1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
|
/*
Copyright 2016 Julien Pecqueur <julien@peclu.net>
Copyright 2016 Felix Uhl <ifreilicht@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#define ONESHOT_TAP_TOGGLE 2
#define ONESHOT_TIMEOUT 1
//uncomment to activate dead keys
//#define DONT_REVIVE_DEADKEYS 1
//Function keycodes for better readability
//SpaceFN
//OneShot LeftShift
//GamingMode Lock (disables SpaceFn and OneShot LShift)
//Function
//Mute microphone
#define KC_SPACEFN LT(2, KC_SPACE)
#define KC_OSLS OSM(MOD_LSFT)
#define KC_GMLK TG(1)
#define KC_FUNC MO(2)
#define MICMUTE RCTL(KC_LCTL)
enum function_codes {
};
enum layer_names {
DEFAULT,
GAMING,
FUNCTION
};
enum languages {
GERMAN
};
#define LANGUAGE GERMAN
enum custom_keycodes {
KC_CM_A = SAFE_RANGE,
// KC_CM_B,
KC_CM_C,
// KC_CM_D,
KC_CM_E,
// KC_CM_F,
KC_CM_G,
// KC_CM_H,
KC_CM_I,
// KC_CM_J,
KC_CM_K,
KC_CM_L,
KC_CM_M,
KC_CM_N,
KC_CM_O,
KC_CM_P,
// KC_CM_Q,
KC_CM_R,
KC_CM_S,
// KC_CM_T,
KC_CM_U,
// KC_CM_V,
KC_CM_W,
// KC_CM_X,
KC_CM_Y,
KC_CM_Z
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layout 0: Default Layer
* ,-----------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \|Del|
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Z| U| I| O| P| [| ]|BckSp|
* |-----------------------------------------------------------|
* |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Return |
* |-----------------------------------------------------------|
* |Shift | Y| X| C| V| B| N| M| ,| .| /| Up |RSft|
* |-----------------------------------------------------------|
* |Fn2 |Gui |Alt | SpaceFn |Alt |Left|Down|Right|
* `-----------------------------------------------------------'
*/
[DEFAULT] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Z, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
KC_LSFT, KC_NUBS, KC_Y, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, KC_RSFT,
KC_FUNC, KC_LGUI, KC_LALT, KC_SPACEFN, KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT
),
/* Layout 1: Gaming Layer, SpaceFn disabled
* ,-----------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | | | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | | | | | | | | | | | | |Fn1 |
* |-----------------------------------------------------------|
* | |RSft| | Space | | | | |
* `-----------------------------------------------------------'
*/
[GAMING] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_GMLK,
_______, KC_RSFT, _______, KC_SPC, _______, _______, _______, _______
),
/* Layout 2: Function Layer
* MicMute requires special software to be installed. Check readme.md for more information
* ,-----------------------------------------------------------.
* |` | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|RES|
* |-----------------------------------------------------------|
* | | | | |Prv|Ply|Nxt| � | | � | |Prt|Slk|Pau |
* |-----------------------------------------------------------|
* | | � | � | |Vl-|Mut|Vl+| | | | | |PEnt |
* |-----------------------------------------------------------|
* | | | | |MicMut|Cal| | | | |Pau |PUp |Fn1 |
* |-----------------------------------------------------------|
* | | | | | |Home|PDn |End |
* `-----------------------------------------------------------'
*/
[FUNCTION] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, QK_BOOT,
_______, _______, KC_CM_W, KC_CM_E, KC_MPRV, KC_MPLY, KC_MNXT, KC_CM_U, KC_CM_I, KC_CM_O, KC_CM_P, KC_PSCR, KC_SCRL, KC_PAUS,
_______, KC_CM_A, KC_CM_S, _______, KC_VOLD, KC_MUTE, KC_VOLU, _______, KC_CM_K, KC_CM_L, _______, _______, _______, KC_PENT,
_______, _______, KC_CM_Y, _______, KC_CM_C, MICMUTE, KC_CALC, KC_CM_N, KC_CM_M, _______, _______, _______, KC_PGUP, KC_GMLK,
_______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END
),
};
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_german(uint16_t keycode, keyrecord_t *record) {
uint16_t send_code = 0;
if (record->event.pressed) {
switch (keycode) {
case KC_CM_A:
send_code = KC_Q;
break;
case KC_CM_O:
send_code = KC_P;
break;
case KC_CM_U:
send_code = KC_Y;
break;
case KC_CM_S:
send_code = KC_S;
break;
}
if (send_code == 0) {
return true;
}
else {
register_code(KC_RALT);
register_code(send_code);
unregister_code(send_code);
unregister_code(KC_RALT);
return false;
}
}
return true;
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
//revive dead keys
#ifndef DONT_REVIVE_DEADKEYS
bool shift_active = keyboard_report->mods & (MOD_BIT(KC_LSFT) | MOD_BIT(KC_LSFT));
bool altgr_active = keyboard_report->mods & (MOD_BIT(KC_RALT));
if ((keycode == KC_QUOT && !altgr_active) ||
keycode == KC_GRV ||
(keycode == KC_6 && shift_active))
{
if (record->event.pressed) {
register_code(keycode);
unregister_code(keycode);
register_code(KC_SPACE);
unregister_code(KC_SPACE);
}
return false;
}
#endif
#if LANGUAGE == GERMAN
return process_german(keycode, record);
#else
return true;
#endif
}
void led_set_user(uint8_t usb_led) {
}
|