1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
|
// Copyright 2021-22 Will McGloughlin (@wymcg)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
K00, K01, K02, K03, \
K10, K11, K12, K13, \
K20, K21, K22, K23 \
) { \
{K00, K01, K02, K03}, \
{K10, K11, K12, K13}, \
{K20, K21, K22, K23} \
}
|