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#include QMK_KEYBOARD_H

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

    [0] = LAYOUT_60_ansi(
        KC_ESC,  KC_1,    KC_2,    KC_3,  KC_4,  KC_5,  KC_6,  KC_7,  KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC,
        KC_TAB,  KC_Q,    KC_W,    KC_E,  KC_R,  KC_T,  KC_Y,  KC_U,  KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS,
        KC_CAPS, KC_A,    KC_S,    KC_D,  KC_F,  KC_G,  KC_H,  KC_J,  KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_ENT,
        KC_LSFT, KC_Z,    KC_X,    KC_C,  KC_V,  KC_B,  KC_N,  KC_M,  KC_COMM, KC_DOT,  KC_SLSH, KC_LSFT,
        KC_LCTL, KC_LGUI, KC_LALT,               KC_SPC,                       KC_RALT, MO(1),   KC_APP,  KC_RCTL
    ),

    [1] = LAYOUT_60_ansi(
        QK_BOOT,   KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_DEL,
        _______, RGB_TOG, KC_UP,   RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______,
        _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, BL_DOWN, BL_TOGG, BL_UP,   _______, _______, _______, _______, _______, _______,
        _______, _______, _______,                   _______,                            _______, _______, _______, _______
    ),

    [2] = LAYOUT_60_ansi(
        _______, _______, _______,   _______, _______, _______,   _______, _______, _______,   _______, _______, _______,  _______,  _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______,  _______, _______, _______, _______, _______, _______,
        _______, _______, _______,                   _______,                            _______, _______, _______, _______
    ),

    [3] = LAYOUT_60_ansi(
        _______, _______, _______,   _______, _______, _______,   _______, _______, _______,   _______, _______, _______,  _______,  _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______,  _______, _______, _______, _______, _______, _______,
        _______, _______, _______,                   _______,                            _______, _______, _______, _______
    ),
};