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// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.
#include "sixkeyboard.h"
#include "matrix.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = {
{KC_A, KC_B, KC_C},
{KC_D, KC_E, KC_F}
}
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
void matrix_scan_user(void) {
// jump to bootloaer when all keys are pressed
if (matrix_get_row(0) == 0b111 && matrix_get_row(1) == 0b111) {
clear_keyboard();
bootloader_jump();
}
};
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