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// Copyright 2021 minibois (@minibois)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BASE: (Base Layer) Default Layer
* ,-------------------.
* |Esc|Cal| / | * | - |
* |--------------------
* | BS| 7 | 8 | 9 | + |
* |--------------------
* | ( | 4 | 5 | 6 | + |
* |--------------------
* | ) | 1 | 2 | 3 |Ent|
* |--------------------
* | Y | 00| 0 | . |Ent|
* `-------------------'
*/
[_BASE] = LAYOUT_all(
KC_ESC, KC_CALC, KC_PSLS, KC_PAST, KC_PMNS,
KC_BSPC, KC_P7, KC_P8, KC_P9, KC_PPLS,
KC_LEFT_PAREN, KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_RIGHT_PAREN, KC_P1, KC_P2, KC_P3, KC_PENT,
KC_Y, KC_P0, KC_P0, KC_PDOT, KC_PENT
)
};
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