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/* Copyright 2021 Sets3n
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include QMK_KEYBOARD_H

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

    [0] = LAYOUT(
        KC_ESC,           KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,          KC_DEL,  KC_INS,  KC_PGDN, KC_PGUP,
        KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC,         KC_NUM,  KC_PSLS, KC_PAST, KC_PMNS,
        KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS,         KC_P7,   KC_P8,   KC_P9,
        KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,          KC_ENT,          KC_P4,   KC_P5,   KC_P6,   KC_PPLS,
        KC_LSFT,          KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,     KC_UP,       KC_P1,   KC_P2,   KC_P3,
        KC_LCTL, KC_LGUI, KC_LALT,                            KC_SPC,                    KC_RALT, KC_RGUI, MO(1),       KC_LEFT, KC_DOWN, KC_RGHT,     KC_P0,   KC_PDOT, KC_PENT
    ),

    [1] = LAYOUT(
        KC_TRNS,          KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,         KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
        KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,         KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
        KC_TRNS, KC_MUTE, KC_VOLD, KC_VOLU, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, QK_BOOT,           KC_TRNS, KC_TRNS, KC_TRNS,
        KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, BL_TOGG, BL_DOWN, BL_UP,            BL_STEP,         KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
        KC_TRNS,          KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,     KC_TRNS,     KC_TRNS, KC_TRNS, KC_TRNS,
        KC_TRNS, KC_TRNS, KC_TRNS,                            KC_TRNS,                   KC_TRNS, KC_TRNS, KC_TRNS,     KC_TRNS, KC_TRNS, KC_TRNS,     KC_TRNS, KC_TRNS, KC_TRNS
    )

};


//以下是RGB灯作为层切换指示
const rgblight_segment_t PROGMEM my_scroll_layer[] = RGBLIGHT_LAYER_SEGMENTS(
	{1, 1, HSV_CYAN}
);

const rgblight_segment_t PROGMEM my_capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
	{2, 1, HSV_MAGENTA},
	{56, 1, HSV_CYAN}
);


const rgblight_segment_t PROGMEM my_bluetooth_layer[] = RGBLIGHT_LAYER_SEGMENTS(
	{3, 1, HSV_WHITE}
);

const rgblight_segment_t PROGMEM my_numlocak_layer[] = RGBLIGHT_LAYER_SEGMENTS(
	{4, 1, HSV_GREEN},
	{35, 1, HSV_RED}
);

// Define the array of layers. Later layers take precedence
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
	my_scroll_layer,
	my_capslock_layer,
	my_bluetooth_layer,
	my_numlocak_layer
);

void keyboard_post_init_user(void){
	//Enable the LED layers
	rgblight_layers = my_rgb_layers;
}

// Enabling and disabling lighting layers
layer_state_t layer_state_set_user(layer_state_t state) {
    // Both layers will light up if both kb layers are active
    rgblight_set_layer_state(0, layer_state_cmp(state, 0));
    rgblight_set_layer_state(1, layer_state_cmp(state, 1));
    rgblight_set_layer_state(3, layer_state_cmp(state, 3));

    return state;
}

bool led_update_user(led_t led_state) {
    rgblight_set_layer_state(0, led_state.scroll_lock);
    rgblight_set_layer_state(1, led_state.caps_lock);
    rgblight_set_layer_state(3, led_state.num_lock);

    return true;
}