summaryrefslogtreecommitdiff
path: root/keyboards/mechlovin/adelais/standard_led/avr/rev1/config.h
blob: 31acc74b902dc2fa1e8867a9ab3b36784521e40a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
/*
Copyright 2021 Mechlovin' Studio

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once

/*
 * Keyboard Matrix Assignments
 *
 * Change this to how you wired your keyboard
 * COLS: AVR pins used for columns, left to right
 * ROWS: AVR pins used for rows, top to bottom
 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
 *
 */
#define MATRIX_ROW_PINS { B0, B1, B2, B3, B4 }

/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION ROW2COL

#define LED_NUM_LOCK_PIN D7
#define LED_CAPS_LOCK_PIN E6
#define LED_SCROLL_LOCK_PIN F7
#define LED_PIN_ON_STATE 1

#define BACKLIGHT_PIN B5
#define BACKLIGHT_LEVELS 3
#define BACKLIGHT_BREATHING

#define RGB_DI_PIN E2
#define RGBLED_NUM 23
#define RGBLIGHT_LIMIT_VAL 255
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE

#define ENCODERS_PAD_A { D3, D5, C7 }
#define ENCODERS_PAD_B { D2, B6, C6 }
#define ENCODER_RESOLUTION 4

#define TAP_CODE_DELAY 10

/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5