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/* Copyright 2021 SawnsProjects
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "quantum.h"

   /*  Custom encoder control - handles CW/CCW turning of encoder
     *  Default behavior:
     *    main layer:
     *       CW: move mouse right
     *      CCW: move mouse left
     *    other layers:
     *       CW: = (equals/plus - increase slider in Adobe products)
     *      CCW: - (minus/underscore - decrease slider in adobe products)
     */
bool encoder_update_kb(uint8_t index, bool clockwise) {
    if (!encoder_update_user(index, clockwise)) { return false; }
    if (index == 0) {
        switch (get_highest_layer(layer_state)) {

            case 0:
                // main layer - move mouse right (CW) and left (CCW)
                if (clockwise) {
                    tap_code_delay(KC_VOLU, 10);
                } else {
                    tap_code_delay(KC_VOLD, 10);
                }
                break;
            default:
                // other layers - =/+ (quals/plus) (CW) and -/_ (minus/underscore) (CCW)
                if (clockwise) {
                    tap_code16(C(KC_EQL));
                } else {
                    tap_code16(C(KC_MINS));
                }
                break;
        }
    }
    return true;
}