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/* Copyright 2021 meletrix
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include QMK_KEYBOARD_H

static uint8_t encoder_state[NUM_ENCODERS] = {0};
static keypos_t encoder_cw[NUM_ENCODERS] = ENCODERS_CW_KEY;
static keypos_t encoder_ccw[NUM_ENCODERS] = ENCODERS_CCW_KEY;

void encoder_action_unregister(void)
{
    for (int index = 0; index < NUM_ENCODERS; ++index)
    {
        if (encoder_state[index])
        {
            keyevent_t encoder_event = (keyevent_t){
                .key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index],
                .pressed = false,
                .time = timer_read(),
                .type = KEY_EVENT
            };
            encoder_state[index] = 0;
            action_exec(encoder_event);
        }
    }
}
void encoder_action_register(uint8_t index, bool clockwise)
{
    keyevent_t encoder_event = (keyevent_t){
        .key = clockwise ? encoder_cw[index] : encoder_ccw[index],
        .pressed = true,
        .time = timer_read(),
        .type = KEY_EVENT
    };
    encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
    action_exec(encoder_event);
}

void matrix_scan_kb(void)
{
    encoder_action_unregister();
    matrix_scan_user();
}

bool encoder_update_kb(uint8_t index, bool clockwise)
{
    encoder_action_register(index, clockwise);
    return true;
}

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    [0] = LAYOUT_all(
        KC_ESC,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC, KC_BSPC,   KC_VOLU, KC_MUTE, KC_VOLD,
        KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
        KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,          KC_ENT,  KC_PGUP,
        KC_LSFT, KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT, KC_UP,   KC_END,
        KC_LCTL, KC_LGUI, KC_LALT,                   KC_SPC,  KC_SPC,  KC_SPC,           KC_RALT, MO(1),            KC_LEFT, KC_DOWN, KC_RGHT
    ),
    [1] = LAYOUT_all(
        KC_GRV,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  _______, _______,   KC_MNXT, KC_MPLY, KC_MPRV,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, QK_BOOT,
        _______, _______, _______,                   _______, _______, _______,          _______, _______,          _______, _______, _______
    ),
    [2] = LAYOUT_all(
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,   _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______,                   _______, _______, _______,          _______, _______,          _______, _______, _______
    ),
    [3] = LAYOUT_all(
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,   _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______,                   _______, _______, _______,          _______, _______,          _______, _______, _______
    ),
};