, C_6,    B_6,    A_6},
    {0, C_7,    B_7,    A_7},
    {0, C_8,    B_8,    A_8},
    {0, C_9,    B_9,    A_9},
    {0, C_10,   B_10,   A_10},
    {0, C_11,   B_11,   A_11},
    {0, C_12,   B_12,   A_12},
    {0, C_13,   B_13,   A_13},
    {0, C_14,   B_14,   A_14},


    {0, F_1,    E_1,    D_1},
    {0, F_2,    E_2,    D_2},
    {0, F_3,    E_3,    D_3},
    {0, F_4,    E_4,    D_4},
    {0, F_5,    E_5,    D_5},
    {0, F_6,    E_6,    D_6},
    {0, F_7,    E_7,    D_7},
    {0, F_8,    E_8,    D_8},
    {0, F_9,    E_9,    D_9},
    {0, F_10,   E_10,   D_10},
    {0, F_11,   E_11,   D_11},
    {0, F_12,   E_12,   D_12},
    {0, F_13,   E_13,   D_13},
    {0, F_14,   E_14,   D_14},


    {0, I_1,    H_1,    G_1},
    {0, I_2,    H_2,    G_2},
    {0, I_3,    H_3,    G_3},
    {0, I_4,    H_4,    G_4},
    {0, I_5,    H_5,    G_5},
    {0, I_6,    H_6,    G_6},
    {0, I_7,    H_7,    G_7},
    {0, I_8,    H_8,    G_8},
    {0, I_9,    H_9,    G_9},
    {0, I_10,   H_10,   G_10},
    {0, I_11,   H_11,   G_11},
    {0, I_12,   H_12,   G_12},
    {0, I_13,   H_13,   G_13},



    {0, L_1,    K_1,    J_1},
    {0, L_2,    K_2,    J_2},
    {0, L_3,    K_3,    J_3},
    {0, L_4,    K_4,    J_4},
    {0, L_5,    K_5,    J_5},
    {0, L_6,    K_6,    J_6},
    {0, L_7,    K_7,    J_7},
    {0, L_8,    K_8,    J_8},
    {0, L_9,    K_9,    J_9},
    {0, L_10,   K_10,   J_10},
    {0, L_11,   K_11,   J_11},
    {0, L_13,   K_13,   J_13},

    {0, L_15,   K_15,   J_15},
    {0, L_16,   K_16,   J_16},
    {0, I_15,   H_15,   G_15},
    {0, I_16,   H_16,   G_16},
    {0, F_15,   E_15,   D_15},
    {0, F_16,   E_16,   D_16},
    {0, C_15,   B_15,   A_15},
    {0, C_16,   B_16,   A_16},
    {0, I_14,   H_14,   G_14},
    {0, L_12,   K_12,   J_12},
    {0, L_14,   K_14,   J_14},


};
#endif // RGB_MATRIX_ENABLE

void suspend_power_down_kb() {
    writePinLow(SDB);

    suspend_power_down_user();
}

void suspend_wakeup_init_kb() {
    writePinHigh(SDB);
    
    suspend_wakeup_init_user();
}

void board_init(void) {
    setPinOutput(SDB);
    writePinHigh(SDB);
}