summaryrefslogtreecommitdiff
path: root/keyboards/scatter42/scatter42.h
blob: 2aae6a5e9ac5d6cd98b18fc83e6a3b60ee30e44c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
/* Copyright 2020 bbrfkr
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include "quantum.h"

/* This is a shortcut to help you visually see your layout.
 *
 * The first section contains all of the arguments representing the physical
 * layout of the board and position of the keys.
 *
 * The second converts the arguments into a two-dimensional array which
 * represents the switch matrix.
 */
#define LAYOUT( \
  L00, L01, L02, L03, L04,           R00, R01, R02, R03, R04, \
  L10, L11, L12, L13, L14,           R10, R11, R12, R13, R14, \
  L20, L21, L22, L23, L24,           R20, R21, R22, R23, R24, \
  L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35 \
  ) \
  { \
    { L00, L01, L02, L03, L04, KC_NO }, \
    { L10, L11, L12, L13, L14, KC_NO }, \
    { L20, L21, L22, L23, L24, KC_NO }, \
    { L30, L31, L32, L33, L34, L35 }, \
    { R04, R03, R02, R01, R00, KC_NO }, \
    { R14, R13, R12, R11, R10, KC_NO }, \
    { R24, R23, R22, R21, R20, KC_NO }, \
    { R35, R34, R33, R32, R31, R30 } \
  }