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/*
Copyright 2020 Jay Greco
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layer_names {
_BASE,
_VIA1,
_VIA2,
_VIA3
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
KC_F1, KC_F2, KC_F3,
KC_F4, KC_F5, KC_F6
),
[_VIA1] = LAYOUT(
_______, _______, _______,
_______, _______, _______
),
[_VIA2] = LAYOUT(
_______, _______, _______,
_______, _______, _______
),
[_VIA3] = LAYOUT(
_______, _______, _______,
_______, _______, _______
)
};
void matrix_init_user(void) {
set_scramble_LED(LED_OFF);
}
void encoder_update_user(uint8_t index, bool clockwise) {
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
}
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