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#pragma once


/* key matrix size */
#define MATRIX_ROWS 3
#define MATRIX_COLS 3

/* Keyboard Matrix Assignments */
#define DIRECT_PINS { \
    { D1, D4, F4 }, \
    { D0, B4, F5 }, \
    { C6, F7, B6 } \
}

#define ENCODERS_PAD_A { D7, B1 }
#define ENCODERS_PAD_B { E6, B3 }

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE

/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

#define RGB_DI_PIN B5
#ifdef RGB_DI_PIN
#define RGBLED_NUM 5
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLIGHT_LAYERS
#define RGBLIGHT_LAYER_BLINK
#endif